// // Copyright 2018 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #include "libANGLE/renderer/gl/wgl/ContextWGL.h" namespace rx { ContextWGL::ContextWGL(const gl::State &state, gl::ErrorSet *errorSet, const std::shared_ptr &renderer) : ContextGL(state, errorSet, renderer, RobustnessVideoMemoryPurgeStatus::NOT_REQUESTED), mRendererWGL(renderer) {} ContextWGL::~ContextWGL() {} HGLRC ContextWGL::getContext() const { return mRendererWGL->getContext(); } } // namespace rx