// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FenceNVNULL.cpp: // Implements the class methods for FenceNVNULL. // #include "libANGLE/renderer/null/FenceNVNULL.h" #include "common/debug.h" namespace rx { FenceNVNULL::FenceNVNULL() : FenceNVImpl() {} FenceNVNULL::~FenceNVNULL() {} angle::Result FenceNVNULL::set(const gl::Context *context, GLenum condition) { return angle::Result::Continue; } angle::Result FenceNVNULL::test(const gl::Context *context, GLboolean *outFinished) { *outFinished = GL_TRUE; return angle::Result::Continue; } angle::Result FenceNVNULL::finish(const gl::Context *context) { return angle::Result::Continue; } } // namespace rx