Lines Matching +defs:val +defs:data
29 BufferData::BufferData(GLsizeiptr size, const void* data) : in BufferData()
150 GLint index, GLint* val, GLenum* target) { in getNextSamplerUniform()
174 bool ProgramData::setSamplerUniform(GLint appLoc, GLint val, GLenum* target) { in setSamplerUniform()
318 void GLSharedGroup::addBufferData(GLuint bufferId, GLsizeiptr size, const void* data) { in addBufferData()
325 void GLSharedGroup::updateBufferData(GLuint bufferId, GLsizeiptr size, const void* data) { in updateBufferData()
340 BufferData* data = findObjectOrDefault(m_buffers, bufferId); in setBufferUsage() local
369 …edGroup::subUpdateBufferData(GLuint bufferId, GLintptr offset, GLsizeiptr size, const void* data) { in subUpdateBufferData()
637 GLuint program, GLint index, GLint* val, GLenum* target) { in getNextSamplerUniform()
659 GLuint program, GLint appLoc, GLint val, GLenum* target) { in setSamplerUniform()
718 ShaderData* data = new ShaderData; in addShaderData() local
744 ShaderData* data = findObjectOrDefault(m_shaders, shaderId); in refShaderDataLocked() local
749 ShaderData* data = findObjectOrDefault(m_shaders, shaderId); in unrefShaderDataLocked() local
778 ShaderProgramData* data = new ShaderProgramData; in addNewShaderProgramData() local
816 ShaderProgramData* data = in deleteShaderProgramDataById() local
830 ShaderProgramData* data = findObjectOrDefault(m_shaderPrograms, id); in deleteShaderProgramData() local