Lines Matching refs:BuiltInCodeSnippetID

30 static_assert(static_cast<int>(BuiltInCodeSnippetID::kLast) < kSkiaBuiltInReservedCnt);
358 if (node->codeSnippetId() == (int) BuiltInCodeSnippetID::kLocalMatrixShader) { in GenerateCoordManipulationPreamble()
362 } else if (node->codeSnippetId() == (int) BuiltInCodeSnippetID::kLocalMatrixShaderPersp) { in GenerateCoordManipulationPreamble()
368 SkASSERT(node->codeSnippetId() == (int) BuiltInCodeSnippetID::kCoordClampShader); in GenerateCoordManipulationPreamble()
490 (int) BuiltInCodeSnippetID::kColorSpaceXformColorFilter); in toLinearSrgb()
507 (int) BuiltInCodeSnippetID::kColorSpaceXformColorFilter); in fromLinearSrgb()
724 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kError] = { in ShaderCodeDictionary()
730 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kPriorOutput] = { in ShaderCodeDictionary()
736 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kSolidColorShader] = { in ShaderCodeDictionary()
742 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kRGBPaintColor] = { in ShaderCodeDictionary()
748 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kAlphaOnlyPaintColor] = { in ShaderCodeDictionary()
754 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShader4] = { in ShaderCodeDictionary()
764 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShader8] = { in ShaderCodeDictionary()
774 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShaderTexture] = { in ShaderCodeDictionary()
784 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShaderBuffer] = { in ShaderCodeDictionary()
794 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kRadialGradientShader4] = { in ShaderCodeDictionary()
804 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kRadialGradientShader8] = { in ShaderCodeDictionary()
814 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kRadialGradientShaderTexture] = { in ShaderCodeDictionary()
824 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kRadialGradientShaderBuffer] = { in ShaderCodeDictionary()
834 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kSweepGradientShader4] = { in ShaderCodeDictionary()
846 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kSweepGradientShader8] = { in ShaderCodeDictionary()
858 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kSweepGradientShaderTexture] = { in ShaderCodeDictionary()
870 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kSweepGradientShaderBuffer] = { in ShaderCodeDictionary()
882 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kConicalGradientShader4] = { in ShaderCodeDictionary()
896 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kConicalGradientShader8] = { in ShaderCodeDictionary()
910 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kConicalGradientShaderTexture] = { in ShaderCodeDictionary()
924 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kConicalGradientShaderBuffer] = { in ShaderCodeDictionary()
942 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLocalMatrixShader] = { in ShaderCodeDictionary()
951 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLocalMatrixShaderPersp] = { in ShaderCodeDictionary()
961 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kImageShader] = { in ShaderCodeDictionary()
972 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kCubicImageShader] = { in ShaderCodeDictionary()
983 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kHWImageShader] = { in ShaderCodeDictionary()
991 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kYUVImageShader] = { in ShaderCodeDictionary()
1014 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kCubicYUVImageShader] = { in ShaderCodeDictionary()
1035 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kHWYUVImageShader] = { in ShaderCodeDictionary()
1053 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kHWYUVNoSwizzleImageShader] = { in ShaderCodeDictionary()
1068 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kCoordClampShader] = { in ShaderCodeDictionary()
1078 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kDitherShader] = { in ShaderCodeDictionary()
1086 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kPerlinNoiseShader] = { in ShaderCodeDictionary()
1102 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kMatrixColorFilter] = { in ShaderCodeDictionary()
1111 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kTableColorFilter] = { in ShaderCodeDictionary()
1117 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kGaussianColorFilter] = { in ShaderCodeDictionary()
1123 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kColorSpaceXformColorFilter] = { in ShaderCodeDictionary()
1133 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kPremulAlphaColorFilter] = { in ShaderCodeDictionary()
1140 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kPrimitiveColor] = { in ShaderCodeDictionary()
1152 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kCircularRRectClip] = { in ShaderCodeDictionary()
1161 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kCompose] = { in ShaderCodeDictionary()
1170 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kBlendCompose] = { in ShaderCodeDictionary()
1180 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kPorterDuffBlender] = { in ShaderCodeDictionary()
1186 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kHSLCBlender] = { in ShaderCodeDictionary()
1226 static_assert((int)SkBlendMode::kClear == (int)BuiltInCodeSnippetID::kFixedBlend_Clear - …
1227 static_assert((int)SkBlendMode::kSrc == (int)BuiltInCodeSnippetID::kFixedBlend_Src - …
1228 static_assert((int)SkBlendMode::kDst == (int)BuiltInCodeSnippetID::kFixedBlend_Dst - …
1229 static_assert((int)SkBlendMode::kSrcOver == (int)BuiltInCodeSnippetID::kFixedBlend_SrcOver - …
1230 static_assert((int)SkBlendMode::kDstOver == (int)BuiltInCodeSnippetID::kFixedBlend_DstOver - …
1231 static_assert((int)SkBlendMode::kSrcIn == (int)BuiltInCodeSnippetID::kFixedBlend_SrcIn - …
1232 static_assert((int)SkBlendMode::kDstIn == (int)BuiltInCodeSnippetID::kFixedBlend_DstIn - …
1233 static_assert((int)SkBlendMode::kSrcOut == (int)BuiltInCodeSnippetID::kFixedBlend_SrcOut - …
1234 static_assert((int)SkBlendMode::kDstOut == (int)BuiltInCodeSnippetID::kFixedBlend_DstOut - …
1235 static_assert((int)SkBlendMode::kSrcATop == (int)BuiltInCodeSnippetID::kFixedBlend_SrcATop - …
1236 static_assert((int)SkBlendMode::kDstATop == (int)BuiltInCodeSnippetID::kFixedBlend_DstATop - …
1237 static_assert((int)SkBlendMode::kXor == (int)BuiltInCodeSnippetID::kFixedBlend_Xor - …
1238 static_assert((int)SkBlendMode::kPlus == (int)BuiltInCodeSnippetID::kFixedBlend_Plus - …
1239 static_assert((int)SkBlendMode::kModulate == (int)BuiltInCodeSnippetID::kFixedBlend_Modulate - …
1240 static_assert((int)SkBlendMode::kScreen == (int)BuiltInCodeSnippetID::kFixedBlend_Screen - …
1241 static_assert((int)SkBlendMode::kOverlay == (int)BuiltInCodeSnippetID::kFixedBlend_Overlay - …
1242 static_assert((int)SkBlendMode::kDarken == (int)BuiltInCodeSnippetID::kFixedBlend_Darken - …
1243 static_assert((int)SkBlendMode::kColorDodge == (int)BuiltInCodeSnippetID::kFixedBlend_ColorDodge - …
1244 static_assert((int)SkBlendMode::kColorBurn == (int)BuiltInCodeSnippetID::kFixedBlend_ColorBurn - …
1245 static_assert((int)SkBlendMode::kHardLight == (int)BuiltInCodeSnippetID::kFixedBlend_HardLight - …
1246 static_assert((int)SkBlendMode::kSoftLight == (int)BuiltInCodeSnippetID::kFixedBlend_SoftLight - …
1247 static_assert((int)SkBlendMode::kDifference == (int)BuiltInCodeSnippetID::kFixedBlend_Difference - …
1248 static_assert((int)SkBlendMode::kExclusion == (int)BuiltInCodeSnippetID::kFixedBlend_Exclusion - …
1249 static_assert((int)SkBlendMode::kMultiply == (int)BuiltInCodeSnippetID::kFixedBlend_Multiply - …
1250 static_assert((int)SkBlendMode::kHue == (int)BuiltInCodeSnippetID::kFixedBlend_Hue - …
1251 static_assert((int)SkBlendMode::kSaturation == (int)BuiltInCodeSnippetID::kFixedBlend_Saturation - …
1252 static_assert((int)SkBlendMode::kColor == (int)BuiltInCodeSnippetID::kFixedBlend_Color - …
1253 static_assert((int)SkBlendMode::kLuminosity == (int)BuiltInCodeSnippetID::kFixedBlend_Luminosity - …