// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DeviceNULL.cpp: // Implements the class methods for DeviceNULL. // #include "libANGLE/renderer/null/DeviceNULL.h" #include "common/debug.h" namespace rx { DeviceNULL::DeviceNULL() : DeviceImpl() {} DeviceNULL::~DeviceNULL() {} egl::Error DeviceNULL::initialize() { return egl::NoError(); } egl::Error DeviceNULL::getAttribute(const egl::Display *display, EGLint attribute, void **outValue) { UNIMPLEMENTED(); return egl::EglBadAccess(); } void DeviceNULL::generateExtensions(egl::DeviceExtensions *outExtensions) const {} } // namespace rx