// // Copyright (c) 2017 The Khronos Group Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #include "harness/compat.h" #include #include #if !defined(__APPLE__) #include #endif #include "procs.h" #include "gl/setup.h" #include "harness/testHarness.h" #include "harness/parseParameters.h" #if !defined(_WIN32) #include #endif static cl_context sCurrentContext = NULL; #define TEST_FN_REDIRECT(fn) ADD_TEST(redirect_##fn) #define TEST_FN_REDIRECTOR(fn) \ int test_redirect_##fn(cl_device_id device, cl_context context, \ cl_command_queue queue, int numElements) \ { \ int error; \ clCommandQueueWrapper realQueue = clCreateCommandQueueWithProperties( \ sCurrentContext, device, 0, &error); \ test_error(error, "Unable to create command queue"); \ return test_##fn(device, sCurrentContext, realQueue, numElements); \ } // buffers: TEST_FN_REDIRECTOR(buffers) TEST_FN_REDIRECTOR(buffers_getinfo) // 1D images: TEST_FN_REDIRECTOR(images_read_1D) TEST_FN_REDIRECTOR(images_write_1D) TEST_FN_REDIRECTOR(images_1D_getinfo) // 1D image arrays: TEST_FN_REDIRECTOR(images_read_1Darray) TEST_FN_REDIRECTOR(images_write_1Darray) TEST_FN_REDIRECTOR(images_1Darray_getinfo) // 2D images: TEST_FN_REDIRECTOR(images_read_2D) TEST_FN_REDIRECTOR(images_read_cube) TEST_FN_REDIRECTOR(images_write) TEST_FN_REDIRECTOR(images_write_cube) TEST_FN_REDIRECTOR(images_2D_getinfo) TEST_FN_REDIRECTOR(images_cube_getinfo) // 2D image arrays: TEST_FN_REDIRECTOR(images_read_2Darray) TEST_FN_REDIRECTOR(images_write_2Darray) TEST_FN_REDIRECTOR(images_2Darray_getinfo) // 3D images: TEST_FN_REDIRECTOR(images_read_3D) TEST_FN_REDIRECTOR(images_write_3D) TEST_FN_REDIRECTOR(images_3D_getinfo) #ifdef GL_VERSION_3_2 TEST_FN_REDIRECTOR(images_read_texturebuffer) TEST_FN_REDIRECTOR(images_write_texturebuffer) TEST_FN_REDIRECTOR(images_texturebuffer_getinfo) // depth textures TEST_FN_REDIRECTOR(images_read_2D_depth) TEST_FN_REDIRECTOR(images_write_2D_depth) TEST_FN_REDIRECTOR(images_read_2Darray_depth) TEST_FN_REDIRECTOR(images_write_2Darray_depth) TEST_FN_REDIRECTOR(images_read_2D_multisample) TEST_FN_REDIRECTOR(images_read_2Darray_multisample) TEST_FN_REDIRECTOR(image_methods_depth) TEST_FN_REDIRECTOR(image_methods_multisample) #endif // Renderbuffer-backed images: TEST_FN_REDIRECTOR(renderbuffer_read) TEST_FN_REDIRECTOR(renderbuffer_write) TEST_FN_REDIRECTOR(renderbuffer_getinfo) TEST_FN_REDIRECTOR(fence_sync) test_definition test_list[] = { TEST_FN_REDIRECT(buffers), TEST_FN_REDIRECT(buffers_getinfo), TEST_FN_REDIRECT(images_read_1D), TEST_FN_REDIRECT(images_write_1D), TEST_FN_REDIRECT(images_1D_getinfo), TEST_FN_REDIRECT(images_read_1Darray), TEST_FN_REDIRECT(images_write_1Darray), TEST_FN_REDIRECT(images_1Darray_getinfo), TEST_FN_REDIRECT(images_read_2D), TEST_FN_REDIRECT(images_write), TEST_FN_REDIRECT(images_2D_getinfo), TEST_FN_REDIRECT(images_read_cube), TEST_FN_REDIRECT(images_write_cube), TEST_FN_REDIRECT(images_cube_getinfo), TEST_FN_REDIRECT(images_read_2Darray), TEST_FN_REDIRECT(images_write_2Darray), TEST_FN_REDIRECT(images_2Darray_getinfo), TEST_FN_REDIRECT(images_read_3D), TEST_FN_REDIRECT(images_write_3D), TEST_FN_REDIRECT(images_3D_getinfo), TEST_FN_REDIRECT(renderbuffer_read), TEST_FN_REDIRECT(renderbuffer_write), TEST_FN_REDIRECT(renderbuffer_getinfo) }; test_definition test_list32[] = { TEST_FN_REDIRECT(images_read_texturebuffer), TEST_FN_REDIRECT(images_write_texturebuffer), TEST_FN_REDIRECT(images_texturebuffer_getinfo), TEST_FN_REDIRECT(fence_sync), TEST_FN_REDIRECT(images_read_2D_depth), TEST_FN_REDIRECT(images_write_2D_depth), TEST_FN_REDIRECT(images_read_2Darray_depth), TEST_FN_REDIRECT(images_write_2Darray_depth), TEST_FN_REDIRECT(images_read_2D_multisample), TEST_FN_REDIRECT(images_read_2Darray_multisample), TEST_FN_REDIRECT(image_methods_depth), TEST_FN_REDIRECT(image_methods_multisample) }; const int test_num = ARRAY_SIZE(test_list); const int test_num32 = ARRAY_SIZE(test_list32); int main(int argc, const char *argv[]) { gTestRounding = true; int error = 0; int numErrors = 0; test_start(); argc = parseCustomParam(argc, argv); if (argc == -1) { return -1; } cl_device_type requestedDeviceType = CL_DEVICE_TYPE_DEFAULT; /* Do we have a CPU/GPU specification? */ if (argc > 1) { if (strcmp(argv[argc - 1], "gpu") == 0 || strcmp(argv[argc - 1], "CL_DEVICE_TYPE_GPU") == 0) { requestedDeviceType = CL_DEVICE_TYPE_GPU; argc--; } else if (strcmp(argv[argc - 1], "cpu") == 0 || strcmp(argv[argc - 1], "CL_DEVICE_TYPE_CPU") == 0) { requestedDeviceType = CL_DEVICE_TYPE_CPU; argc--; } else if (strcmp(argv[argc - 1], "accelerator") == 0 || strcmp(argv[argc - 1], "CL_DEVICE_TYPE_ACCELERATOR") == 0) { requestedDeviceType = CL_DEVICE_TYPE_ACCELERATOR; argc--; } else if (strcmp(argv[argc - 1], "CL_DEVICE_TYPE_DEFAULT") == 0) { requestedDeviceType = CL_DEVICE_TYPE_DEFAULT; argc--; } } if (argc > 1 && strcmp(argv[1], "-list") == 0) { log_info("Available 2.x tests:\n"); for (int i = 0; i < test_num; i++) log_info("\t%s\n", test_list[i].name); log_info("Available 3.2 tests:\n"); for (int i = 0; i < test_num32; i++) log_info("\t%s\n", test_list32[i].name); log_info("Note: Any 3.2 test names must follow 2.1 test names on the " "command line.\n"); log_info("Use environment variables to specify desired device.\n"); return 0; } // Check to see if any 2.x or 3.2 test names were specified on the command // line. unsigned first_32_testname = 0; for (int j = 1; (j < argc) && (!first_32_testname); ++j) for (int i = 0; i < test_num32; ++i) if (strcmp(test_list32[i].name, argv[j]) == 0) { first_32_testname = j; break; } // Create the environment for the test. GLEnvironment *glEnv = GLEnvironment::Instance(); // Check if any devices of the requested type support CL/GL interop. int supported = glEnv->SupportsCLGLInterop(requestedDeviceType); if (supported == 0) { log_info("Test not run because GL-CL interop is not supported for any " "devices of the requested type.\n"); return 0; } else if (supported == -1) { log_error("Unable to setup the test or failed to determine if CL-GL " "interop is supported.\n"); return -1; } // Initialize function pointers. error = init_clgl_ext(); if (error < 0) { return error; } // OpenGL tests for non-3.2 // //////////////////////////////////////////////////////// if ((argc == 1) || (first_32_testname != 1)) { // At least one device supports CL-GL interop, so init the test. if (glEnv->Init(&argc, (char **)argv, CL_FALSE)) { log_error( "Failed to initialize the GL environment for this test.\n"); return -1; } // Create a context to use and then grab a device (or devices) from it sCurrentContext = glEnv->CreateCLContext(); if (sCurrentContext == NULL) { log_error("ERROR: Unable to obtain CL context from GL\n"); return -1; } size_t numDevices = 0; cl_device_id *deviceIDs; error = clGetContextInfo(sCurrentContext, CL_CONTEXT_DEVICES, 0, NULL, &numDevices); if (error != CL_SUCCESS) { print_error(error, "Unable to get device count from context"); return -1; } deviceIDs = (cl_device_id *)malloc(numDevices); if (deviceIDs == NULL) { print_error(error, "malloc failed"); return -1; } error = clGetContextInfo(sCurrentContext, CL_CONTEXT_DEVICES, numDevices, deviceIDs, NULL); if (error != CL_SUCCESS) { print_error(error, "Unable to get device list from context"); return -1; } numDevices /= sizeof(cl_device_id); if (numDevices < 1) { log_error("No devices found.\n"); return -1; } // Execute tests. int argc_ = (first_32_testname) ? first_32_testname : argc; for (size_t i = 0; i < numDevices; i++) { log_info("\nTesting OpenGL 2.x\n"); if (printDeviceHeader(deviceIDs[i]) != CL_SUCCESS) { return -1; } // Note: don't use the entire harness, because we have a different // way of obtaining the device (via the context) test_harness_config config{}; config.forceNoContextCreation = true; config.numElementsToUse = 1024; config.queueProps = 0; error = parseAndCallCommandLineTests(argc_, argv, deviceIDs[i], test_num, test_list, config); if (error != 0) break; } numErrors += error; // Clean-up. free(deviceIDs); clReleaseContext(sCurrentContext); // delete glEnv; } // OpenGL 3.2 tests. // //////////////////////////////////////////////////////// if ((argc == 1) || first_32_testname) { // At least one device supports CL-GL interop, so init the test. if (glEnv->Init(&argc, (char **)argv, CL_TRUE)) { log_error( "Failed to initialize the GL environment for this test.\n"); return -1; } // Create a context to use and then grab a device (or devices) from it sCurrentContext = glEnv->CreateCLContext(); if (sCurrentContext == NULL) { log_error("ERROR: Unable to obtain CL context from GL\n"); return -1; } size_t numDevices = 0; cl_device_id *deviceIDs; error = clGetContextInfo(sCurrentContext, CL_CONTEXT_DEVICES, 0, NULL, &numDevices); if (error != CL_SUCCESS) { print_error(error, "Unable to get device count from context"); return -1; } deviceIDs = (cl_device_id *)malloc(numDevices); if (deviceIDs == NULL) { print_error(error, "malloc failed"); return -1; } error = clGetContextInfo(sCurrentContext, CL_CONTEXT_DEVICES, numDevices, deviceIDs, NULL); if (error != CL_SUCCESS) { print_error(error, "Unable to get device list from context"); return -1; } numDevices /= sizeof(cl_device_id); if (numDevices < 1) { log_error("No devices found.\n"); return -1; } int argc_ = (first_32_testname) ? 1 + (argc - first_32_testname) : argc; const char **argv_ = (first_32_testname) ? &argv[first_32_testname - 1] : argv; // Execute the tests. for (size_t i = 0; i < numDevices; i++) { log_info("\nTesting OpenGL 3.2\n"); if (printDeviceHeader(deviceIDs[i]) != CL_SUCCESS) { return -1; } // Note: don't use the entire harness, because we have a different // way of obtaining the device (via the context) test_harness_config config{}; config.forceNoContextCreation = true; config.numElementsToUse = 1024; config.queueProps = 0; error = parseAndCallCommandLineTests( argc_, argv_, deviceIDs[i], test_num32, test_list32, config); if (error != 0) break; } numErrors += error; // Clean-up. free(deviceIDs); clReleaseContext(sCurrentContext); delete glEnv; } // All done. return numErrors; }