// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // SurfaceNULL.cpp: // Implements the class methods for SurfaceNULL. // #include "libANGLE/renderer/null/SurfaceNULL.h" #include "common/debug.h" #include "libANGLE/renderer/null/FramebufferNULL.h" namespace rx { SurfaceNULL::SurfaceNULL(const egl::SurfaceState &surfaceState) : SurfaceImpl(surfaceState) {} SurfaceNULL::~SurfaceNULL() {} egl::Error SurfaceNULL::initialize(const egl::Display *display) { return egl::NoError(); } egl::Error SurfaceNULL::swap(const gl::Context *context) { return egl::NoError(); } egl::Error SurfaceNULL::postSubBuffer(const gl::Context *context, EGLint x, EGLint y, EGLint width, EGLint height) { return egl::NoError(); } egl::Error SurfaceNULL::querySurfacePointerANGLE(EGLint attribute, void **value) { UNREACHABLE(); return egl::NoError(); } egl::Error SurfaceNULL::bindTexImage(const gl::Context *context, gl::Texture *texture, EGLint buffer) { return egl::NoError(); } egl::Error SurfaceNULL::releaseTexImage(const gl::Context *context, EGLint buffer) { return egl::NoError(); } egl::Error SurfaceNULL::getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) { UNIMPLEMENTED(); return egl::EglBadAccess(); } egl::Error SurfaceNULL::getMscRate(EGLint *numerator, EGLint *denominator) { UNIMPLEMENTED(); return egl::EglBadAccess(); } void SurfaceNULL::setSwapInterval(const egl::Display *display, EGLint interval) {} EGLint SurfaceNULL::getWidth() const { // TODO(geofflang): Read from an actual window? return 100; } EGLint SurfaceNULL::getHeight() const { // TODO(geofflang): Read from an actual window? return 100; } EGLint SurfaceNULL::isPostSubBufferSupported() const { return EGL_TRUE; } EGLint SurfaceNULL::getSwapBehavior() const { return EGL_BUFFER_PRESERVED; } angle::Result SurfaceNULL::initializeContents(const gl::Context *context, GLenum binding, const gl::ImageIndex &imageIndex) { return angle::Result::Continue; } egl::Error SurfaceNULL::attachToFramebuffer(const gl::Context *context, gl::Framebuffer *framebuffer) { return egl::NoError(); } egl::Error SurfaceNULL::detachFromFramebuffer(const gl::Context *context, gl::Framebuffer *framebuffer) { return egl::NoError(); } } // namespace rx