Lines Matching full:anv
39 - [ANV] Breaking Limit benchmark does not run
42 - [anv] possible regression found on 982106e6768e6f69d71710e314325c813591452d
127 - anv: Protect against OOB access to anv_state_pool::buckets
128 - anv: Larger memory pools for huge shaders
132 - Revert "anv: Disable PAT-based compression on depth images (xe2)"
145 - anv/gfx20: Enable depth buffer write through for multi sampled images
171 - anv: fix extended buffer flags usages
172 - anv: only set 3DSTATE_CLIP::MaximumVPIndex once
173 - anv: optimize CLIP::MaximumVPIndex setting
174 - anv: move conditional render predicate after gfx_flush_state
175 - anv: don't miss workaround for indirect draws
176 - anv: explicitly disable BT pool allocations at device init
177 - anv: always use workaround_address, not workaround_bo
205 - anv: Add want_hiz_wt_for_image()
230 - anv: program a custom byte stride on Xe2 for indirect draws
231 - anv,iris: prefix the argument format with XI for a upcoming refactor
232 - anv: refactor indirect draw support into it's own function
233 - anv: dispatch indirect draws with a count buffer through the XI hardware on ARL+
234 - anv: migrate indirect mesh draws to indirect draws on ARL+
249 - anv: Release correct BO in anv_cmd_buffer_set_ray_query_buffer
250 - anv: Add full subgroups WA for the shaders with barriers in Breaking Limit