// GENERATED FILE - DO NOT EDIT. // Generated by gen_features.py using data from d3d_features.json. // // Copyright 2022 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FeaturesD3D_autogen.h: Features and workarounds for D3D driver bugs and other issues. #ifndef ANGLE_PLATFORM_AUTOGEN_FEATURESD3D_H_ #define ANGLE_PLATFORM_AUTOGEN_FEATURESD3D_H_ #include "platform/Feature.h" namespace angle { struct FeaturesD3D : FeatureSetBase { FeaturesD3D(); ~FeaturesD3D(); FeatureInfo borderColorSrgb = { "borderColorSrgb", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo mrtPerfWorkaround = { "mrtPerfWorkaround", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo setDataFasterThanImageUpload = { "setDataFasterThanImageUpload", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo zeroMaxLodWorkaround = { "zeroMaxLodWorkaround", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo depthStencilBlitExtraCopy = { "depthStencilBlitExtraCopy", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo expandIntegerPowExpressions = { "expandIntegerPowExpressions", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo flushAfterEndingTransformFeedback = { "flushAfterEndingTransformFeedback", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo getDimensionsIgnoresBaseLevel = { "getDimensionsIgnoresBaseLevel", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo preAddTexelFetchOffsets = { "preAddTexelFetchOffsets", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo emulateTinyStencilTextures = { "emulateTinyStencilTextures", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo disableB5G6R5Support = { "disableB5G6R5Support", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo rewriteUnaryMinusOperator = { "rewriteUnaryMinusOperator", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo emulateIsnanFloat = { "emulateIsnanFloat", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo callClearTwice = { "callClearTwice", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo useSystemMemoryForConstantBuffers = { "useSystemMemoryForConstantBuffers", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo selectViewInGeometryShader = { "selectViewInGeometryShader", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo addMockTextureNoRenderTarget = { "addMockTextureNoRenderTarget", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo skipVSConstantRegisterZero = { "skipVSConstantRegisterZero", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo forceAtomicValueResolution = { "forceAtomicValueResolution", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo allowClearForRobustResourceInit = { "allowClearForRobustResourceInit", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo allowTranslateUniformBlockToStructuredBuffer = { "allowTranslateUniformBlockToStructuredBuffer", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo allowES3OnFL100 = { "allowES3OnFL100", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo disableRasterizerOrderViews = { "disableRasterizerOrderViews", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo enableTimestampQueries = { "enableTimestampQueries", FeatureCategory::D3DWorkarounds, &members, }; FeatureInfo supportsNonConstantLoopIndexing = { "supportsNonConstantLoopIndexing", FeatureCategory::D3DWorkarounds, &members, }; }; inline FeaturesD3D::FeaturesD3D() = default; inline FeaturesD3D::~FeaturesD3D() = default; } // namespace angle #endif // ANGLE_PLATFORM_AUTOGEN_FEATURESD3D_H_