R"( #ifndef ARM_COMPUTE_HELPER_H #define ARM_COMPUTE_HELPER_H #define STORE_ROW_1(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##0, 0, (__global DATA_TYPE *)(PTR + 0 * STRIDE_Y + Z##0)); #define STORE_ROW_2(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_1(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##1, 0, (__global DATA_TYPE *)(PTR + 1 * STRIDE_Y + Z##1)); #define STORE_ROW_3(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_2(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##2, 0, (__global DATA_TYPE *)(PTR + 2 * STRIDE_Y + Z##2)); #define STORE_ROW_4(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_3(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##3, 0, (__global DATA_TYPE *)(PTR + 3 * STRIDE_Y + Z##3)); #define STORE_ROW_5(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_4(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##4, 0, (__global DATA_TYPE *)(PTR + 4 * STRIDE_Y + Z##4)); #define STORE_ROW_6(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_5(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##5, 0, (__global DATA_TYPE *)(PTR + 5 * STRIDE_Y + Z##5)); #define STORE_ROW_7(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_6(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##6, 0, (__global DATA_TYPE *)(PTR + 6 * STRIDE_Y + Z##6)); #define STORE_ROW_8(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_7(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##7, 0, (__global DATA_TYPE *)(PTR + 7 * STRIDE_Y + Z##7)); #define STORE_ROW_9(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_8(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##8, 0, (__global DATA_TYPE *)(PTR + 8 * STRIDE_Y + Z##8)); #define STORE_ROW_10(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_9(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##9, 0, (__global DATA_TYPE *)(PTR + 9 * STRIDE_Y + Z##9)); #define STORE_ROW_11(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_10(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##A, 0, (__global DATA_TYPE *)(PTR + 10 * STRIDE_Y + Z##A)); #define STORE_ROW_12(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_11(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##B, 0, (__global DATA_TYPE *)(PTR + 11 * STRIDE_Y + Z##B)); #define STORE_ROW_13(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_12(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##C, 0, (__global DATA_TYPE *)(PTR + 12 * STRIDE_Y + Z##C)); #define STORE_ROW_14(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_13(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##D, 0, (__global DATA_TYPE *)(PTR + 13 * STRIDE_Y + Z##D)); #define STORE_ROW_15(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_14(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##E, 0, (__global DATA_TYPE *)(PTR + 14 * STRIDE_Y + Z##E)); #define STORE_ROW_16(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_15(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (BASENAME##F, 0, (__global DATA_TYPE *)(PTR + 15 * STRIDE_Y + Z##F)); #define CONVERT_STORE_ROW_1(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##0), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 0 * STRIDE_Y + Z##0)); #define CONVERT_STORE_ROW_2(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_1(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##1), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 1 * STRIDE_Y + Z##1)); #define CONVERT_STORE_ROW_3(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_2(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##2), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 2 * STRIDE_Y + Z##2)); #define CONVERT_STORE_ROW_4(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_3(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##3), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 3 * STRIDE_Y + Z##3)); #define CONVERT_STORE_ROW_5(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_4(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##4), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 4 * STRIDE_Y + Z##4)); #define CONVERT_STORE_ROW_6(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_5(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##5), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 5 * STRIDE_Y + Z##5)); #define CONVERT_STORE_ROW_7(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_6(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##6), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 6 * STRIDE_Y + Z##6)); #define CONVERT_STORE_ROW_8(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_7(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##7), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 7 * STRIDE_Y + Z##7)); #define CONVERT_STORE_ROW_9(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_8(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##8), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 8 * STRIDE_Y + Z##8)); #define CONVERT_STORE_ROW_10(N0, DATA, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_9(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##9), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 9 * STRIDE_Y + Z##9)); #define CONVERT_STORE_ROW_11(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_10(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##A), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 10 * STRIDE_Y + Z##A)); #define CONVERT_STORE_ROW_12(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_11(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##B), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 11 * STRIDE_Y + Z##B)); #define CONVERT_STORE_ROW_13(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_12(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##C), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 12 * STRIDE_Y + Z##C)); #define CONVERT_STORE_ROW_14(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_13(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##D), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 13 * STRIDE_Y + Z##D)); #define CONVERT_STORE_ROW_15(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_14(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##E), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 14 * STRIDE_Y + Z##E)); #define CONVERT_STORE_ROW_16(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ CONVERT_STORE_ROW_15(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE(N0) \ (CONVERT_SAT((BASENAME##F), VEC_DATA_TYPE(DATA_TYPE, N0)), 0, (__global DATA_TYPE *)(PTR + 15 * STRIDE_Y + Z##F)); #define STORE_BLOCK_STR(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) STORE_ROW_##M0(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) #define STORE_BLOCK(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) STORE_BLOCK_STR(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) #define CONVERT_STORE_BLOCK_STR(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) CONVERT_STORE_ROW_##M0(N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) #define CONVERT_STORE_BLOCK(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) CONVERT_STORE_BLOCK_STR(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) #define STORE_ROW_PARTIAL_1(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##0, 0, (__global DATA_TYPE *)(PTR + 0 * STRIDE_Y + Z##0)); #define STORE_ROW_PARTIAL_2(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_1(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##1, 0, (__global DATA_TYPE *)(PTR + 1 * STRIDE_Y + Z##1)); #define STORE_ROW_PARTIAL_3(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_2(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##2, 0, (__global DATA_TYPE *)(PTR + 2 * STRIDE_Y + Z##2)); #define STORE_ROW_PARTIAL_4(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_3(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##3, 0, (__global DATA_TYPE *)(PTR + 3 * STRIDE_Y + Z##3)); #define STORE_ROW_PARTIAL_5(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_4(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##4, 0, (__global DATA_TYPE *)(PTR + 4 * STRIDE_Y + Z##4)); #define STORE_ROW_PARTIAL_6(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_5(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##5, 0, (__global DATA_TYPE *)(PTR + 5 * STRIDE_Y + Z##5)); #define STORE_ROW_PARTIAL_7(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_6(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##6, 0, (__global DATA_TYPE *)(PTR + 6 * STRIDE_Y + Z##6)); #define STORE_ROW_PARTIAL_8(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_7(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##7, 0, (__global DATA_TYPE *)(PTR + 7 * STRIDE_Y + Z##7)); #define STORE_ROW_PARTIAL_9(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_8(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##8, 0, (__global DATA_TYPE *)(PTR + 8 * STRIDE_Y + Z##8)); #define STORE_ROW_PARTIAL_10(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_9(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##9, 0, (__global DATA_TYPE *)(PTR + 9 * STRIDE_Y + Z##9)); #define STORE_ROW_PARTIAL_11(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_10(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##A, 0, (__global DATA_TYPE *)(PTR + 10 * STRIDE_Y + Z##A)); #define STORE_ROW_PARTIAL_12(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_11(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##B, 0, (__global DATA_TYPE *)(PTR + 11 * STRIDE_Y + Z##B)); #define STORE_ROW_PARTIAL_13(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_12(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##C, 0, (__global DATA_TYPE *)(PTR + 12 * STRIDE_Y + Z##C)); #define STORE_ROW_PARTIAL_14(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_13(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##D, 0, (__global DATA_TYPE *)(PTR + 13 * STRIDE_Y + Z##D)); #define STORE_ROW_PARTIAL_15(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_14(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##E, 0, (__global DATA_TYPE *)(PTR + 14 * STRIDE_Y + Z##E)); #define STORE_ROW_PARTIAL_16(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ STORE_ROW_PARTIAL_15(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) \ VSTORE_PARTIAL(N0, STORE_N0) \ (BASENAME##F, 0, (__global DATA_TYPE *)(PTR + 15 * STRIDE_Y + Z##F)); #define STORE_BLOCK_PARTIAL_STR(STORE_M0, STORE_N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) STORE_ROW_PARTIAL_##STORE_M0(N0, STORE_N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) #define STORE_BLOCK_PARTIAL(STORE_M0, STORE_N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) STORE_BLOCK_PARTIAL_STR(STORE_M0, STORE_N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) #define STORE_BLOCK_PARTIAL_IN_X_AND_Y(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z, PARTIAL_STORE_M0, PARTIAL_STORE_N0, PARTIAL_COND_Y, PARTIAL_COND_X) \ if(!(PARTIAL_COND_X) && !(PARTIAL_COND_Y)) \ { \ STORE_BLOCK_PARTIAL(M0, N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z); \ } \ else if((PARTIAL_COND_Y) && !(PARTIAL_COND_X)) \ { \ STORE_BLOCK_PARTIAL(PARTIAL_STORE_M0, N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z); \ } \ else if(!(PARTIAL_COND_Y) && (PARTIAL_COND_X)) \ { \ STORE_BLOCK_PARTIAL(M0, PARTIAL_STORE_N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z); \ } \ else \ { \ STORE_BLOCK_PARTIAL(PARTIAL_STORE_M0, PARTIAL_STORE_N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z); \ } #define STORE_BLOCK_PARTIAL_IN_X(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z, PARTIAL_STORE_N0, PARTIAL_COND_X) \ if(!(PARTIAL_COND_X)) \ { \ STORE_BLOCK_PARTIAL(M0, N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z); \ } \ else \ { \ STORE_BLOCK_PARTIAL(M0, PARTIAL_STORE_N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z); \ } #define STORE_BLOCK_PARTIAL_IN_Y(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z, PARTIAL_STORE_M0, PARTIAL_COND_Y) \ if(!(PARTIAL_COND_Y)) \ { \ STORE_BLOCK_PARTIAL(M0, N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z); \ } \ else \ { \ STORE_BLOCK_PARTIAL(PARTIAL_STORE_M0, N0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z); \ } #if defined(PARTIAL_STORE_M0) && defined(PARTIAL_STORE_N0) #if PARTIAL_STORE_M0 == 0 && PARTIAL_STORE_N0 == 0 #define STORE_BLOCK_BOUNDARY_AWARE(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z, PARTIAL_STORE_M0, PARTIAL_STORE_N0, PARTIAL_COND_Y, PARTIAL_COND_X) \ STORE_BLOCK(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z) #elif PARTIAL_STORE_M0 > 0 && PARTIAL_STORE_N0 == 0 #define STORE_BLOCK_BOUNDARY_AWARE(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z, PARTIAL_STORE_M0, PARTIAL_STORE_N0, PARTIAL_COND_Y, PARTIAL_COND_X) \ STORE_BLOCK_PARTIAL_IN_Y(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z, PARTIAL_STORE_M0, PARTIAL_COND_Y) #elif PARTIAL_STORE_M0 == 0 && PARTIAL_STORE_N0 > 0 #define STORE_BLOCK_BOUNDARY_AWARE(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z, PARTIAL_STORE_M0, PARTIAL_STORE_N0, PARTIAL_COND_Y, PARTIAL_COND_X) \ STORE_BLOCK_PARTIAL_IN_X(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z, PARTIAL_STORE_N0, PARTIAL_COND_X) #else #define STORE_BLOCK_BOUNDARY_AWARE(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z, PARTIAL_STORE_M0, PARTIAL_STORE_N0, PARTIAL_COND_Y, PARTIAL_COND_X) \ STORE_BLOCK_PARTIAL_IN_X_AND_Y(M0, N0, DATA_TYPE, BASENAME, PTR, STRIDE_Y, Z, PARTIAL_STORE_M0, PARTIAL_STORE_N0, PARTIAL_COND_Y, PARTIAL_COND_X) #endif #endif #if defined(PARTIAL_STORE_M0) #define COMPUTE_M0_START_ROW(y, M0, PARTIAL_STORE_M0) \ ((uint)(max(0, (int)(y * M0) - (int)((M0 - PARTIAL_STORE_M0) % M0)))) #else #define COMPUTE_M0_START_ROW(y, M0, PARTIAL_STORE_M0) \ ((uint)(y * M0)) #endif #define STORE_VECTOR_SELECT(basename, data_type, ptr, vec_size, leftover, cond) \ STORE_BLOCK_PARTIAL_IN_X(1, vec_size, data_type, basename, ptr, 0, 0, leftover, cond) #if defined(ARM_COMPUTE_OPENCL_FP16_ENABLED) && defined(cl_khr_fp16) #pragma OPENCL EXTENSION cl_khr_fp16 : enable #endif #if defined(ARM_COMPUTE_OPENCL_DOT8_ENABLED) && defined(cl_arm_integer_dot_product_int8) #pragma OPENCL EXTENSION cl_arm_integer_dot_product_int8 : enable #endif #if defined(ARM_COMPUTE_OPENCL_DOT8_ACC_ENABLED) && defined(cl_arm_integer_dot_product_accumulate_int8) #pragma OPENCL EXTENSION cl_arm_integer_dot_product_accumulate_int8 : enable #endif #if defined(ARM_COMPUTE_DEBUG_ENABLED) && defined(cl_arm_printf) #pragma OPENCL EXTENSION cl_arm_printf : enable #endif #define GPU_ARCH_MIDGARD 0x100 #define GPU_ARCH_BIFROST 0x200 #define GPU_ARCH_VALHALL 0x300 #define CONCAT(a, b) a##b #define EXPAND(x) x #define CLAMP(x, min_val, max_val) min(max(x, min_val), max_val) #define REV1(x) ((x)) #define REV2(x) ((x).s10) #define REV3(x) ((x).s210) #define REV4(x) ((x).s3210) #define REV8(x) ((x).s76543210) #define REV16(x) ((x).sFEDCBA9876543210) #define REVERSE_STR(x, s) REV##s((x)) #define REVERSE(x, s) REVERSE_STR(x, s) #define ROT1_0(x) ((x)) #define ROT1_1(x) ((x)) #define ROT2_0(x) ((x)) #define ROT2_1(x) ((x).s10) #define ROT2_2(x) ((x)) #define ROT3_0(x) ((x)) #define ROT3_1(x) ((x).s201) #define ROT3_2(x) ((x).s120) #define ROT3_3(x) ((x)) #define ROT4_0(x) ((x)) #define ROT4_1(x) ((x).s3012) #define ROT4_2(x) ((x).s2301) #define ROT4_3(x) ((x).s1230) #define ROT4_4(x) ((x)) #define ROT8_0(x) ((x)) #define ROT8_1(x) ((x).s70123456) #define ROT8_2(x) ((x).s67012345) #define ROT8_3(x) ((x).s56701234) #define ROT8_4(x) ((x).s45670123) #define ROT8_5(x) ((x).s34567012) #define ROT8_6(x) ((x).s23456701) #define ROT8_7(x) ((x).s12345670) #define ROT8_8(x) ((x)) #define ROT16_0(x) ((x)) #define ROT16_1(x) ((x).sF0123456789ABCDE) #define ROT16_2(x) ((x).sEF0123456789ABCD) #define ROT16_3(x) ((x).sDEF0123456789ABC) #define ROT16_4(x) ((x).sCDEF0123456789AB) #define ROT16_5(x) ((x).sBCDEF0123456789A) #define ROT16_6(x) ((x).sABCDEF0123456789) #define ROT16_7(x) ((x).s9ABCDEF012345678) #define ROT16_8(x) ((x).s89ABCDEF01234567) #define ROT16_9(x) ((x).s789ABCDEF0123456) #define ROT16_10(x) ((x).s6789ABCDEF012345) #define ROT16_11(x) ((x).s56789ABCDEF01234) #define ROT16_12(x) ((x).s456789ABCDEF0123) #define ROT16_13(x) ((x).s3456789ABCDEF012) #define ROT16_14(x) ((x).s23456789ABCDEF01) #define ROT16_15(x) ((x).s123456789ABCDEF0) #define ROT16_16(x) ((x)) #define ROTATE_STR(x, s, n) ROT##s##_##n(x) #define ROTATE(x, s, n) ROTATE_STR(x, s, n) #define V_OFFS1(dt) (dt##1)(0) #define V_OFFS2(dt) (dt##2)(0, 1) #define V_OFFS3(dt) (dt##3)(0, 1, 2) #define V_OFFS4(dt) (dt##4)(0, 1, 2, 3) #define V_OFFS8(dt) (dt##8)(0, 1, 2, 3, 4, 5, 6, 7) #define V_OFFS16(dt) (dt##16)(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15) #define VEC_OFFS_STR(dt, s) V_OFFS##s(dt) #define VEC_OFFS(dt, s) VEC_OFFS_STR(dt, s) #define VLOAD_STR(size) vload##size #define VLOAD(size) VLOAD_STR(size) #define VLOAD_PARTIAL_STR(size, load_size) vload_partial_##size##_##load_size #define VLOAD_PARTIAL(size, load_size) VLOAD_PARTIAL_STR(size, load_size) #define NO_LOAD(data, offs, ptr) \ { \ } #define vload_partial_1_0 NO_LOAD #define vload_partial_1_1 vload1 #define vload_partial_1_2 NO_LOAD #define vload_partial_1_3 NO_LOAD #define vload_partial_1_4 NO_LOAD #define vload_partial_1_5 NO_LOAD #define vload_partial_1_6 NO_LOAD #define vload_partial_1_7 NO_LOAD #define vload_partial_1_8 NO_LOAD #define vload_partial_1_9 NO_LOAD #define vload_partial_1_10 NO_LOAD #define vload_partial_1_11 NO_LOAD #define vload_partial_1_12 NO_LOAD #define vload_partial_1_13 NO_LOAD #define vload_partial_1_14 NO_LOAD #define vload_partial_1_15 NO_LOAD #define vload_partial_1_16 NO_LOAD #define vload_partial_2_0 NO_LOAD #define vload_partial_2_1 vload_partial_1 #define vload_partial_2_2 vload_partial_2 #define vload_partial_2_3 NO_LOAD #define vload_partial_2_4 NO_LOAD #define vload_partial_2_5 NO_LOAD #define vload_partial_2_6 NO_LOAD #define vload_partial_2_7 NO_LOAD #define vload_partial_2_8 NO_LOAD #define vload_partial_2_9 NO_LOAD #define vload_partial_2_10 NO_LOAD #define vload_partial_2_11 NO_LOAD #define vload_partial_2_12 NO_LOAD #define vload_partial_2_13 NO_LOAD #define vload_partial_2_14 NO_LOAD #define vload_partial_2_15 NO_LOAD #define vload_partial_2_16 NO_LOAD #define vload_partial_3_0 NO_LOAD #define vload_partial_3_1 vload_partial_1 #define vload_partial_3_2 vload_partial_2 #define vload_partial_3_3 vload_partial_3 #define vload_partial_3_4 NO_LOAD #define vload_partial_3_5 NO_LOAD #define vload_partial_3_6 NO_LOAD #define vload_partial_3_7 NO_LOAD #define vload_partial_3_8 NO_LOAD #define vload_partial_3_9 NO_LOAD #define vload_partial_3_10 NO_LOAD #define vload_partial_3_11 NO_LOAD #define vload_partial_3_12 NO_LOAD #define vload_partial_3_13 NO_LOAD #define vload_partial_3_14 NO_LOAD #define vload_partial_3_15 NO_LOAD #define vload_partial_3_16 NO_LOAD #define vload_partial_4_0 NO_LOAD #define vload_partial_4_1 vload_partial_1 #define vload_partial_4_2 vload_partial_2 #define vload_partial_4_3 vload_partial_3 #define vload_partial_4_4 vload_partial_4 #define vload_partial_4_5 NO_LOAD #define vload_partial_4_6 NO_LOAD #define vload_partial_4_7 NO_LOAD #define vload_partial_4_8 NO_LOAD #define vload_partial_4_9 NO_LOAD #define vload_partial_4_10 NO_LOAD #define vload_partial_4_11 NO_LOAD #define vload_partial_4_12 NO_LOAD #define vload_partial_4_13 NO_LOAD #define vload_partial_4_14 NO_LOAD #define vload_partial_4_15 NO_LOAD #define vload_partial_4_16 NO_LOAD #define vload_partial_8_0 NO_LOAD #define vload_partial_8_1 vload_partial_1 #define vload_partial_8_2 vload_partial_2 #define vload_partial_8_3 vload_partial_3 #define vload_partial_8_4 vload_partial_4 #define vload_partial_8_5 vload_partial_5 #define vload_partial_8_6 vload_partial_6 #define vload_partial_8_7 vload_partial_7 #define vload_partial_8_8 vload_partial_8 #define vload_partial_8_9 NO_LOAD #define vload_partial_8_10 NO_LOAD #define vload_partial_8_11 NO_LOAD #define vload_partial_8_12 NO_LOAD #define vload_partial_8_13 NO_LOAD #define vload_partial_8_14 NO_LOAD #define vload_partial_8_15 NO_LOAD #define vload_partial_8_16 NO_LOAD #define vload_partial_16_0 NO_LOAD #define vload_partial_16_1 vload_partial_1 #define vload_partial_16_2 vload_partial_2 #define vload_partial_16_3 vload_partial_3 #define vload_partial_16_4 vload_partial_4 #define vload_partial_16_5 vload_partial_5 #define vload_partial_16_6 vload_partial_6 #define vload_partial_16_7 vload_partial_7 #define vload_partial_16_8 vload_partial_8 #define vload_partial_16_9 vload_partial_9 #define vload_partial_16_10 vload_partial_10 #define vload_partial_16_11 vload_partial_11 #define vload_partial_16_12 vload_partial_12 #define vload_partial_16_13 vload_partial_13 #define vload_partial_16_14 vload_partial_14 #define vload_partial_16_15 vload_partial_15 #define vload_partial_16_16 vload_partial_16 #define vload_partial_1(DATA, OFFSET, PTR) \ DATA.s0 = vload1(OFFSET, PTR); #define vload_partial_2(DATA, OFFSET, PTR) \ DATA.s01 = vload2(OFFSET, PTR); #define vload_partial_3(DATA, OFFSET, PTR) \ DATA.s012 = vload3(OFFSET, PTR); #define vload_partial_4(DATA, OFFSET, PTR) \ DATA.s0123 = vload4(OFFSET, PTR); #define vload_partial_5(DATA, OFFSET, PTR) \ vload_partial_4(DATA.s0123, OFFSET, PTR); \ DATA.s4 = vload1(OFFSET, PTR + 4); #define vload_partial_6(DATA, OFFSET, PTR) \ vload_partial_4(DATA.s0123, OFFSET, PTR); \ vload_partial_2(DATA.s45, OFFSET, PTR + 4); #define vload_partial_7(DATA, OFFSET, PTR) \ vload_partial_4(DATA.s0123, OFFSET, PTR); \ vload_partial_3(DATA.s456, OFFSET, PTR + 4); #define vload_partial_8(DATA, OFFSET, PTR) \ DATA.s01234567 = vload8(OFFSET, PTR); #define vload_partial_9(DATA, OFFSET, PTR) \ vload_partial_8(DATA.s01234567, OFFSET, PTR); \ DATA.s8 = vload1(OFFSET, PTR + 8); #define vload_partial_10(DATA, OFFSET, PTR) \ vload_partial_8(DATA.s01234567, OFFSET, PTR); \ vload_partial_2(DATA.s89, OFFSET, PTR + 8); #define vload_partial_11(DATA, OFFSET, PTR) \ vload_partial_8(DATA.s01234567, OFFSET, PTR); \ vload_partial_3(DATA.s89A, OFFSET, PTR + 8); #define vload_partial_12(DATA, OFFSET, PTR) \ vload_partial_8(DATA.s01234567, OFFSET, PTR); \ vload_partial_4(DATA.s89AB, OFFSET, PTR + 8); #define vload_partial_13(DATA, OFFSET, PTR) \ vload_partial_8(DATA.s01234567, OFFSET, PTR); \ vload_partial_5(DATA.s89ABCDEF, OFFSET, PTR + 8); #define vload_partial_14(DATA, OFFSET, PTR) \ vload_partial_8(DATA.s01234567, OFFSET, PTR); \ vload_partial_6(DATA.s89ABCDEF, OFFSET, PTR + 8); #define vload_partial_15(DATA, OFFSET, PTR) \ vload_partial_8(DATA.s01234567, OFFSET, PTR); \ vload_partial_7(DATA.s89ABCDEF, OFFSET, PTR + 8); #define vload_partial_16(DATA, OFFSET, PTR) \ DATA = vload16(OFFSET, PTR); #define PIXEL_UNIT4 1 #define PIXEL_UNIT8 2 #define PIXEL_UNIT16 4 #define CONVERT_VECTOR_SIZE_TO_PIXEL_UNIT_STR(vec_size) PIXEL_UNIT##vec_size #define CONVERT_VECTOR_SIZE_TO_PIXEL_UNIT(vec_size) CONVERT_VECTOR_SIZE_TO_PIXEL_UNIT_STR(vec_size) #define read_image2d_floatx1(img, x_coord, y_coord) (float4)(read_imagef(img, (int2)(x_coord, y_coord))); #define read_image2d_floatx2(img, x_coord, y_coord) (float8)(read_imagef(img, (int2)(x_coord, y_coord)), read_imagef(img, (int2)(x_coord + 1, y_coord))); #define read_image2d_floatx4(img, x_coord, y_coord) (float16)(read_imagef(img, (int2)(x_coord, y_coord)), read_imagef(img, (int2)(x_coord + 1, y_coord)), read_imagef(img, (int2)(x_coord + 2, y_coord)), read_imagef(img, (int2)(x_coord + 3, y_coord))); #if defined(ARM_COMPUTE_OPENCL_FP16_ENABLED) && defined(cl_khr_fp16) #define read_image2d_halfx1(img, x_coord, y_coord) (half4)(read_imageh(img, (int2)(x_coord, y_coord))); #define read_image2d_halfx2(img, x_coord, y_coord) (half8)(read_imageh(img, (int2)(x_coord, y_coord)), read_imageh(img, (int2)(x_coord + 1, y_coord))); #define read_image2d_halfx4(img, x_coord, y_coord) (half16)(read_imageh(img, (int2)(x_coord, y_coord)), read_imageh(img, (int2)(x_coord + 1, y_coord)), read_imageh(img, (int2)(x_coord + 2, y_coord)), read_imageh(img, (int2)(x_coord + 3, y_coord))); #endif #define write_image2d_floatx1(img, x_coord, y_coord, values) (write_imagef(img, (int2)(x_coord, y_coord), values)); #define write_image2d_floatx2(img, x_coord, y_coord, values) (write_imagef(img, (int2)(x_coord, y_coord), values.s0123), write_imagef(img, (int2)(x_coord + 1, y_coord), values.s4567)); #define write_image2d_floatx4(img, x_coord, y_coord, values) (write_imagef(img, (int2)(x_coord, y_coord), values.s0123), write_imagef(img, (int2)(x_coord + 1, y_coord), values.s4567), write_imagef(img, (int2)(x_coord + 2, y_coord), values.s89AB), write_imagef(img, (int2)(x_coord + 3, y_coord), values.sCDEF)); #if defined(ARM_COMPUTE_OPENCL_FP16_ENABLED) && defined(cl_khr_fp16) #define write_image2d_halfx1(img, x_coord, y_coord, values) (write_imageh(img, (int2)(x_coord, y_coord), values)); #define write_image2d_halfx2(img, x_coord, y_coord, values) (write_imageh(img, (int2)(x_coord, y_coord), values.s0123), write_imageh(img, (int2)(x_coord + 1, y_coord), values.s4567)); #define write_image2d_halfx4(img, x_coord, y_coord, values) (write_imageh(img, (int2)(x_coord, y_coord), values.s0123), write_imageh(img, (int2)(x_coord + 1, y_coord), values.s4567), write_imageh(img, (int2)(x_coord + 2, y_coord), values.s89AB), write_imageh(img, (int2)(x_coord + 3, y_coord), values.sCDEF)); #endif #define READ_IMAGE2D_STR(data_type, n0, img, x_coord, y_coord) read_image2d_##data_type##x##n0(img, x_coord, y_coord) #define READ_IMAGE2D(data_type, n0, img, x_coord, y_coord) READ_IMAGE2D_STR(data_type, n0, img, x_coord, y_coord) #define WRITE_IMAGE2D_STR(data_type, n0, img, x_coord, y_coord, values) write_image2d_##data_type##x##n0(img, x_coord, y_coord, values) #define WRITE_IMAGE2D(data_type, n0, img, x_coord, y_coord, values) WRITE_IMAGE2D_STR(data_type, n0, img, x_coord, y_coord, values) #define VSTORE_STR(size) vstore##size #define VSTORE(size) VSTORE_STR(size) #define float1 float #define half1 half #define char1 char #define uchar1 uchar #define short1 short #define ushort1 ushort #define int1 int #define uint1 uint #define long1 long #define ulong1 ulong #define double1 double #define vload1(OFFSET, PTR) *(OFFSET + PTR) #define vstore1(DATA, OFFSET, PTR) *(OFFSET + PTR) = DATA #define VSTORE_PARTIAL_STR(size, store_size) vstore_partial_##size##_##store_size #define VSTORE_PARTIAL(size, store_size) VSTORE_PARTIAL_STR(size, store_size) #define NO_STORE(data, offs, ptr) \ { \ } #define vstore_partial_1_0 NO_STORE #define vstore_partial_1_1 vstore1 #define vstore_partial_1_2 NO_STORE #define vstore_partial_1_3 NO_STORE #define vstore_partial_1_4 NO_STORE #define vstore_partial_1_5 NO_STORE #define vstore_partial_1_6 NO_STORE #define vstore_partial_1_7 NO_STORE #define vstore_partial_1_8 NO_STORE #define vstore_partial_1_9 NO_STORE #define vstore_partial_1_10 NO_STORE #define vstore_partial_1_11 NO_STORE #define vstore_partial_1_12 NO_STORE #define vstore_partial_1_13 NO_STORE #define vstore_partial_1_14 NO_STORE #define vstore_partial_1_15 NO_STORE #define vstore_partial_1_16 NO_STORE #define vstore_partial_2_0 NO_STORE #define vstore_partial_2_1 vstore_partial_1 #define vstore_partial_2_2 vstore_partial_2 #define vstore_partial_2_3 NO_STORE #define vstore_partial_2_4 NO_STORE #define vstore_partial_2_5 NO_STORE #define vstore_partial_2_6 NO_STORE #define vstore_partial_2_7 NO_STORE #define vstore_partial_2_8 NO_STORE #define vstore_partial_2_9 NO_STORE #define vstore_partial_2_10 NO_STORE #define vstore_partial_2_11 NO_STORE #define vstore_partial_2_12 NO_STORE #define vstore_partial_2_13 NO_STORE #define vstore_partial_2_14 NO_STORE #define vstore_partial_2_15 NO_STORE #define vstore_partial_2_16 NO_STORE #define vstore_partial_3_0 NO_STORE #define vstore_partial_3_1 vstore_partial_1 #define vstore_partial_3_2 vstore_partial_2 #define vstore_partial_3_3 vstore_partial_3 #define vstore_partial_3_4 NO_STORE #define vstore_partial_3_5 NO_STORE #define vstore_partial_3_6 NO_STORE #define vstore_partial_3_7 NO_STORE #define vstore_partial_3_8 NO_STORE #define vstore_partial_3_9 NO_STORE #define vstore_partial_3_10 NO_STORE #define vstore_partial_3_11 NO_STORE #define vstore_partial_3_12 NO_STORE #define vstore_partial_3_13 NO_STORE #define vstore_partial_3_14 NO_STORE #define vstore_partial_3_15 NO_STORE #define vstore_partial_3_16 NO_STORE #define vstore_partial_4_0 NO_STORE #define vstore_partial_4_1 vstore_partial_1 #define vstore_partial_4_2 vstore_partial_2 #define vstore_partial_4_3 vstore_partial_3 #define vstore_partial_4_4 vstore_partial_4 #define vstore_partial_4_5 NO_STORE #define vstore_partial_4_6 NO_STORE #define vstore_partial_4_7 NO_STORE #define vstore_partial_4_8 NO_STORE #define vstore_partial_4_9 NO_STORE #define vstore_partial_4_10 NO_STORE #define vstore_partial_4_11 NO_STORE #define vstore_partial_4_12 NO_STORE #define vstore_partial_4_13 NO_STORE #define vstore_partial_4_14 NO_STORE #define vstore_partial_4_15 NO_STORE #define vstore_partial_4_16 NO_STORE #define vstore_partial_8_0 NO_STORE #define vstore_partial_8_1 vstore_partial_1 #define vstore_partial_8_2 vstore_partial_2 #define vstore_partial_8_3 vstore_partial_3 #define vstore_partial_8_4 vstore_partial_4 #define vstore_partial_8_5 vstore_partial_5 #define vstore_partial_8_6 vstore_partial_6 #define vstore_partial_8_7 vstore_partial_7 #define vstore_partial_8_8 vstore_partial_8 #define vstore_partial_8_9 NO_STORE #define vstore_partial_8_10 NO_STORE #define vstore_partial_8_11 NO_STORE #define vstore_partial_8_12 NO_STORE #define vstore_partial_8_13 NO_STORE #define vstore_partial_8_14 NO_STORE #define vstore_partial_8_15 NO_STORE #define vstore_partial_8_16 NO_STORE #define vstore_partial_16_0 NO_STORE #define vstore_partial_16_1 vstore_partial_1 #define vstore_partial_16_2 vstore_partial_2 #define vstore_partial_16_3 vstore_partial_3 #define vstore_partial_16_4 vstore_partial_4 #define vstore_partial_16_5 vstore_partial_5 #define vstore_partial_16_6 vstore_partial_6 #define vstore_partial_16_7 vstore_partial_7 #define vstore_partial_16_8 vstore_partial_8 #define vstore_partial_16_9 vstore_partial_9 #define vstore_partial_16_10 vstore_partial_10 #define vstore_partial_16_11 vstore_partial_11 #define vstore_partial_16_12 vstore_partial_12 #define vstore_partial_16_13 vstore_partial_13 #define vstore_partial_16_14 vstore_partial_14 #define vstore_partial_16_15 vstore_partial_15 #define vstore_partial_16_16 vstore_partial_16 #define vstore_partial_1(DATA, OFFSET, PTR) \ vstore1(DATA.s0, OFFSET, PTR); #define vstore_partial_2(DATA, OFFSET, PTR) \ vstore2(DATA.s01, OFFSET, PTR); #define vstore_partial_3(DATA, OFFSET, PTR) \ vstore3(DATA.s012, OFFSET, PTR); #define vstore_partial_4(DATA, OFFSET, PTR) \ vstore4(DATA.s0123, OFFSET, PTR); #define vstore_partial_5(DATA, OFFSET, PTR) \ vstore_partial_4(DATA.s0123, OFFSET, PTR); \ vstore1(DATA.s4, OFFSET, PTR + 4); #define vstore_partial_6(DATA, OFFSET, PTR) \ vstore_partial_4(DATA.s0123, OFFSET, PTR); \ vstore_partial_2(DATA.s45, OFFSET, PTR + 4); #define vstore_partial_7(DATA, OFFSET, PTR) \ vstore_partial_4(DATA.s0123, OFFSET, PTR); \ vstore_partial_3(DATA.s456, OFFSET, PTR + 4); #define vstore_partial_8(DATA, OFFSET, PTR) \ vstore8(DATA.s01234567, OFFSET, PTR); #define vstore_partial_9(DATA, OFFSET, PTR) \ vstore_partial_8(DATA.s01234567, OFFSET, PTR); \ vstore1(DATA.s8, OFFSET, PTR + 8); #define vstore_partial_10(DATA, OFFSET, PTR) \ vstore_partial_8(DATA.s01234567, OFFSET, PTR); \ vstore_partial_2(DATA.s89, OFFSET, PTR + 8); #define vstore_partial_11(DATA, OFFSET, PTR) \ vstore_partial_8(DATA.s01234567, OFFSET, PTR); \ vstore_partial_3(DATA.s89a, OFFSET, PTR + 8); #define vstore_partial_12(DATA, OFFSET, PTR) \ vstore_partial_8(DATA.s01234567, OFFSET, PTR); \ vstore_partial_4(DATA.s89ab, OFFSET, PTR + 8); #define vstore_partial_13(DATA, OFFSET, PTR) \ vstore_partial_8(DATA.s01234567, OFFSET, PTR); \ vstore_partial_5(DATA.s89abcdef, OFFSET, PTR + 8); #define vstore_partial_14(DATA, OFFSET, PTR) \ vstore_partial_8(DATA.s01234567, OFFSET, PTR); \ vstore_partial_6(DATA.s89abcdef, OFFSET, PTR + 8); #define vstore_partial_15(DATA, OFFSET, PTR) \ vstore_partial_8(DATA.s01234567, OFFSET, PTR); \ vstore_partial_7(DATA.s89abcdef, OFFSET, PTR + 8); #define vstore_partial_16(DATA, OFFSET, PTR) \ vstore16(DATA, OFFSET, PTR); #define convert_float_sat convert_float #define convert_float1_sat convert_float #define convert_float2_sat convert_float2 #define convert_float3_sat convert_float3 #define convert_float4_sat convert_float4 #define convert_float8_sat convert_float8 #define convert_float16_sat convert_float16 #define convert_half_sat convert_float #define convert_half1_sat convert_half #define convert_half2_sat convert_half2 #define convert_half3_sat convert_half3 #define convert_half4_sat convert_half4 #define convert_half8_sat convert_half8 #define convert_half16_sat convert_half16 #define convert_float1 convert_float #define convert_half1 convert_half #define convert_char1 convert_char #define convert_uchar1 convert_uchar #define convert_short1 convert_short #define convert_ushort1 convert_ushort #define convert_int1 convert_int #define convert_uint1 convert_uint #define convert_long1 convert_long #define convert_ulong1 convert_ulong #define convert_double1 convert_double #define convert_char1_sat convert_char_sat #define convert_uchar1_sat convert_uchar_sat #define convert_uchar2_sat convert_uchar2_sat #define convert_uchar3_sat convert_uchar3_sat #define convert_uchar4_sat convert_uchar4_sat #define convert_uchar8_sat convert_uchar8_sat #define convert_uchar16_sat convert_uchar16_sat #define convert_short1_sat convert_short_sat #define convert_ushort1_sat convert_ushort_sat #define convert_int1_sat convert_int_sat #define convert_uint1_sat convert_uint_sat #define convert_long1_sat convert_long_sat #define convert_ulong1_sat convert_ulong_sat #define convert_double1_sat convert_double_sat #define VEC_DATA_TYPE_STR(type, size) type##size #define VEC_DATA_TYPE(type, size) VEC_DATA_TYPE_STR(type, size) #define CONVERT_STR(x, type) (convert_##type((x))) #define CONVERT(x, type) CONVERT_STR(x, type) #define CONVERT_SAT_STR(x, type) (convert_##type##_sat((x))) #define CONVERT_SAT(x, type) CONVERT_SAT_STR(x, type) #define CONVERT_SAT_ROUND_STR(x, type, round) (convert_##type##_sat_##round((x))) #define CONVERT_SAT_ROUND(x, type, round) CONVERT_SAT_ROUND_STR(x, type, round) #define select_vec_dt_uchar(size) uchar##size #define select_vec_dt_char(size) char##size #define select_vec_dt_ushort(size) ushort##size #define select_vec_dt_short(size) short##size #define select_vec_dt_half(size) short##size #define select_vec_dt_uint(size) uint##size #define select_vec_dt_int(size) int##size #define select_vec_dt_float(size) int##size #define select_vec_dt_ulong(size) ulong##size #define select_vec_dt_long(size) long##size #define SELECT_VEC_DATA_TYPE_STR(type, size) select_vec_dt_##type(size) #define SELECT_VEC_DATA_TYPE(type, size) SELECT_VEC_DATA_TYPE_STR(type, size) #define SELECT_DATA_TYPE(type) SELECT_VEC_DATA_TYPE_STR(type, 1) #define signed_int_vec_dt_uchar(size) char##size #define signed_int_vec_dt_char(size) char##size #define signed_int_vec_dt_ushort(size) short##size #define signed_int_vec_dt_short(size) short##size #define signed_int_vec_dt_half(size) short##size #define signed_int_vec_dt_uint(size) int##size #define signed_int_vec_dt_int(size) int##size #define signed_int_vec_dt_float(size) int##size #define signed_int_vec_dt_ulong(size) long##size #define signed_int_vec_dt_long(size) long##size #define SIGNED_INT_VEC_DATA_TYPE_STR(type, size) signed_int_vec_dt_##type(size) #define SIGNED_INT_VEC_DATA_TYPE(type, size) SIGNED_INT_VEC_DATA_TYPE_STR(type, size) #define SIGNED_INT_DATA_TYPE(type) SIGNED_INT_VEC_DATA_TYPE_STR(type, 1) #define sum_reduce_1(x) (x) #define sum_reduce_2(x) ((x).s0) + ((x).s1) #define sum_reduce_3(x) sum_reduce_2((x).s01) + ((x).s2) #define sum_reduce_4(x) sum_reduce_2((x).s01) + sum_reduce_2((x).s23) #define sum_reduce_8(x) sum_reduce_4((x).s0123) + sum_reduce_4((x).s4567) #define sum_reduce_16(x) sum_reduce_8((x).s01234567) + sum_reduce_8((x).s89ABCDEF) #define SUM_REDUCE_STR(x, size) sum_reduce_##size(x) #define SUM_REDUCE(x, size) SUM_REDUCE_STR(x, size) #define prod_reduce_1(x) (x) #define prod_reduce_2(x) ((x).s0) * ((x).s1) #define prod_reduce_3(x) prod_reduce_2((x).s01) * ((x).s2) #define prod_reduce_4(x) prod_reduce_2((x).s01) * prod_reduce_2((x).s23) #define prod_reduce_8(x) prod_reduce_4((x).s0123) * prod_reduce_4((x).s4567) #define prod_reduce_16(x) prod_reduce_8((x).s01234567) * prod_reduce_8((x).s89ABCDEF) #define PROD_REDUCE_STR(x, size) prod_reduce_##size(x) #define PROD_REDUCE(x, size) PROD_REDUCE_STR(x, size) #define max_reduce_1(x) (x) #define max_reduce_2(x) max(((x).s0), ((x).s1)) #define max_reduce_3(x) max(max_reduce_2((x).s01), ((x).s2)) #define max_reduce_4(x) max(max_reduce_2((x).s01), max_reduce_2((x).s23)) #define max_reduce_8(x) max(max_reduce_4((x).s0123), max_reduce_4((x).s4567)) #define max_reduce_16(x) max(max_reduce_8((x).s01234567), max_reduce_8((x).s89ABCDEF)) #define MAX_REDUCE_STR(x, size) max_reduce_##size(x) #define MAX_REDUCE(x, size) MAX_REDUCE_STR(x, size) #define VECTOR_DECLARATION(name) \ __global uchar *name##_ptr, \ uint name##_stride_x, \ uint name##_step_x, \ uint name##_offset_first_element_in_bytes #define IMAGE_DECLARATION(name) \ __global uchar *name##_ptr, \ uint name##_stride_x, \ uint name##_step_x, \ uint name##_stride_y, \ uint name##_step_y, \ uint name##_offset_first_element_in_bytes #define TENSOR3D_DECLARATION(name) \ __global uchar *name##_ptr, \ uint name##_stride_x, \ uint name##_step_x, \ uint name##_stride_y, \ uint name##_step_y, \ uint name##_stride_z, \ uint name##_step_z, \ uint name##_offset_first_element_in_bytes #define TENSOR4D_DECLARATION(name) \ __global uchar *name##_ptr, \ uint name##_stride_x, \ uint name##_step_x, \ uint name##_stride_y, \ uint name##_step_y, \ uint name##_stride_z, \ uint name##_step_z, \ uint name##_stride_w, \ uint name##_step_w, \ uint name##_offset_first_element_in_bytes #define TENSOR5D_DECLARATION(name) \ __global uchar *name##_ptr, \ uint name##_stride_x, \ uint name##_step_x, \ uint name##_stride_y, \ uint name##_step_y, \ uint name##_stride_z, \ uint name##_step_z, \ uint name##_stride_w, \ uint name##_step_w, \ uint name##_stride_v, \ uint name##_step_v, \ uint name##_offset_first_element_in_bytes #define CONVERT_TO_VECTOR_STRUCT(name) \ update_vector_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x) #define CONVERT_TO_VECTOR_STRUCT_NO_STEP(name) \ update_vector_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0) #define CONVERT_TO_IMAGE_STRUCT(name) \ update_image_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y) #define CONVERT_TO_IMAGE_STRUCT_NO_STEP(name) \ update_image_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0) #define CONVERT_TENSOR3D_TO_IMAGE_STRUCT(name) \ update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, name##_stride_z, name##_step_z) #define CONVERT_TENSOR3D_TO_IMAGE_STRUCT_NO_STEP(name) \ update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0, name##_stride_z, name##_step_z) #define CONVERT_TENSOR3D_TO_IMAGE_STRUCT(name) \ update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, name##_stride_z, name##_step_z) #define CONVERT_TO_TENSOR3D_STRUCT(name) \ update_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, \ name##_stride_z, name##_step_z) #define CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(name) \ update_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0, name##_stride_z, 0) #define CONVERT_TO_TENSOR4D_STRUCT(name, mod_size) \ update_tensor4D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, \ name##_stride_z, name##_step_z, name##_stride_w, name##_step_w, mod_size) #define CONVERT_TO_TENSOR4D_STRUCT_NO_STEP(name, mod_size) \ update_tensor4D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0, name##_stride_z, 0, name##_stride_w, 0, mod_size) #define CONVERT_TO_TENSOR3D_STRUCT_NO_UPDATE_PTR(name) \ tensor3D_ptr_no_update(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, \ name##_stride_z, name##_step_z) typedef struct Vector { __global uchar *ptr; int offset_first_element_in_bytes; int stride_x; } Vector; typedef struct Image { __global uchar *ptr; int offset_first_element_in_bytes; int stride_x; int stride_y; } Image; typedef struct Tensor3D { __global uchar *ptr; int offset_first_element_in_bytes; int stride_x; int stride_y; int stride_z; } Tensor3D; typedef struct Tensor4D { __global uchar *ptr; int offset_first_element_in_bytes; int stride_x; int stride_y; int stride_z; int stride_w; } Tensor4D; inline Vector update_vector_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x) { Vector vector = { .ptr = ptr, .offset_first_element_in_bytes = offset_first_element_in_bytes, .stride_x = stride_x, }; vector.ptr += vector.offset_first_element_in_bytes + get_global_id(0) * step_x; return vector; } inline Image update_image_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y) { Image img = { .ptr = ptr, .offset_first_element_in_bytes = offset_first_element_in_bytes, .stride_x = stride_x, .stride_y = stride_y }; img.ptr += img.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y; return img; } inline Image update_image_from_tensor3D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z) { Image img = { .ptr = ptr, .offset_first_element_in_bytes = offset_first_element_in_bytes, .stride_x = stride_x, .stride_y = stride_y }; img.ptr += img.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y + get_global_id(2) * step_z; return img; } inline Tensor3D update_tensor3D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z) { Tensor3D tensor = { .ptr = ptr, .offset_first_element_in_bytes = offset_first_element_in_bytes, .stride_x = stride_x, .stride_y = stride_y, .stride_z = stride_z }; tensor.ptr += tensor.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y + get_global_id(2) * step_z; return tensor; } inline Tensor3D tensor3D_ptr_no_update(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z) { Tensor3D tensor = { .ptr = ptr, .offset_first_element_in_bytes = offset_first_element_in_bytes, .stride_x = stride_x, .stride_y = stride_y, .stride_z = stride_z }; return tensor; } inline Tensor4D update_tensor4D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z, uint stride_w, uint step_w, uint mod_size) { Tensor4D tensor = { .ptr = ptr, .offset_first_element_in_bytes = offset_first_element_in_bytes, .stride_x = stride_x, .stride_y = stride_y, .stride_z = stride_z, .stride_w = stride_w }; tensor.ptr += tensor.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y + (get_global_id(2) % mod_size) * step_z + (get_global_id(2) / mod_size) * step_w; return tensor; } inline __global const uchar *vector_offset(const Vector *vec, int x) { return vec->ptr + x * vec->stride_x; } inline __global uchar *offset(const Image *img, int x, int y) { return img->ptr + x * img->stride_x + y * img->stride_y; } inline __global const uchar *tensor3D_offset(const Tensor3D *tensor, int x, int y, int z) { return tensor->ptr + x * tensor->stride_x + y * tensor->stride_y + z * tensor->stride_z; } inline __global const uchar *tensor4D_offset(const Tensor4D *tensor, int x, int y, int z, int w) { return tensor->ptr + x * tensor->stride_x + y * tensor->stride_y + z * tensor->stride_z + w * tensor->stride_w; } inline __global const uchar *tensor3D_index2ptr(const Tensor3D *tensor, uint width, uint height, uint depth, uint index) { uint num_elements = width * height; const uint z = index / num_elements; index %= num_elements; const uint y = index / width; index %= width; const uint x = index; return tensor->ptr + x * tensor->stride_x + y * tensor->stride_y + z * tensor->stride_z + tensor->offset_first_element_in_bytes; } #endif #if defined(DATA_TYPE) #define TWIDDLE_FACTOR_MULTIPLICATION(phi, input) \ { \ VEC_DATA_TYPE(DATA_TYPE, 2) \ w, tmp; \ w.x = cos(phi); \ w.y = sin(phi); \ tmp.x = (w.x * input.x) - (w.y * input.y); \ tmp.y = (w.x * input.y) + (w.y * input.x); \ input = tmp; \ } #define DFT_2(c0, c1) \ { \ VEC_DATA_TYPE(DATA_TYPE, 2) \ v0; \ v0 = c0; \ c0 = v0 + c1; \ c1 = v0 - c1; \ } #define SQRT3DIV2 0.86602540378443f #define DFT_3(c0, c1, c2) \ { \ VEC_DATA_TYPE(DATA_TYPE, 2) \ v0 = c1 + c2; \ VEC_DATA_TYPE(DATA_TYPE, 2) \ v1 = c1 - c2; \ c1.x = c0.x - 0.5f * v0.x + v1.y * SQRT3DIV2; \ c1.y = c0.y - 0.5f * v0.y - v1.x * SQRT3DIV2; \ c2.x = c0.x - 0.5f * v0.x - v1.y * SQRT3DIV2; \ c2.y = c0.y - 0.5f * v0.y + v1.x * SQRT3DIV2; \ c0 = c0 + v0; \ } #define DFT_4(c0, c1, c2, c3) \ { \ VEC_DATA_TYPE(DATA_TYPE, 2) \ v0, v1, v2, v3; \ v0 = c0 + c2; \ v1 = c1 + c3; \ v2 = c0 - c2; \ v3.x = c1.y - c3.y; \ v3.y = c3.x - c1.x; \ c0 = v0 + v1; \ c2 = v0 - v1; \ c1 = v2 + v3; \ c3 = v2 - v3; \ } #define W5_A (DATA_TYPE)0.30901699437494f #define W5_B (DATA_TYPE)0.95105651629515f #define W5_C (DATA_TYPE)0.80901699437494f #define W5_D (DATA_TYPE)0.58778525229247f #define DFT_5(c0, c1, c2, c3, c4) \ { \ VEC_DATA_TYPE(DATA_TYPE, 2) \ v0, v1, v2, v3, v4; \ v0 = c0; \ v1 = W5_A * (c1 + c4) - W5_C * (c2 + c3); \ v2 = W5_C * (c1 + c4) - W5_A * (c2 + c3); \ v3 = W5_D * (c1 - c4) - W5_B * (c2 - c3); \ v4 = W5_B * (c1 - c4) + W5_D * (c2 - c3); \ c0 = v0 + c1 + c2 + c3 + c4; \ c1 = v0 + v1 + (VEC_DATA_TYPE(DATA_TYPE, 2))(v4.y, -v4.x); \ c2 = v0 - v2 + (VEC_DATA_TYPE(DATA_TYPE, 2))(v3.y, -v3.x); \ c3 = v0 - v2 + (VEC_DATA_TYPE(DATA_TYPE, 2))(-v3.y, v3.x); \ c4 = v0 + v1 + (VEC_DATA_TYPE(DATA_TYPE, 2))(-v4.y, v4.x); \ } #define W7_A (DATA_TYPE)0.62348980185873f #define W7_B (DATA_TYPE)0.78183148246802f #define W7_C (DATA_TYPE)0.22252093395631f #define W7_D (DATA_TYPE)0.97492791218182f #define W7_E (DATA_TYPE)0.90096886790241f #define W7_F (DATA_TYPE)0.43388373911755f #define DFT_7(c0, c1, c2, c3, c4, c5, c6) \ { \ VEC_DATA_TYPE(DATA_TYPE, 2) \ v0, v1, v2, v3, v4, v5, v6; \ v0 = c0; \ v1 = W7_A * (c1 + c6) - W7_C * (c2 + c5) - W7_E * (c3 + c4); \ v2 = W7_C * (c1 + c6) + W7_E * (c2 + c5) - W7_A * (c3 + c4); \ v3 = W7_E * (c1 + c6) - W7_A * (c2 + c5) + W7_C * (c3 + c4); \ v4 = W7_B * (c1 - c6) + W7_D * (c2 - c5) + W7_F * (c3 - c4); \ v5 = W7_D * (c1 - c6) - W7_F * (c2 - c5) - W7_B * (c3 - c4); \ v6 = W7_F * (c1 - c6) - W7_B * (c2 - c5) + W7_D * (c3 - c4); \ c0 = v0 + c1 + c2 + c3 + c4 + c5 + c6; \ c1 = v0 + v1 + (VEC_DATA_TYPE(DATA_TYPE, 2))(v4.y, -v4.x); \ c2 = v0 - v2 + (VEC_DATA_TYPE(DATA_TYPE, 2))(v5.y, -v5.x); \ c3 = v0 - v3 + (VEC_DATA_TYPE(DATA_TYPE, 2))(v6.y, -v6.x); \ c4 = v0 - v3 + (VEC_DATA_TYPE(DATA_TYPE, 2))(-v6.y, v6.x); \ c5 = v0 - v2 + (VEC_DATA_TYPE(DATA_TYPE, 2))(-v5.y, v5.x); \ c6 = v0 + v1 + (VEC_DATA_TYPE(DATA_TYPE, 2))(-v4.y, v4.x); \ } #define DFT_8(c0, c1, c2, c3, c4, c5, c6, c7) \ { \ VEC_DATA_TYPE(DATA_TYPE, 2) \ v0, v1, v2, v3, v4, v5, v6, v7; \ VEC_DATA_TYPE(DATA_TYPE, 2) \ s0, s1, s2, s3, s4, s5, s6, s7; \ VEC_DATA_TYPE(DATA_TYPE, 2) \ t0, t1, t2; \ v0 = c0 + c4; \ v1 = c1 + c5; \ v2 = c2 + c6; \ v3 = c3 + c7; \ v4 = c0 - c4; \ v5 = c1 - c5; \ v6 = c2 - c6; \ v7 = c3 - c7; \ s0 = v0 + v2; \ s1 = v1 + v3; \ s2 = v0 - v2; \ s3 = v1 - v3; \ s4.x = v4.x - v6.y; \ s4.y = v4.y + v6.x; \ s5.x = v5.x - v7.y; \ s5.y = v5.y + v7.x; \ s6.x = v4.x + v6.y; \ s6.y = v4.y - v6.x; \ s7.x = v5.x + v7.y; \ s7.y = v5.y - v7.x; \ t0.x = -s3.y; \ t0.y = s3.x; \ t1.x = M_SQRT1_2_F * (s5.x - s5.y); \ t1.y = M_SQRT1_2_F * (s5.x + s5.y); \ t2.x = -M_SQRT1_2_F * (s7.x + s7.y); \ t2.y = M_SQRT1_2_F * (s7.x - s7.y); \ c0 = s0 + s1; \ c1 = s6 - t2; \ c2 = s2 - t0; \ c3 = s4 - t1; \ c4 = s0 - s1; \ c5 = s6 + t2; \ c6 = s2 + t0; \ c7 = s4 + t1; \ } __kernel void fft_radix_2_first_stage_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 4) data = vload4(0, (__global DATA_TYPE *)input.ptr); DFT_2(data.s01, data.s23); vstore4(data, 0, (__global DATA_TYPE *)output.ptr); } __kernel void fft_radix_2_first_stage_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 2) data1 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) data2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 1, 0)); DFT_2(data1, data2); vstore2(data1, 0, (__global DATA_TYPE *)output.ptr); vstore2(data2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 1, 0)); } __kernel void fft_radix_3_first_stage_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 4) data0 = vload4(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) data1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 2, 0, 0)); DFT_3(data0.s01, data0.s23, data1.s01); vstore4(data0, 0, (__global DATA_TYPE *)output.ptr); vstore2(data1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 2, 0, 0)); } __kernel void fft_radix_3_first_stage_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 2) data0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) data1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 1, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 2, 0)); DFT_3(data0, data1, data2); vstore2(data0, 0, (__global DATA_TYPE *)output.ptr); vstore2(data1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 1, 0)); vstore2(data2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 2, 0)); } __kernel void fft_radix_4_first_stage_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 8) data = vload8(0, (__global DATA_TYPE *)input.ptr); DFT_4(data.s01, data.s23, data.s45, data.s67); vstore8(data, 0, (__global DATA_TYPE *)output.ptr); } __kernel void fft_radix_4_first_stage_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 2) data0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) data1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 1, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 2, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 3, 0)); DFT_4(data0, data1, data2, data3); vstore2(data0, 0, (__global DATA_TYPE *)output.ptr); vstore2(data1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 1, 0)); vstore2(data2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 2, 0)); vstore2(data3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 3, 0)); } __kernel void fft_radix_5_first_stage_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 8) data0 = vload8(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) data1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 4, 0, 0)); DFT_5(data0.s01, data0.s23, data0.s45, data0.s67, data1.s01); vstore8(data0, 0, (__global DATA_TYPE *)output.ptr); vstore2(data1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 4, 0, 0)); } __kernel void fft_radix_5_first_stage_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 2) data0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) data1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 1, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 2, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 3, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data4 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 4, 0)); DFT_5(data0, data1, data2, data3, data4); vstore2(data0, 0, (__global DATA_TYPE *)output.ptr); vstore2(data1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 1, 0)); vstore2(data2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 2, 0)); vstore2(data3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 3, 0)); vstore2(data4, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 4, 0)); } __kernel void fft_radix_7_first_stage_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 8) data0 = vload8(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 4) data1 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&input, 4, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 6, 0, 0)); DFT_7(data0.s01, data0.s23, data0.s45, data0.s67, data1.s01, data1.s23, data2.s01); vstore8(data0, 0, (__global DATA_TYPE *)output.ptr); vstore4(data1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 4, 0, 0)); vstore2(data2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 6, 0, 0)); } __kernel void fft_radix_7_first_stage_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 2) data0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) data1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 1, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 2, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 3, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data4 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 4, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data5 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 5, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data6 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 6, 0)); DFT_7(data0, data1, data2, data3, data4, data5, data6); vstore2(data0, 0, (__global DATA_TYPE *)output.ptr); vstore2(data1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 1, 0)); vstore2(data2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 2, 0)); vstore2(data3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 3, 0)); vstore2(data4, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 4, 0)); vstore2(data5, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 5, 0)); vstore2(data6, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 6, 0)); } __kernel void fft_radix_8_first_stage_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 16) data = vload16(0, (__global DATA_TYPE *)input.ptr); DFT_8(data.s01, data.s23, data.s45, data.s67, data.s89, data.sAB, data.sCD, data.sEF); vstore16(data, 0, (__global DATA_TYPE *)output.ptr); } __kernel void fft_radix_8_first_stage_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif ) { Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); #endif VEC_DATA_TYPE(DATA_TYPE, 2) data0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) data1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 1, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 2, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 3, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data4 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 4, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data5 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 5, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data6 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 6, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) data7 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 7, 0)); DFT_8(data0, data1, data2, data3, data4, data5, data6, data7); vstore2(data0, 0, (__global DATA_TYPE *)output.ptr); vstore2(data1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 1, 0)); vstore2(data2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 2, 0)); vstore2(data3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 3, 0)); vstore2(data4, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 4, 0)); vstore2(data5, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 5, 0)); vstore2(data6, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 6, 0)); vstore2(data7, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 7, 0)); } __kernel void fft_radix_2_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(0); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += n * input.stride_x + get_global_id(1) * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += n * output.stride_x + get_global_id(1) * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, Nx, 0, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); DFT_2(c0, c1); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, Nx, 0, 0)); } __kernel void fft_radix_2_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(1); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += get_global_id(0) * input.stride_x + n * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += get_global_id(0) * output.stride_x + n * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, Nx, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); DFT_2(c0, c1); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, Nx, 0)); } __kernel void fft_radix_3_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(0); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += n * input.stride_x + get_global_id(1) * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += n * output.stride_x + get_global_id(1) * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 2 * Nx, 0, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); TWIDDLE_FACTOR_MULTIPLICATION(2 * phi, c2); DFT_3(c0, c1, c2); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, Nx, 0, 0)); vstore2(c2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 2 * Nx, 0, 0)); } __kernel void fft_radix_3_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(1); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += get_global_id(0) * input.stride_x + n * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += get_global_id(0) * output.stride_x + n * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 2 * Nx, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); TWIDDLE_FACTOR_MULTIPLICATION(2 * phi, c2); DFT_3(c0, c1, c2); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, Nx, 0)); vstore2(c2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 2 * Nx, 0)); } __kernel void fft_radix_4_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(0); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += n * input.stride_x + get_global_id(1) * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += n * output.stride_x + get_global_id(1) * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 2 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 3 * Nx, 0, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); TWIDDLE_FACTOR_MULTIPLICATION(2 * phi, c2); TWIDDLE_FACTOR_MULTIPLICATION(3 * phi, c3); DFT_4(c0, c1, c2, c3); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, Nx, 0, 0)); vstore2(c2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 2 * Nx, 0, 0)); vstore2(c3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 3 * Nx, 0, 0)); } __kernel void fft_radix_4_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(1); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += get_global_id(0) * input.stride_x + n * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += get_global_id(0) * output.stride_x + n * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 2 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 3 * Nx, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); TWIDDLE_FACTOR_MULTIPLICATION(2 * phi, c2); TWIDDLE_FACTOR_MULTIPLICATION(3 * phi, c3); DFT_4(c0, c1, c2, c3); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, Nx, 0)); vstore2(c2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 2 * Nx, 0)); vstore2(c3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 3 * Nx, 0)); } __kernel void fft_radix_5_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(0); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += n * input.stride_x + get_global_id(1) * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += n * output.stride_x + get_global_id(1) * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 2 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 3 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c4 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 4 * Nx, 0, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); TWIDDLE_FACTOR_MULTIPLICATION(2 * phi, c2); TWIDDLE_FACTOR_MULTIPLICATION(3 * phi, c3); TWIDDLE_FACTOR_MULTIPLICATION(4 * phi, c4); DFT_5(c0, c1, c2, c3, c4); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, Nx, 0, 0)); vstore2(c2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 2 * Nx, 0, 0)); vstore2(c3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 3 * Nx, 0, 0)); vstore2(c4, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 4 * Nx, 0, 0)); } __kernel void fft_radix_5_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(1); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += get_global_id(0) * input.stride_x + n * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += get_global_id(0) * output.stride_x + n * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 2 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 3 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c4 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 4 * Nx, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); TWIDDLE_FACTOR_MULTIPLICATION(2 * phi, c2); TWIDDLE_FACTOR_MULTIPLICATION(3 * phi, c3); TWIDDLE_FACTOR_MULTIPLICATION(4 * phi, c4); DFT_5(c0, c1, c2, c3, c4); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, Nx, 0)); vstore2(c2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 2 * Nx, 0)); vstore2(c3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 3 * Nx, 0)); vstore2(c4, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 4 * Nx, 0)); } __kernel void fft_radix_7_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(0); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += n * input.stride_x + get_global_id(1) * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += n * output.stride_x + get_global_id(1) * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 2 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 3 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c4 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 4 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c5 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 5 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c6 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 6 * Nx, 0, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); TWIDDLE_FACTOR_MULTIPLICATION(2 * phi, c2); TWIDDLE_FACTOR_MULTIPLICATION(3 * phi, c3); TWIDDLE_FACTOR_MULTIPLICATION(4 * phi, c4); TWIDDLE_FACTOR_MULTIPLICATION(5 * phi, c5); TWIDDLE_FACTOR_MULTIPLICATION(6 * phi, c6); DFT_7(c0, c1, c2, c3, c4, c5, c6); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, Nx, 0, 0)); vstore2(c2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 2 * Nx, 0, 0)); vstore2(c3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 3 * Nx, 0, 0)); vstore2(c4, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 4 * Nx, 0, 0)); vstore2(c5, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 5 * Nx, 0, 0)); vstore2(c6, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 6 * Nx, 0, 0)); } __kernel void fft_radix_7_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(1); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += get_global_id(0) * input.stride_x + n * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += get_global_id(0) * output.stride_x + n * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 2 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 3 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c4 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 4 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c5 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 5 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c6 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 6 * Nx, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); TWIDDLE_FACTOR_MULTIPLICATION(2 * phi, c2); TWIDDLE_FACTOR_MULTIPLICATION(3 * phi, c3); TWIDDLE_FACTOR_MULTIPLICATION(4 * phi, c4); TWIDDLE_FACTOR_MULTIPLICATION(5 * phi, c5); TWIDDLE_FACTOR_MULTIPLICATION(6 * phi, c6); DFT_7(c0, c1, c2, c3, c4, c5, c6); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, Nx, 0)); vstore2(c2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 2 * Nx, 0)); vstore2(c3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 3 * Nx, 0)); vstore2(c4, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 4 * Nx, 0)); vstore2(c5, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 5 * Nx, 0)); vstore2(c6, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 6 * Nx, 0)); } __kernel void fft_radix_8_axis_0( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(0); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += n * input.stride_x + get_global_id(1) * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += n * output.stride_x + get_global_id(1) * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 2 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 3 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c4 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 4 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c5 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 5 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c6 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 6 * Nx, 0, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c7 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 7 * Nx, 0, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); TWIDDLE_FACTOR_MULTIPLICATION(2 * phi, c2); TWIDDLE_FACTOR_MULTIPLICATION(3 * phi, c3); TWIDDLE_FACTOR_MULTIPLICATION(4 * phi, c4); TWIDDLE_FACTOR_MULTIPLICATION(5 * phi, c5); TWIDDLE_FACTOR_MULTIPLICATION(6 * phi, c6); TWIDDLE_FACTOR_MULTIPLICATION(7 * phi, c7); DFT_8(c0, c1, c2, c3, c4, c5, c6, c7); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, Nx, 0, 0)); vstore2(c2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 2 * Nx, 0, 0)); vstore2(c3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 3 * Nx, 0, 0)); vstore2(c4, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 4 * Nx, 0, 0)); vstore2(c5, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 5 * Nx, 0, 0)); vstore2(c6, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 6 * Nx, 0, 0)); vstore2(c7, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 7 * Nx, 0, 0)); } __kernel void fft_radix_8_axis_1( TENSOR3D_DECLARATION(input) #ifndef IN_PLACE , TENSOR3D_DECLARATION(output) #endif , uint Nx, uint Ni, float exp_const) { uint kx = get_global_id(1); uint nx = kx % Nx; uint n = nx + (kx / Nx) * Ni; Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(input); input.ptr += get_global_id(0) * input.stride_x + n * input.stride_y + get_global_id(2) * input.stride_z; #ifdef IN_PLACE Tensor3D output = input; #else Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(output); output.ptr += get_global_id(0) * output.stride_x + n * output.stride_y + get_global_id(2) * output.stride_z; #endif VEC_DATA_TYPE(DATA_TYPE, 2) c0 = vload2(0, (__global DATA_TYPE *)input.ptr); VEC_DATA_TYPE(DATA_TYPE, 2) c1 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c2 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 2 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c3 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 3 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c4 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 4 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c5 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 5 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c6 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 6 * Nx, 0)); VEC_DATA_TYPE(DATA_TYPE, 2) c7 = vload2(0, (__global DATA_TYPE *)tensor3D_offset(&input, 0, 7 * Nx, 0)); DATA_TYPE phi = (DATA_TYPE)nx * (DATA_TYPE)exp_const; TWIDDLE_FACTOR_MULTIPLICATION(phi, c1); TWIDDLE_FACTOR_MULTIPLICATION(2 * phi, c2); TWIDDLE_FACTOR_MULTIPLICATION(3 * phi, c3); TWIDDLE_FACTOR_MULTIPLICATION(4 * phi, c4); TWIDDLE_FACTOR_MULTIPLICATION(5 * phi, c5); TWIDDLE_FACTOR_MULTIPLICATION(6 * phi, c6); TWIDDLE_FACTOR_MULTIPLICATION(7 * phi, c7); DFT_8(c0, c1, c2, c3, c4, c5, c6, c7); vstore2(c0, 0, (__global DATA_TYPE *)output.ptr); vstore2(c1, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, Nx, 0)); vstore2(c2, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 2 * Nx, 0)); vstore2(c3, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 3 * Nx, 0)); vstore2(c4, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 4 * Nx, 0)); vstore2(c5, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 5 * Nx, 0)); vstore2(c6, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 6 * Nx, 0)); vstore2(c7, 0, (__global DATA_TYPE *)tensor3D_offset(&output, 0, 7 * Nx, 0)); } #endif )"