Lines Matching defs:mutex
958 AutoLock mutex(m_lock); in setupSubWindow() local
1126 AutoLock mutex(m_lock); in removeSubWindow() local
1180 AutoLock mutex(m_lock); in createColorBuffer() local
1192 AutoLock mutex(m_lock); in createColorBufferWithHandle() local
1255 AutoLock mutex(m_lock); in createBuffer() local
1261 AutoLock mutex(m_lock); in createBufferWithHandle() local
1297 AutoLock mutex(m_lock); in openColorBuffer() local
1330 AutoLock mutex(m_lock); in closeColorBuffer() local
1351 AutoLock mutex(m_lock); in closeBuffer() local
1469 AutoLock mutex(m_procOwnedResourcesLock); in createGraphicsProcessResources() local
1480 AutoLock mutex(m_procOwnedResourcesLock); in removeGraphicsProcessResources() local
1506 AutoLock mutex(m_lock); in cleanupProcGLObjects() local
1623 AutoLock mutex(m_lock); in readBuffer() local
1639 AutoLock mutex(m_lock); in readColorBuffer() local
1652 AutoLock mutex(m_lock); in readColorBufferYUV() local
1664 AutoLock mutex(m_lock); in updateBuffer() local
1690 AutoLock mutex(m_lock); in updateColorBuffer() local
1711 AutoLock mutex(m_lock); in updateColorBufferFromFrameworkFormat() local
1727 AutoLock mutex(m_lock); in getColorBufferInfo() local
1746 AutoLock mutex(m_lock); in getBufferInfo() local
2051 AutoLock mutex(m_lock); in getScreenshot() local
2231 AutoLock mutex(m_lock); in composeWithCallback() local
2278 AutoLock mutex(m_lock); in onSave() local
2371 AutoLock mutex(m_procOwnedResourcesLock); in onSave() local
2488 AutoLock mutex(m_procOwnedResourcesLock); in onLoad() local
2626 AutoLock mutex(m_procOwnedResourcesLock); in onLoad() local
2707 AutoLock mutex(m_lock); in registerProcessCleanupCallback() local
2716 AutoLock mutex(m_lock); in unregisterProcessCleanupCallback() local
2731 AutoLock mutex(m_procOwnedResourcesLock); in getProcessResources() local
2818 AutoLock mutex(m_lock); in platformImportResource() local
2926 AutoLock mutex(m_lock); in setDisplayConfigs() local
2933 AutoLock mutex(m_lock); in setDisplayActiveConfig() local
2946 AutoLock mutex(m_lock); in getDisplayConfigsCount() local
2951 AutoLock mutex(m_lock); in getDisplayConfigsParam() local
2976 AutoLock mutex(m_lock); in getDisplayActiveConfig() local
2981 AutoLock mutex(m_lock); in flushColorBufferFromVk() local
2992 AutoLock mutex(m_lock); in flushColorBufferFromVkBytes() local
3008 AutoLock mutex(m_lock); in invalidateColorBufferForVk() local
3018 AutoLock mutex(m_lock); in waitSyncColorBuffer() local
3029 AutoLock mutex(m_lock); in exportColorBuffer() local
3040 AutoLock mutex(m_lock); in exportBuffer() local
3052 AutoLock mutex(m_lock); in getEmulatedEglWindowSurfaceColorBufferHandle() local
3111 AutoLock mutex(m_lock); in setEmulatedEglWindowSurfaceColorBuffer() local
3158 AutoLock mutex(m_lock); in createEmulatedEglContext() local
3201 AutoLock mutex(m_lock); in destroyEmulatedEglContext() local
3229 AutoLock mutex(m_lock); in createEmulatedEglWindowSurface() local
3263 AutoLock mutex(m_lock); in destroyEmulatedEglWindowSurface() local
3368 AutoLock mutex(m_lock); in drainGlRenderThreadContexts() local
3392 AutoLock mutex(m_lock); in drainGlRenderThreadSurfaces() local
3513 AutoLock mutex(m_lock); in createEmulatedEglImage() local
3552 AutoLock mutex(m_lock); in destroyEmulatedEglImage() local
3577 AutoLock mutex(m_lock); in flushEmulatedEglWindowSurfaceColorBuffer() local
3684 AutoLock mutex(m_lock); in bindColorBufferToTexture() local
3698 std::unique_ptr<AutoLock> mutex; in bindColorBufferToTexture2() local
3713 AutoLock mutex(m_lock); in bindColorBufferToRenderbuffer() local
3730 AutoLock mutex(m_lock); in bindContext() local
3818 AutoLock mutex(m_lock); in createYUVTextures() local
3838 AutoLock mutex(m_lock); in destroyYUVTextures() local
3848 AutoLock mutex(m_lock); in updateYUVTextures() local
3882 AutoLock mutex(m_lock); in swapTexturesAndUpdateColorBuffer() local
3895 AutoLock mutex(m_lock); in readColorBufferContents() local