// // Copyright 2024 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // TransformFeedbackWgpu.h: // Defines the class interface for TransformFeedbackWgpu, implementing TransformFeedbackImpl. // #ifndef LIBANGLE_RENDERER_WGPU_TRANSFORMFEEDBACKWGPU_H_ #define LIBANGLE_RENDERER_WGPU_TRANSFORMFEEDBACKWGPU_H_ #include "libANGLE/renderer/TransformFeedbackImpl.h" namespace rx { class TransformFeedbackWgpu : public TransformFeedbackImpl { public: TransformFeedbackWgpu(const gl::TransformFeedbackState &state); ~TransformFeedbackWgpu() override; angle::Result begin(const gl::Context *context, gl::PrimitiveMode primitiveMode) override; angle::Result end(const gl::Context *context) override; angle::Result pause(const gl::Context *context) override; angle::Result resume(const gl::Context *context) override; angle::Result bindIndexedBuffer(const gl::Context *context, size_t index, const gl::OffsetBindingPointer &binding) override; }; } // namespace rx #endif // LIBANGLE_RENDERER_WGPU_TRANSFORMFEEDBACKWGPU_H_