Lines Matching full:rotation
259 u32 rotation = 0; in drm_rotation_to_dpu() local
261 switch (state->rotation) { in drm_rotation_to_dpu()
264 rotation = BIT_DPU_LAY_ROTATION_0; in drm_rotation_to_dpu()
267 rotation = BIT_DPU_LAY_ROTATION_90; in drm_rotation_to_dpu()
270 rotation = BIT_DPU_LAY_ROTATION_180; in drm_rotation_to_dpu()
273 rotation = BIT_DPU_LAY_ROTATION_270; in drm_rotation_to_dpu()
276 rotation = BIT_DPU_LAY_ROTATION_180_M; in drm_rotation_to_dpu()
279 rotation = BIT_DPU_LAY_ROTATION_90_M; in drm_rotation_to_dpu()
282 rotation = BIT_DPU_LAY_ROTATION_0_M; in drm_rotation_to_dpu()
285 rotation = BIT_DPU_LAY_ROTATION_270_M; in drm_rotation_to_dpu()
289 return rotation; in drm_rotation_to_dpu()
325 u32 addr, size, offset, pitch, blend, format, rotation; in sprd_dpu_layer() local
368 rotation = drm_rotation_to_dpu(state); in sprd_dpu_layer()
373 rotation, in sprd_dpu_layer()
555 /* create rotation property */ in sprd_plane_create_properties()