Lines Matching defs:PhysicalDeviceFeatures
26136 struct PhysicalDeviceFeatures struct
26138 using NativeType = VkPhysicalDeviceFeatures;
26141 …VULKAN_HPP_CONSTEXPR PhysicalDeviceFeatures( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ … in PhysicalDeviceFeatures() function
26256 PhysicalDeviceFeatures( VkPhysicalDeviceFeatures const & rhs ) VULKAN_HPP_NOEXCEPT in PhysicalDeviceFeatures() function
26266 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures const *>( &rhs ); in operator =()
26271 …res & setRobustBufferAccess( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ ) VULKAN_HPP_NOEXCEPT in setRobustBufferAccess()
26277 …s & setFullDrawIndexUint32( VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32_ ) VULKAN_HPP_NOEXCEPT in setFullDrawIndexUint32()
26283 …iceFeatures & setImageCubeArray( VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray_ ) VULKAN_HPP_NOEXCEPT in setImageCubeArray()
26289 …eatures & setIndependentBlend( VULKAN_HPP_NAMESPACE::Bool32 independentBlend_ ) VULKAN_HPP_NOEXCEPT in setIndependentBlend()
26295 …iceFeatures & setGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 geometryShader_ ) VULKAN_HPP_NOEXCEPT in setGeometryShader()
26301 …res & setTessellationShader( VULKAN_HPP_NAMESPACE::Bool32 tessellationShader_ ) VULKAN_HPP_NOEXCEPT in setTessellationShader()
26307 …tures & setSampleRateShading( VULKAN_HPP_NAMESPACE::Bool32 sampleRateShading_ ) VULKAN_HPP_NOEXCEPT in setSampleRateShading()
26313 …lDeviceFeatures & setDualSrcBlend( VULKAN_HPP_NAMESPACE::Bool32 dualSrcBlend_ ) VULKAN_HPP_NOEXCEPT in setDualSrcBlend()
26319 …14 PhysicalDeviceFeatures & setLogicOp( VULKAN_HPP_NAMESPACE::Bool32 logicOp_ ) VULKAN_HPP_NOEXCEPT in setLogicOp()
26325 …tures & setMultiDrawIndirect( VULKAN_HPP_NAMESPACE::Bool32 multiDrawIndirect_ ) VULKAN_HPP_NOEXCEPT in setMultiDrawIndirect()
26331 …ndirectFirstInstance( VULKAN_HPP_NAMESPACE::Bool32 drawIndirectFirstInstance_ ) VULKAN_HPP_NOEXCEPT in setDrawIndirectFirstInstance()
26337 …sicalDeviceFeatures & setDepthClamp( VULKAN_HPP_NAMESPACE::Bool32 depthClamp_ ) VULKAN_HPP_NOEXCEPT in setDepthClamp()
26343 …iceFeatures & setDepthBiasClamp( VULKAN_HPP_NAMESPACE::Bool32 depthBiasClamp_ ) VULKAN_HPP_NOEXCEPT in setDepthBiasClamp()
26349 …eatures & setFillModeNonSolid( VULKAN_HPP_NAMESPACE::Bool32 fillModeNonSolid_ ) VULKAN_HPP_NOEXCEPT in setFillModeNonSolid()
26355 …calDeviceFeatures & setDepthBounds( VULKAN_HPP_NAMESPACE::Bool32 depthBounds_ ) VULKAN_HPP_NOEXCEPT in setDepthBounds()
26361 …hysicalDeviceFeatures & setWideLines( VULKAN_HPP_NAMESPACE::Bool32 wideLines_ ) VULKAN_HPP_NOEXCEPT in setWideLines()
26367 …calDeviceFeatures & setLargePoints( VULKAN_HPP_NAMESPACE::Bool32 largePoints_ ) VULKAN_HPP_NOEXCEPT in setLargePoints()
26373 …sicalDeviceFeatures & setAlphaToOne( VULKAN_HPP_NAMESPACE::Bool32 alphaToOne_ ) VULKAN_HPP_NOEXCEPT in setAlphaToOne()
26379 …eviceFeatures & setMultiViewport( VULKAN_HPP_NAMESPACE::Bool32 multiViewport_ ) VULKAN_HPP_NOEXCEPT in setMultiViewport()
26385 …tures & setSamplerAnisotropy( VULKAN_HPP_NAMESPACE::Bool32 samplerAnisotropy_ ) VULKAN_HPP_NOEXCEPT in setSamplerAnisotropy()
26391 …tTextureCompressionETC2( VULKAN_HPP_NAMESPACE::Bool32 textureCompressionETC2_ ) VULKAN_HPP_NOEXCEPT in setTextureCompressionETC2()
26398 …CompressionASTC_LDR( VULKAN_HPP_NAMESPACE::Bool32 textureCompressionASTC_LDR_ ) VULKAN_HPP_NOEXCEPT in setTextureCompressionASTC_LDR()
26404 …& setTextureCompressionBC( VULKAN_HPP_NAMESPACE::Bool32 textureCompressionBC_ ) VULKAN_HPP_NOEXCEPT in setTextureCompressionBC()
26410 …setOcclusionQueryPrecise( VULKAN_HPP_NAMESPACE::Bool32 occlusionQueryPrecise_ ) VULKAN_HPP_NOEXCEPT in setOcclusionQueryPrecise()
26416 …ipelineStatisticsQuery( VULKAN_HPP_NAMESPACE::Bool32 pipelineStatisticsQuery_ ) VULKAN_HPP_NOEXCEPT in setPipelineStatisticsQuery()
26423 …toresAndAtomics( VULKAN_HPP_NAMESPACE::Bool32 vertexPipelineStoresAndAtomics_ ) VULKAN_HPP_NOEXCEPT in setVertexPipelineStoresAndAtomics()
26429 …gmentStoresAndAtomics( VULKAN_HPP_NAMESPACE::Bool32 fragmentStoresAndAtomics_ ) VULKAN_HPP_NOEXCEPT in setFragmentStoresAndAtomics()
26436 …intSize( VULKAN_HPP_NAMESPACE::Bool32 shaderTessellationAndGeometryPointSize_ ) VULKAN_HPP_NOEXCEPT in setShaderTessellationAndGeometryPointSize()
26442 …rImageGatherExtended( VULKAN_HPP_NAMESPACE::Bool32 shaderImageGatherExtended_ ) VULKAN_HPP_NOEXCEPT in setShaderImageGatherExtended()
26449 …endedFormats( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageExtendedFormats_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageExtendedFormats()
26456 …ImageMultisample( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageMultisample_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageMultisample()
26463 …houtFormat( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageReadWithoutFormat_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageReadWithoutFormat()
26470 …outFormat( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageWriteWithoutFormat_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageWriteWithoutFormat()
26477 …dexing( VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderUniformBufferArrayDynamicIndexing()
26484 …ndexing( VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderSampledImageArrayDynamicIndexing()
26491 …dexing( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageBufferArrayDynamicIndexing()
26498 …ndexing( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageArrayDynamicIndexing()
26504 …res & setShaderClipDistance( VULKAN_HPP_NAMESPACE::Bool32 shaderClipDistance_ ) VULKAN_HPP_NOEXCEPT in setShaderClipDistance()
26510 …res & setShaderCullDistance( VULKAN_HPP_NAMESPACE::Bool32 shaderCullDistance_ ) VULKAN_HPP_NOEXCEPT in setShaderCullDistance()
26516 …eviceFeatures & setShaderFloat64( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat64_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat64()
26522 …calDeviceFeatures & setShaderInt64( VULKAN_HPP_NAMESPACE::Bool32 shaderInt64_ ) VULKAN_HPP_NOEXCEPT in setShaderInt64()
26528 …calDeviceFeatures & setShaderInt16( VULKAN_HPP_NAMESPACE::Bool32 shaderInt16_ ) VULKAN_HPP_NOEXCEPT in setShaderInt16()
26534 …haderResourceResidency( VULKAN_HPP_NAMESPACE::Bool32 shaderResourceResidency_ ) VULKAN_HPP_NOEXCEPT in setShaderResourceResidency()
26540 …& setShaderResourceMinLod( VULKAN_HPP_NAMESPACE::Bool32 shaderResourceMinLod_ ) VULKAN_HPP_NOEXCEPT in setShaderResourceMinLod()
26546 …eviceFeatures & setSparseBinding( VULKAN_HPP_NAMESPACE::Bool32 sparseBinding_ ) VULKAN_HPP_NOEXCEPT in setSparseBinding()
26552 …setSparseResidencyBuffer( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyBuffer_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyBuffer()
26558 …tSparseResidencyImage2D( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage2D_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyImage2D()
26564 …tSparseResidencyImage3D( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage3D_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyImage3D()
26570 …parseResidency2Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency2Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency2Samples()
26576 …parseResidency4Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency4Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency4Samples()
26582 …parseResidency8Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency8Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency8Samples()
26588 …rseResidency16Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency16Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency16Samples()
26594 …tSparseResidencyAliased( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyAliased_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyAliased()
26600 …ariableMultisampleRate( VULKAN_HPP_NAMESPACE::Bool32 variableMultisampleRate_ ) VULKAN_HPP_NOEXCEPT in setVariableMultisampleRate()
26606 …eatures & setInheritedQueries( VULKAN_HPP_NAMESPACE::Bool32 inheritedQueries_ ) VULKAN_HPP_NOEXCEPT in setInheritedQueries()
26613 operator VkPhysicalDeviceFeatures const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFeatures const&()
26618 operator VkPhysicalDeviceFeatures &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFeatures&()
26683 reflect() const VULKAN_HPP_NOEXCEPT in reflect()
26746 bool operator==( PhysicalDeviceFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
26782 bool operator!=( PhysicalDeviceFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
26789 VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess = {};
26790 VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32 = {};
26791 VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray = {};
26792 VULKAN_HPP_NAMESPACE::Bool32 independentBlend = {};
26793 VULKAN_HPP_NAMESPACE::Bool32 geometryShader = {};
26794 VULKAN_HPP_NAMESPACE::Bool32 tessellationShader = {};
26795 VULKAN_HPP_NAMESPACE::Bool32 sampleRateShading = {};
26796 VULKAN_HPP_NAMESPACE::Bool32 dualSrcBlend = {};
26797 VULKAN_HPP_NAMESPACE::Bool32 logicOp = {};
26798 VULKAN_HPP_NAMESPACE::Bool32 multiDrawIndirect = {};
26799 VULKAN_HPP_NAMESPACE::Bool32 drawIndirectFirstInstance = {};
26800 VULKAN_HPP_NAMESPACE::Bool32 depthClamp = {};
26801 VULKAN_HPP_NAMESPACE::Bool32 depthBiasClamp = {};
26802 VULKAN_HPP_NAMESPACE::Bool32 fillModeNonSolid = {};
26803 VULKAN_HPP_NAMESPACE::Bool32 depthBounds = {};
26804 VULKAN_HPP_NAMESPACE::Bool32 wideLines = {};
26805 VULKAN_HPP_NAMESPACE::Bool32 largePoints = {};
26806 VULKAN_HPP_NAMESPACE::Bool32 alphaToOne = {};
26807 VULKAN_HPP_NAMESPACE::Bool32 multiViewport = {};
26808 VULKAN_HPP_NAMESPACE::Bool32 samplerAnisotropy = {};
26809 VULKAN_HPP_NAMESPACE::Bool32 textureCompressionETC2 = {};
26810 VULKAN_HPP_NAMESPACE::Bool32 textureCompressionASTC_LDR = {};
26811 VULKAN_HPP_NAMESPACE::Bool32 textureCompressionBC = {};
26812 VULKAN_HPP_NAMESPACE::Bool32 occlusionQueryPrecise = {};
26813 VULKAN_HPP_NAMESPACE::Bool32 pipelineStatisticsQuery = {};
26814 VULKAN_HPP_NAMESPACE::Bool32 vertexPipelineStoresAndAtomics = {};
26815 VULKAN_HPP_NAMESPACE::Bool32 fragmentStoresAndAtomics = {};
26816 VULKAN_HPP_NAMESPACE::Bool32 shaderTessellationAndGeometryPointSize = {};
26817 VULKAN_HPP_NAMESPACE::Bool32 shaderImageGatherExtended = {};
26818 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageExtendedFormats = {};
26819 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageMultisample = {};
26820 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageReadWithoutFormat = {};
26821 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageWriteWithoutFormat = {};
26822 VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayDynamicIndexing = {};
26823 VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayDynamicIndexing = {};
26824 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayDynamicIndexing = {};
26825 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayDynamicIndexing = {};
26826 VULKAN_HPP_NAMESPACE::Bool32 shaderClipDistance = {};
26827 VULKAN_HPP_NAMESPACE::Bool32 shaderCullDistance = {};
26828 VULKAN_HPP_NAMESPACE::Bool32 shaderFloat64 = {};
26829 VULKAN_HPP_NAMESPACE::Bool32 shaderInt64 = {};
26830 VULKAN_HPP_NAMESPACE::Bool32 shaderInt16 = {};
26831 VULKAN_HPP_NAMESPACE::Bool32 shaderResourceResidency = {};
26832 VULKAN_HPP_NAMESPACE::Bool32 shaderResourceMinLod = {};
26833 VULKAN_HPP_NAMESPACE::Bool32 sparseBinding = {};
26834 VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyBuffer = {};
26835 VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage2D = {};
26836 VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage3D = {};
26837 VULKAN_HPP_NAMESPACE::Bool32 sparseResidency2Samples = {};
26861 … const VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures * pEnabledFeatures_ = {},