Lines Matching full:snippet

29     // Create a new runtime-effect snippet.  in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
34 // but this is an easy way to verify that we didn't get an unrelated snippet.) in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
35 const ShaderSnippet* snippet = dict->getEntry(snippetID); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() local
36 REPORTER_ASSERT(reporter, snippet); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
37 REPORTER_ASSERT(reporter, std::string_view(snippet->fName) == "RuntimeEffect"); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
39 // If we pass the same effect again, we should get the same snippet ID as before. in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
57 // Create a new runtime-effect snippet. in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
62 // but this is an easy way to verify that we didn't get an unrelated snippet.) in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
63 const ShaderSnippet* snippet = dict->getEntry(snippetID); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() local
64 REPORTER_ASSERT(reporter, snippet); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
65 REPORTER_ASSERT(reporter, std::string_view(snippet->fName) == "RuntimeEffect"); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
67 // If we pass the same effect again, we should get the same snippet ID as before. in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
85 // Create a new runtime-effect snippet. in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
92 // Verify that it can be looked up by its snippet ID. in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
93 const ShaderSnippet* snippet = dict->getEntry(snippetID); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() local
94 REPORTER_ASSERT(reporter, snippet); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
97 REPORTER_ASSERT(reporter, snippet->fUniforms.size() == 3); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
100 std::string_view(snippet->fUniforms[0].name()) == "MyFloat3x3Uniform"); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
101 REPORTER_ASSERT(reporter, snippet->fUniforms[0].type() == SkSLType::kFloat3x3); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
102 REPORTER_ASSERT(reporter, snippet->fUniforms[0].count() == 0); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
105 std::string_view(snippet->fUniforms[1].name()) == "MyInt4ArrayUniform"); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
106 REPORTER_ASSERT(reporter, snippet->fUniforms[1].type() == SkSLType::kInt4); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
107 REPORTER_ASSERT(reporter, snippet->fUniforms[1].count() == 1); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
110 std::string_view(snippet->fUniforms[2].name()) == "MyHalf2ArrayUniform"); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
111 REPORTER_ASSERT(reporter, snippet->fUniforms[2].type() == SkSLType::kHalf2); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
112 REPORTER_ASSERT(reporter, snippet->fUniforms[2].count() == 99); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
129 // Create a new runtime-effect snippet. in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
136 // Verify that it can be looked up by its snippet ID. in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
137 const ShaderSnippet* snippet = dict->getEntry(snippetID); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() local
138 REPORTER_ASSERT(reporter, snippet); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
141 REPORTER_ASSERT(reporter, snippet->fUniforms.size() == 3); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
144 std::string_view(snippet->fUniforms[0].name()) == "MyFloat3x3Uniform"); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
145 REPORTER_ASSERT(reporter, snippet->fUniforms[0].type() == SkSLType::kFloat3x3); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
146 REPORTER_ASSERT(reporter, snippet->fUniforms[0].count() == 0); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
149 std::string_view(snippet->fUniforms[1].name()) == "MyInt4ArrayUniform"); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
150 REPORTER_ASSERT(reporter, snippet->fUniforms[1].type() == SkSLType::kInt4); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
151 REPORTER_ASSERT(reporter, snippet->fUniforms[1].count() == 1); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
154 std::string_view(snippet->fUniforms[2].name()) == "MyHalf2ArrayUniform"); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
155 REPORTER_ASSERT(reporter, snippet->fUniforms[2].type() == SkSLType::kHalf2); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
156 REPORTER_ASSERT(reporter, snippet->fUniforms[2].count() == 99); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()