/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // This file is special-purpose for cases where you want a stack context. Most users should use // Context::Create(). #include "arch/instruction_set.h" #include "context.h" #ifndef ART_RUNTIME_ARCH_CONTEXT_INL_H_ #define ART_RUNTIME_ARCH_CONTEXT_INL_H_ #include "arm/context_arm.h" #include "arm64/context_arm64.h" #include "riscv64/context_riscv64.h" #include "x86/context_x86.h" #include "x86_64/context_x86_64.h" namespace art HIDDEN { namespace detail { template struct ContextSelector; template <> struct ContextSelector { using type = arm::ArmContext; }; template <> struct ContextSelector { using type = arm64::Arm64Context; }; template <> struct ContextSelector { using type = riscv64::Riscv64Context; }; template <> struct ContextSelector { using type = x86::X86Context; }; template <> struct ContextSelector { using type = x86_64::X86_64Context; }; } // namespace detail template using RuntimeContextTypeArch = typename detail::ContextSelector::type; using RuntimeContextType = RuntimeContextTypeArch; } // namespace art #endif // ART_RUNTIME_ARCH_CONTEXT_INL_H_