Lines Matching defs:PhysicalDeviceShaderAtomicFloat2FeaturesEXT

81475   struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT  struct
81477 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;
81479 static const bool allowDuplicate = false;
81480 …NSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT;
81483 …ULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() argument
81514PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
81524 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()
81529 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
81536 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()
81543 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()
81550 …16AtomicMinMax( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicMinMax_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicMinMax()
81557 …32AtomicMinMax( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicMinMax_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicMinMax()
81564 …64AtomicMinMax( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64AtomicMinMax_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat64AtomicMinMax()
81571 …haredFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderSharedFloat16Atomics()
81578 …dFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderSharedFloat16AtomicAdd()
81585 …16AtomicMinMax( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat16AtomicMinMax_ ) VULKAN_HPP_NOEXCEPT in setShaderSharedFloat16AtomicMinMax()
81592 …32AtomicMinMax( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32AtomicMinMax_ ) VULKAN_HPP_NOEXCEPT in setShaderSharedFloat32AtomicMinMax()
81599 …64AtomicMinMax( VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64AtomicMinMax_ ) VULKAN_HPP_NOEXCEPT in setShaderSharedFloat64AtomicMinMax()
81606 …t32AtomicMinMax( VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32AtomicMinMax_ ) VULKAN_HPP_NOEXCEPT in setShaderImageFloat32AtomicMinMax()
81613 …t32AtomicMinMax( VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32AtomicMinMax_ ) VULKAN_HPP_NOEXCEPT in setSparseImageFloat32AtomicMinMax()
81620 operator VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const&()
81625 operator VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT&()
81649 reflect() const VULKAN_HPP_NOEXCEPT in reflect()
81671 …ool operator==( PhysicalDeviceShaderAtomicFloat2FeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
81690 …ool operator!=( PhysicalDeviceShaderAtomicFloat2FeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
81697 …Type sType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT;
81698 void * pNext = {};
81699 VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics = {};
81700 VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd = {};
81701 VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicMinMax = {};
81702 VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicMinMax = {};
81703 VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat64AtomicMinMax = {};
81704 VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat16Atomics = {};
81705 VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat16AtomicAdd = {};
81706 VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat16AtomicMinMax = {};
81707 VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat32AtomicMinMax = {};
81708 VULKAN_HPP_NAMESPACE::Bool32 shaderSharedFloat64AtomicMinMax = {};
81709 VULKAN_HPP_NAMESPACE::Bool32 shaderImageFloat32AtomicMinMax = {};
81710 VULKAN_HPP_NAMESPACE::Bool32 sparseImageFloat32AtomicMinMax = {};