// // Copyright 2024 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DisplayWgpu.h: // Defines the class interface for DisplayWgpu, implementing DisplayImpl. // #ifndef LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_ #define LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_ #include #include #include "libANGLE/renderer/DisplayImpl.h" #include "libANGLE/renderer/ShareGroupImpl.h" #include "libANGLE/renderer/wgpu/wgpu_format_utils.h" namespace rx { class ShareGroupWgpu : public ShareGroupImpl { public: ShareGroupWgpu(const egl::ShareGroupState &state) : ShareGroupImpl(state) {} }; class AllocationTrackerWgpu; class DisplayWgpu : public DisplayImpl { public: DisplayWgpu(const egl::DisplayState &state); ~DisplayWgpu() override; egl::Error initialize(egl::Display *display) override; void terminate() override; egl::Error makeCurrent(egl::Display *display, egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) override; egl::ConfigSet generateConfigs() override; bool testDeviceLost() override; egl::Error restoreLostDevice(const egl::Display *display) override; bool isValidNativeWindow(EGLNativeWindowType window) const override; std::string getRendererDescription() override; std::string getVendorString() override; std::string getVersionString(bool includeFullVersion) override; DeviceImpl *createDevice() override; egl::Error waitClient(const gl::Context *context) override; egl::Error waitNative(const gl::Context *context, EGLint engine) override; gl::Version getMaxSupportedESVersion() const override; gl::Version getMaxConformantESVersion() const override; SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, EGLNativeWindowType window, const egl::AttributeMap &attribs) override; SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, const egl::AttributeMap &attribs) override; SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, EGLenum buftype, EGLClientBuffer buffer, const egl::AttributeMap &attribs) override; SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, NativePixmapType nativePixmap, const egl::AttributeMap &attribs) override; ImageImpl *createImage(const egl::ImageState &state, const gl::Context *context, EGLenum target, const egl::AttributeMap &attribs) override; ContextImpl *createContext(const gl::State &state, gl::ErrorSet *errorSet, const egl::Config *configuration, const gl::Context *shareContext, const egl::AttributeMap &attribs) override; StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType, const egl::AttributeMap &attribs) override; ShareGroupImpl *createShareGroup(const egl::ShareGroupState &state) override; void populateFeatureList(angle::FeatureList *features) override {} angle::NativeWindowSystem getWindowSystem() const override; wgpu::Adapter &getAdapter() { return mAdapter; } wgpu::Device &getDevice() { return mDevice; } wgpu::Queue &getQueue() { return mQueue; } wgpu::Instance &getInstance() { return mInstance; } const wgpu::Limits getLimitsWgpu() const { return mLimitsWgpu; } const gl::Caps &getGLCaps() const { return mGLCaps; } const gl::TextureCapsMap &getGLTextureCaps() const { return mGLTextureCaps; } const gl::Extensions &getGLExtensions() const { return mGLExtensions; } const gl::Limitations &getGLLimitations() const { return mGLLimitations; } const ShPixelLocalStorageOptions &getPLSOptions() const { return mPLSOptions; } std::map &getSurfaceCache() { return mSurfaceCache; } const webgpu::Format &getFormat(GLenum internalFormat) const { return mFormatTable[internalFormat]; } private: void generateExtensions(egl::DisplayExtensions *outExtensions) const override; void generateCaps(egl::Caps *outCaps) const override; egl::Error createWgpuDevice(); wgpu::Adapter mAdapter; wgpu::Instance mInstance; wgpu::Device mDevice; wgpu::Queue mQueue; wgpu::Limits mLimitsWgpu; gl::Caps mGLCaps; gl::TextureCapsMap mGLTextureCaps; gl::Extensions mGLExtensions; gl::Limitations mGLLimitations; egl::Caps mEGLCaps; egl::DisplayExtensions mEGLExtensions; gl::Version mMaxSupportedClientVersion; ShPixelLocalStorageOptions mPLSOptions; // http://anglebug.com/342213844 // Dawn currently holds references to the internal swap chains for an unknown amount of time // after destroying a surface and can fail to create a new swap chain for the same window. // ANGLE tests re-create EGL surfaces for the same window each test. As a workaround, cache the // wgpu::Surface created for each window for the lifetime of the display. std::map mSurfaceCache; webgpu::FormatTable mFormatTable; }; } // namespace rx #endif // LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_