// Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // SemaphoreVk.h: Defines the class interface for SemaphoreVk, // implementing SemaphoreImpl. #ifndef LIBANGLE_RENDERER_VULKAN_SEMAPHOREVK_H_ #define LIBANGLE_RENDERER_VULKAN_SEMAPHOREVK_H_ #include "libANGLE/renderer/SemaphoreImpl.h" #include "libANGLE/renderer/vulkan/vk_helpers.h" #include "libANGLE/renderer/vulkan/vk_wrapper.h" namespace rx { class SemaphoreVk : public SemaphoreImpl { public: SemaphoreVk(); ~SemaphoreVk() override; void onDestroy(const gl::Context *context) override; angle::Result importFd(gl::Context *context, gl::HandleType handleType, GLint fd) override; angle::Result importZirconHandle(gl::Context *context, gl::HandleType handleType, GLuint handle) override; angle::Result wait(gl::Context *context, const gl::BufferBarrierVector &bufferBarriers, const gl::TextureBarrierVector &textureBarriers) override; angle::Result signal(gl::Context *context, const gl::BufferBarrierVector &bufferBarriers, const gl::TextureBarrierVector &textureBarriers) override; private: angle::Result importOpaqueFd(ContextVk *contextVk, GLint fd); angle::Result importZirconEvent(ContextVk *contextVk, GLuint handle); vk::Semaphore mSemaphore; }; } // namespace rx #endif // LIBANGLE_RENDERER_VULKAN_SEMAPHOREVK_H_