Lines Matching defs:vs

238     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);  in TEST_F()  local
294 VkShaderObj vs(m_device, NoPointSizeVertShader, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
316 VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
387 VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
480 VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
522 VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
1319 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
2189 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
2410 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
2797 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
2865 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
2899 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
2928 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3092 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3126 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3160 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3194 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3229 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3255 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3280 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3352 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3383 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3430 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3651 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
3826 VkShaderObj vs(m_device, vsSourceStr.c_str(), VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
4251 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
4285 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
4343 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
5359 VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
5407 VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
5525 VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local
5580 VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() local