Lines Matching defs:PhysicalDeviceShaderAtomicFloatFeaturesEXT

81719   struct PhysicalDeviceShaderAtomicFloatFeaturesEXT  struct
81721 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
81723 static const bool allowDuplicate = false;
81724 …ONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
81727 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
81758PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
81768 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
81773 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
81780 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
81787 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
81794 …ufferFloat64Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat64Atomics()
81801 …rFloat64AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat64AtomicAdd()
81808 …haredFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderSharedFloat32Atomics()
81815 …dFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderSharedFloat32AtomicAdd()
81822 …haredFloat64Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderSharedFloat64Atomics()
81829 …dFloat64AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderSharedFloat64AtomicAdd()
81836 …rImageFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderImageFloat32Atomics()
81843 …geFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderImageFloat32AtomicAdd()
81850 …eImageFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setSparseImageFloat32Atomics()
81857 …geFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setSparseImageFloat32AtomicAdd()
81864 operator VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const&()
81869 operator VkPhysicalDeviceShaderAtomicFloatFeaturesEXT &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderAtomicFloatFeaturesEXT&()
81893 reflect() const VULKAN_HPP_NOEXCEPT in reflect()
81915 …bool operator==( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
81930 …bool operator!=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
81937 …tureType sType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
81938 void * pNext = {};
81939 VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics = {};
81940 VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd = {};
81941 VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64Atomics = {};
81942 VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64AtomicAdd = {};
81943 VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32Atomics = {};
81944 VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32AtomicAdd = {};
81945 VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64Atomics = {};
81946 VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64AtomicAdd = {};
81947 VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32Atomics = {};
81948 VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32AtomicAdd = {};
81949 VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32Atomics = {};
81950 VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32AtomicAdd = {};