// Auto-generated file. Do not edit! // Template: src/f32-vmulcaddc/scalar.c.in // Generator: tools/xngen // // Copyright 2019 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include void xnn_f32_vmulcaddc_minmax_ukernel_c4__scalar_2x( size_t rows, size_t channels, const float*restrict input, size_t input_stride, const float*restrict weights, float*restrict output, size_t output_stride, const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(rows != 0); assert(channels != 0); assert(channels % sizeof(float) == 0); const size_t input_increment = input_stride * 2 - channels; const size_t output_increment = output_stride * 2 - channels; const float* i0 = input; float* o0 = output; const float* i1 = (const float*) ((uintptr_t) i0 + input_stride); float* o1 = (float*) ((uintptr_t) o0 + output_stride); const float vmin = params->scalar.min; const float vmax = params->scalar.max; do { if XNN_UNPREDICTABLE(rows < 2) { i1 = i0; o1 = o0; } const float* w = weights; size_t c = channels; for (; c >= 4 * sizeof(float); c -= 4 * sizeof(float)) { const float vscale0 = w[0]; const float vscale1 = w[1]; const float vscale2 = w[2]; const float vscale3 = w[3]; float vacc0x0 = i0[0]; float vacc0x1 = i0[1]; float vacc0x2 = i0[2]; float vacc0x3 = i0[3]; i0 += 4; float vacc1x0 = i1[0]; float vacc1x1 = i1[1]; float vacc1x2 = i1[2]; float vacc1x3 = i1[3]; i1 += 4; const float vbias0 = w[4]; const float vbias1 = w[5]; const float vbias2 = w[6]; const float vbias3 = w[7]; vacc0x0 = vacc0x0 * vscale0 + vbias0; vacc0x1 = vacc0x1 * vscale1 + vbias1; vacc0x2 = vacc0x2 * vscale2 + vbias2; vacc0x3 = vacc0x3 * vscale3 + vbias3; vacc1x0 = vacc1x0 * vscale0 + vbias0; vacc1x1 = vacc1x1 * vscale1 + vbias1; vacc1x2 = vacc1x2 * vscale2 + vbias2; vacc1x3 = vacc1x3 * vscale3 + vbias3; vacc0x0 = math_max_f32(vacc0x0, vmin); vacc0x1 = math_max_f32(vacc0x1, vmin); vacc0x2 = math_max_f32(vacc0x2, vmin); vacc0x3 = math_max_f32(vacc0x3, vmin); vacc1x0 = math_max_f32(vacc1x0, vmin); vacc1x1 = math_max_f32(vacc1x1, vmin); vacc1x2 = math_max_f32(vacc1x2, vmin); vacc1x3 = math_max_f32(vacc1x3, vmin); vacc0x0 = math_min_f32(vacc0x0, vmax); vacc0x1 = math_min_f32(vacc0x1, vmax); vacc0x2 = math_min_f32(vacc0x2, vmax); vacc0x3 = math_min_f32(vacc0x3, vmax); vacc1x0 = math_min_f32(vacc1x0, vmax); vacc1x1 = math_min_f32(vacc1x1, vmax); vacc1x2 = math_min_f32(vacc1x2, vmax); vacc1x3 = math_min_f32(vacc1x3, vmax); o0[0] = vacc0x0; o0[1] = vacc0x1; o0[2] = vacc0x2; o0[3] = vacc0x3; o0 += 4; o1[0] = vacc1x0; o1[1] = vacc1x1; o1[2] = vacc1x2; o1[3] = vacc1x3; o1 += 4; w += 8; } if XNN_UNLIKELY(c != 0) { do { const float vscale = *w++; float vacc0 = *i0++; float vacc1 = *i1++; const float vbias = w[3]; vacc0 = vacc0 * vscale + vbias; vacc1 = vacc1 * vscale + vbias; vacc0 = math_max_f32(vacc0, vmin); vacc1 = math_max_f32(vacc1, vmin); vacc0 = math_min_f32(vacc0, vmax); vacc1 = math_min_f32(vacc1, vmax); *o0++ = vacc0; *o1++ = vacc1; c -= sizeof(float); } while (c != 0); } i0 = (const float*) ((uintptr_t) i0 + input_increment); o0 = (float*) ((uintptr_t) o0 + output_increment); i1 = (const float*) ((uintptr_t) i1 + input_increment); o1 = (float*) ((uintptr_t) o1 + output_increment); rows = doz(rows, 2); } while (rows != 0); }