Lines Matching +full:zink +full:- +full:test

1 Mesa 24.0.4 Release Notes / 2024-03-27
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22 90febd30a098cbcd97ff62ecc3dcf5c93d76f7fa314de944cfce81951ba745f0 mesa-24.0.4.tar.xz
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28 - None
32 ---------
34 - nvk: dota 2 crashes after ~5 seconds in game
35 - VAAPI: Incorrect HEVC block size reported with radeonsi
36 - radv: WWE 2K24 has very quirky DCC issues on RDNA2
37 - RUSTICL creating a shared reference to mutable static is discouraged and will become a hard error
38 - KiCAD 3D Viewer - rounded pads rendered incorrectly (texture mapping or stencil test error)
39 - OpenSCAD rendering incorrect and inconsistent on radeonsi
40 - [radv] Half-Life Alyx renders solid black for reflective surfaces
41 - [RX 7900 XTX] Helldivers 2 cause GPU reset
42 - radeon: Crash in radeon_bo_can_reclaim_slab
43 - RV530 renders improperly at non 4:3 resolutions.
44 - anv: new cooperative matrix failures with CTS 1.3.8.0
45 - \`[gfxhub0] no-retry page fault` triggered by \`AMD_TEST=testdmaperf` on gfx90c APU
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53 - panvk: Disable global offset on varying and non-VS attribute descriptors
57 - intel/brw: Use helper to create accumulator register
58 - intel/brw: Fix validation of accumulator register
62 - {vulkan,radv,anv}/video: fix issue in H264 scaling lists derivation
66 - st_pbo/compute: Use the correct structure type when allocating a specialized key
67 - zink: Make sure to initialize all the fields of VkMemoryBarrier
71 - radv/video: fix h265 decode with unaligned w/h
75 - radv/video: Set maxActiveReferencePictures to 16 for H264/5
79 - docs: add sha256sum for 24.0.3
80 - .pick_status.json: Update to 9b6d6c1d2d0c8a517e974abbf7b75a47a607f6ec
81 - .pick_status.json: Update to eac703f69128d5aa6879c9becbad627ce08a7920
82 - .pick_status.json: Update to 912e203a534be8b70b3ef8bf00294e9c962e385a
83 - .pick_status.json: Update to c0875d21563257442fd91aab5740248b0fd96a5c
87 - nir/builder: Correctly handle decl_reg or undef as the first instruction
88 - nir/gather_types: Support unstructured control-flow
92 - intel/eu/xe2+: Translate brw_reg fields in REG_SIZE units to physical 512b GRF units during codeg…
96 - radv: Only enable SEs that the device reports
97 - radeonsi: Only enable SEs that the device reports
101 - nir-to-spirv: Cast SSBO input pointer when needed
102 - nir_to_spirv: Allow LOD for external images
106 - anv/video: fix scan order for scaling lists on H265 decoding.
110 - compiler/types: fix serialization of cooperative matrix
111 - intel/cmat: fix stride calculation in cmat load/store
115 - intel/compiler/fs: Restore SIMD32 restriction for ray_queries on Xe2
119 - rusticl/kernel: assign sampler locations before DCEing variables
120 - nouveau: call glsl_type_singleton_init_or_ref earlier
124 - intel/brw: Fix opt_split_sends() to allow for FIXED_GRF send sources
128 - zink: Handle aoa derefs of images
132 - intel/fs: fixup sampler header message
133 - anv: return unsupported for FSR images on Gfx12.0
134 - anv: ignore descriptor alignment for inline uniforms
135 - blorp: handle a few allocation failure cases
136 - anv: fix block pool allocation failure
137 - anv: fix bitfield checks in gfx runtime flushing
141 - etnaviv: fix fixpoint conversion of negative values
145 - amd/registers: add correct gfx11.x enums for BINNING_MODE
146 - radeonsi: disable binning correctly on gfx11.5
147 - radeonsi/gfx11: fix programming of PA_SC_BINNER_CNTL_1.MAX_ALLOC_COUNT
148 - radeonsi/gfx10.3: add a GPU hang workaround for legacy tess+GS
149 - radeonsi/gfx11: add missing DCC_RD_POLICY setting
150 - ac/llvm: fix SSBO bounds checking by using raw instead of struct opcodes
151 - radeonsi: fix the DMA compute shader
152 - r300: port scanout pitch alignment from the DDX to fix DRI3
156 - nvk: Always copy conditional rendering value before compare
160 - teximage: allow glCopyTex{Sub}Image[123]D into R/RG textures with OpenGL ES 2.0
164 - zink: destroy batch states after copy context
165 - mesa: force rendertarget usage on required-renderable formats
166 - zink: try getting sparse page size again without storage bit on fail
167 - zink: set the sparse format usage flags directly based on queried props
168 - zink: rename optimal_key in update_gfx_program_optimal()
169 - zink: use the sanitized key in update_gfx_program_optimal()
170 - zink: always sync and replace separable progs even with ZINK_DEBUG=noopt
171 - zink: add even more strict checks for separate shader usage
172 - glx: only print zink failure-to-load messages if explicitly requested
173 - zink: iterate all the modes when doing separate shader fixups
174 - zink: do io fixup on patch variables too
175 - zink: defer present barrier to flush if a clear is pending
176 - zink: clamp swapchain renderarea instead of asserting
180 - ac/llvm,radeonsi: fix memory leaks triggered by ac_nir_translate() errors
184 - anv: don't leak device->vma_samplers
188 - rusticl: work around reference-to-mutable-static warnings
190 Pierre-Eric Pelloux-Prayer (2):
192 - winsys/radeon: pass priv instead NULL to radeon_bo_can_reclaim
193 - radeonsi: preserve alpha if needed in kill_ps_outputs_cb
197 - aco: don't reuse misaligned attribute destination VGPRs in VS prologs
198 - radv: use dual_color_blend_by_location with Half-Life Alyx
199 - aco/cssa: reset equal_anc_out if merging fails
200 - aco/gfx11: fix scratch ST mode assembly
204 - radeonsi/vcn: add enc surface alignment caps
205 - frontends/va: add surface alignment attribute
206 - radeonsi/vcn: update to use correct padding size.
210 - ac/nir: fix exporting NGG streamout outputs with implicit PrimId from VS/TES
211 - radv: disable binning correctly on GFX11.5
212 - radv: fix programming of PA_SC_BINNER_CNTL_1.MAX_ALLOC_COUNT on GFX11
213 - radv: fix occlusion queries with MSAA and no attachments
214 - radv: add radv_force_pstate_peak_gfx11_dgpu and enable it for Helldivers 2
215 - radv: add a workaround for null IBO on GFX6
216 - radv: invalidate L2 metadata for VK_ACCESS_2_MEMORY_READ_BIT
220 - nvk: fix valve segfault from setting a descriptor set from NULL