// // Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DisplayVkMac.h: // Subclasses DisplayVk for the Mac platform. // #ifndef LIBANGLE_RENDERER_VULKAN_MAC_DISPLAYVKMAC_H_ #define LIBANGLE_RENDERER_VULKAN_MAC_DISPLAYVKMAC_H_ #include "libANGLE/renderer/vulkan/DisplayVk.h" namespace rx { class DisplayVkMac : public DisplayVk { public: DisplayVkMac(const egl::DisplayState &state); bool isValidNativeWindow(EGLNativeWindowType window) const override; SurfaceImpl *createWindowSurfaceVk(const egl::SurfaceState &state, EGLNativeWindowType window) override; SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, EGLenum buftype, EGLClientBuffer clientBuffer, const egl::AttributeMap &attribs) override; egl::ConfigSet generateConfigs() override; void checkConfigSupport(egl::Config *config) override; void generateExtensions(egl::DisplayExtensions *outExtensions) const override; egl::Error validateClientBuffer(const egl::Config *configuration, EGLenum buftype, EGLClientBuffer clientBuffer, const egl::AttributeMap &attribs) const override; const char *getWSIExtension() const override; }; } // namespace rx #endif // LIBANGLE_RENDERER_VULKAN_MAC_DISPLAYVKMAC_H_