Lines Matching refs:float_controls

1543 …       : IsEnabled([=](const DeviceFeatures &features) { return features.float_controls.*ptr; }) {}  in ValidateShaderCapabilities()
2325 … if ((bit_width == 16 && !enabled_features.float_controls.shaderSignedZeroInfNanPreserveFloat16) || in ValidateExecutionModes()
2326 … (bit_width == 32 && !enabled_features.float_controls.shaderSignedZeroInfNanPreserveFloat32) || in ValidateExecutionModes()
2327 … (bit_width == 64 && !enabled_features.float_controls.shaderSignedZeroInfNanPreserveFloat64)) { in ValidateExecutionModes()
2339 … if ((bit_width == 16 && !enabled_features.float_controls.shaderDenormPreserveFloat16) || in ValidateExecutionModes()
2340 … (bit_width == 32 && !enabled_features.float_controls.shaderDenormPreserveFloat32) || in ValidateExecutionModes()
2341 … (bit_width == 64 && !enabled_features.float_controls.shaderDenormPreserveFloat64)) { in ValidateExecutionModes()
2352 switch (enabled_features.float_controls.denormBehaviorIndependence) { in ValidateExecutionModes()
2383 … if ((bit_width == 16 && !enabled_features.float_controls.shaderDenormFlushToZeroFloat16) || in ValidateExecutionModes()
2384 … (bit_width == 32 && !enabled_features.float_controls.shaderDenormFlushToZeroFloat32) || in ValidateExecutionModes()
2385 … (bit_width == 64 && !enabled_features.float_controls.shaderDenormFlushToZeroFloat64)) { in ValidateExecutionModes()
2396 switch (enabled_features.float_controls.denormBehaviorIndependence) { in ValidateExecutionModes()
2427 … if ((bit_width == 16 && !enabled_features.float_controls.shaderRoundingModeRTEFloat16) || in ValidateExecutionModes()
2428 … (bit_width == 32 && !enabled_features.float_controls.shaderRoundingModeRTEFloat32) || in ValidateExecutionModes()
2429 … (bit_width == 64 && !enabled_features.float_controls.shaderRoundingModeRTEFloat64)) { in ValidateExecutionModes()
2440 switch (enabled_features.float_controls.roundingModeIndependence) { in ValidateExecutionModes()
2471 … if ((bit_width == 16 && !enabled_features.float_controls.shaderRoundingModeRTZFloat16) || in ValidateExecutionModes()
2472 … (bit_width == 32 && !enabled_features.float_controls.shaderRoundingModeRTZFloat32) || in ValidateExecutionModes()
2473 … (bit_width == 64 && !enabled_features.float_controls.shaderRoundingModeRTZFloat64)) { in ValidateExecutionModes()
2484 switch (enabled_features.float_controls.roundingModeIndependence) { in ValidateExecutionModes()