Lines Matching full:i965
51 [bisected i965] oglc sRGB(Mipmap.1D_textures) regressed
53 [i965]oglc max_values(negative.textureSize.textureCube) segfaults
159 - i965: fix typo
163 - i965/fs: Jump from discard statements to the end of the program when
167 - i965/fs: Move GL_CLAMP handling to coordinate setup.
168 - i965/fs: Implement GL_CLAMP behavior on texture rectangles on gen6+.
181 - i965/vs: Fix up swizzle for dereference_array of matrices.
232 - i965: Actually upload sampler state pointers for the VS unit on Gen6.
233 - i965/fs: Fix FB writes that tried to use the non-existent m16
239 - i965: Fix GPU hangs in the dummy fragment shader.
240 - i965: Make the dummy fragment shader work in SIMD16 mode.
242 - i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7.
292 - i965: fix wrong cube/3D texture layout