Lines Matching +full:vmware +full:- +full:rules
5 11 <https://gwpg.spec.org/benchmarks/benchmark/specviewperf-11/>`__ and
7 12 <https://gwpg.spec.org/benchmarks/benchmark/specviewperf-12/>`__ when
8 running on Mesa-based drivers.
22 -----------
27 Catia-03 test 2
34 no-ops. This can also eventually lead to a segfault either in Viewperf
37 Catia-03 tests 3, 4, 8
45 errors (which Viewperf ignores). Subsequent drawing calls become no-ops
48 sw-02 tests 1, 2, 4, 6
60 sw-02 test 6
69 Lightwave-01 test 3
113 correct. However, we have no plans to implement this work-around in
116 Maya-03 test 2
121 .. code-block:: c
133 1.08536 \times 10^{24} & 2.55321 \times 10^{-23} & -0.000160389 & 0\\
135 103408 & -0.000160389 & 1.74755\times 10^{9} & 0\\
144 1.4013 \times 10^{-45} & 0 & -nan & 0\\
145 0 & 1.4013 \times 10^{-45} & 1.4013 \times 10^{-45} & 0\\
146 1.4013 \times 10^{-45} & -nan & 1.4013 \times 10^{-45} & 0\\
147 0 & 0 & 0 & 1.4013 \times 10^{-45}
151 and with a semi-random color (between white and black) since GL_FOG is
154 Proe-05 test 1
177 called so clearing the depth buffer would be a no-op anyway.
179 Proe-05 test 6
182 This test draws an engine model with a two-pass algorithm. The first
189 For example, the VMware SVGA Gallium driver uses a special semi-fallback
196 According to the OpenGL invariance rules, there's no guarantee that the
203 -----------
205 Note that Viewperf 12 only runs on 64-bit Windows 7 or later.
207 catia-04
223 energy-01
233 maya-04
239 - Trying to set float uniforms with glUniformi()
240 - Trying to set float uniforms with glUniform3f()
241 - Trying to set matrix uniforms with glUniform() instead of
245 hard-coded into the application trace when it was created. Since
251 medical-01
263 showcase-01