Lines Matching defs:PhysicalDeviceMultiviewFeatures
75579 struct PhysicalDeviceMultiviewFeatures struct
75581 using NativeType = VkPhysicalDeviceMultiviewFeatures;
75583 static const bool allowDuplicate = false;
75584 …_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMultiviewFeatures;
75587 …VULKAN_HPP_CONSTEXPR PhysicalDeviceMultiviewFeatures( VULKAN_HPP_NAMESPACE::Bool32 multiview_ … in PhysicalDeviceMultiviewFeatures() function
75600 …PhysicalDeviceMultiviewFeatures( VkPhysicalDeviceMultiviewFeatures const & rhs ) VULKAN_HPP_NOEXCE… in PhysicalDeviceMultiviewFeatures() function
75610 … *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceMultiviewFeatures const *>( &rhs ); in operator =()
75615 …AN_HPP_CONSTEXPR_14 PhysicalDeviceMultiviewFeatures & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
75621 …viceMultiviewFeatures & setMultiview( VULKAN_HPP_NAMESPACE::Bool32 multiview_ ) VULKAN_HPP_NOEXCEPT in setMultiview()
75628 …ultiviewGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 multiviewGeometryShader_ ) VULKAN_HPP_NOEXCEPT in setMultiviewGeometryShader()
75635 …TessellationShader( VULKAN_HPP_NAMESPACE::Bool32 multiviewTessellationShader_ ) VULKAN_HPP_NOEXCEPT in setMultiviewTessellationShader()
75642 operator VkPhysicalDeviceMultiviewFeatures const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceMultiviewFeatures const&()
75647 operator VkPhysicalDeviceMultiviewFeatures &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceMultiviewFeatures&()
75662 reflect() const VULKAN_HPP_NOEXCEPT in reflect()
75671 bool operator==( PhysicalDeviceMultiviewFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
75681 bool operator!=( PhysicalDeviceMultiviewFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
75688 …SPACE::StructureType sType = StructureType::ePhysicalDeviceMultiviewFeatures;
75689 void * pNext = {};
75690 VULKAN_HPP_NAMESPACE::Bool32 multiview = {};
75691 VULKAN_HPP_NAMESPACE::Bool32 multiviewGeometryShader = {};
75692 VULKAN_HPP_NAMESPACE::Bool32 multiviewTessellationShader = {};