// Auto-generated file. Do not edit! // Template: src/x32-transposec/neon-zip.c.in // Generator: tools/xngen // // Copyright 2021 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include #include #include void xnn_x32_transposec_ukernel__2x2_multi_multi_zip_neon( const uint32_t* input, uint32_t* output, size_t input_stride, size_t output_stride, size_t block_width, size_t block_height) XNN_OOB_READS { assert(output_stride >= block_height * sizeof(uint32_t)); assert(input_stride >= block_width * sizeof(uint32_t)); const size_t tile_height = 2; const size_t tile_width = 2; const size_t tile_hbytes = tile_height * sizeof(uint32_t); const size_t tile_wbytes = tile_width * sizeof(uint32_t); const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride; const size_t input_offset = tile_height * input_stride; const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(uint32_t); const uint32_t* i0 = input; const uint32_t* i1 = (const uint32_t*) ((uintptr_t) i0 + input_stride); uint32_t* o0 = (uint32_t*) output; uint32_t* o1 = (uint32_t*) ((uintptr_t) o0 + output_stride); do { if XNN_UNPREDICTABLE(block_width < 2) { o1 = o0; } size_t bh = block_height; for (; bh >= 2; bh -= 2) { const uint32x2_t v1_0 = vld1_u32(i0); i0 = (uint32_t*) ((uintptr_t) i0 + input_offset); const uint32x2_t v1_1 = vld1_u32(i1); i1 = (uint32_t*) ((uintptr_t) i1 + input_offset); const uint32x2x2_t v0_0 = vzip_u32(v1_0, v1_1); vst1_u32(o1, v0_0.val[1]); o1 = (uint32_t*) ((uintptr_t) o1 + tile_hbytes); vst1_u32(o0, v0_0.val[0]); o0 = (uint32_t*) ((uintptr_t) o0 + tile_hbytes); } if (bh != 0) { const uint32x2_t v1_0 = vld1_u32(i0); const uint32x2_t v1_1 = vmov_n_u32(0); const uint32x2x2_t v0_0 = vzip_u32(v1_0, v1_1); uint32x2_t v0_low = v0_0.val[0]; uint32x2_t v1_low = v0_0.val[1]; if (bh & 1) { vst1_lane_u32(o1, v1_low, 0); vst1_lane_u32(o0, v0_low, 0); } } i0 = (const uint32_t*) ((uintptr_t) i0 + input_reset); i1 = (const uint32_t*) ((uintptr_t) i0 + input_stride); o0 = (uint32_t*) ((uintptr_t) o0 + output_reset); o1 = (uint32_t*) ((uintptr_t) o1 + output_reset); block_width = doz(block_width, tile_width); } while (block_width != 0); }