Lines Matching full:i965
56 [i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases
104 - i965/fs: Don't try to use bogus interpolation modes pre-Gen6.
114 - i965/fs: Remove creation of a MOV instruction that's never used.
115 - i965/fs: Move varying uniform offset compuation into the helper func.
116 - i965: Make the constant surface interface take a normal byte size.
117 - i965/fs: Avoid inappropriate optimization with regs_written > 1.
118 - i965/fs: Do CSE on gen7's varying-index pull constant loads.
119 - i965/fs: Clean up the setup of gen4 simd16 message destinations.
120 - i965/gen7: Skip resetting SOL offsets at batch start with HW
122 - i965/gen6: Reduce updates of transform feedback offsets with HW
124 - i965: Fix SNB GPU hangs when a blorp batch is the first thing to
126 - i965: Fix hangs on HSW since the gen6 blorp fix.
127 - i965: Disable write masking when setting up texturing m0.
156 - i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.
162 - i965: Lower textureGrad() for samplerCubeShadow.
163 - i965/vs: Fix textureGrad() with shadow samplers on Haswell.
189 - i965: Reduce code duplication in handling of depth, stencil, and HiZ.