Lines Matching +defs:fs +defs:err

84     VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);  in TEST_F()  local
206 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); in TEST_F() local
332 VkResult err; in TEST_F() local
385 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); in TEST_F() local
620 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); in TEST_F() local
667 VkResult err; in TEST_F() local
713 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
860 VkResult err = vkCreateImage(device(), &ci, NULL, &image); in TEST_F() local
1095 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
1236 …VkResult err = vkCreateShaderModule(m_device->handle(), &module_create_info, NULL, &shader_module); in TEST_F() local
1533 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
1778 VkResult err; in TEST_F() local
1921 VkResult err; in TEST_F() local
2138 VkResult err = vkCreateBufferView(m_device->device(), &buff_view_ci, NULL, &buffer_view); in TEST_F() local
2183 VkResult err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler); in TEST_F() local
2205 VkResult err; in TEST_F() local
2409 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
2525 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
2565 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
2590 VkResult err; in TEST_F() local
2718 VkResult err; in TEST_F() local
2978 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
3004 VkResult err; in TEST_F() local
3130 VkResult err; in TEST_F() local
3181 VkResult err; in TEST_F() local
3298 VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image); in TEST_F() local
3395 VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image); in TEST_F() local
3484 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); in TEST_F() local
3571 VkResult err; in TEST_F() local
3951 VkResult err = vkCreateCommandPool(m_device->device(), &cmd_pool_ci, nullptr, &cmd_pool); in TEST_F() local
4321 VkResult err; in TEST_F() local
4670 VkResult err = vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX); in TEST_F() local
4901 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
4942 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
5003 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
5106 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
5150 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
5193 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
5262 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
5292 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
5324 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); in TEST_F() local
5516 const VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl); in TEST_F() local
5539 … const VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl); in TEST_F() local
5762 VkResult err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer); in TEST_F() local
5820 VkShaderObj fs(&test_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
5841 VkResult err; in TEST_F() local
5929 VkResult err; in TEST_F() local
6052 VkResult err; in TEST_F() local
6301 …VkResult err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_create_info, nullptr, &… in TEST_F() local
6390 …VkResult err = vkCreateRenderPass(m_device->handle(), &render_pass_create_info, nullptr, &render_p… in TEST_F() local
6671 VkResult err; in TEST_F() local
6920 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
6950 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
7290 VkResult err; in TEST_F() local
7299 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
7425 VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
8025 VkShaderObj fs(m_device, fs_src, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
8111 VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local
8217 VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp); in TEST_F() local
8342 VkShaderObj fs(m_device, fs_src, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() local