Lines Matching +full:rusticl +full:- +full:rules

1 Mesa 24.0.2 Release Notes / 2024-02-28
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22 94e28a8edad06d8ed2b83eb53f253b9eb5aa62c3080f939702e1b3039b56c9e8 mesa-24.0.2.tar.xz
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28 - None
32 ---------
34 - KHR-Single-GL46.arrays_of_arrays_gl.AtomicUsage fails on MTL
35 - GTF-GL46.gtf42.GL3Tests.texture_storage.texture_storage_texture_as_framebuffer_attachment fails on MTL
36 - [intel][anv][build][regression] - genX_grl.h:27:10: fatal error: grl/grl_cl_kernel.h: No such file or directory
37 - RX 6600 VDPAU not recognizing HEVC_MAIN_10 correctly
38 - Running an app on another AMD GPU (offload, DRI_PRIME) produces corrupted frames on Wayland.
39 - VDPAU declares a texture as "immutable" without also setting its ImmutableLevels attribute.
40 - RX6600 hardware HEVC video decode fails for VDPAU but works for VA-API. (Can lock up GPU!)
41 - Rusticl panics when getting program build logs using opencl.hpp
42 - ue5 game issues lighting Rog Ally 7080u (z1e)
43 - Missing textures in RoboCop: Rogue City with mesh shaders enabled
44 - radv: Multiview PSO forgets to export layer in some cases.
45 - zink: flickering artifacts in Selaco
49 -------
53 - radeonsi/vcn: only use multi slices reflist when available
55 Chia-I Wu (1):
57 - radv: fix pipeline stats mask
61 - vdpau: Declare texture object as immutable using helper function.
62 - vdpau: Refactor query for video surface formats.
66 - tu: Follow pipeline compatibility rules for dynamic descriptors
70 - spirv: Fix SpvOpExpectKHR
74 - egl/wayland: Add opaque-equivalent FourCCs
75 - egl/wayland: Fix EGL_EXT_present_opaque
79 - nouveau/winsys: fix bda heap leak.
80 - nvk: fix dri options leak.
84 - frontends/va: Only set VP9 segmentation fields when segmentation is enabled
88 - docs: add sha256sum for 24.0.1
89 - [24.0-only change] ci: increase the kernel+rootfs builds timeout to 2h
90 - .pick_status.json: Update to c6e855b64b9015235462959b2b7f3e9fc34b2f1f
91 - .pick_status.json: Update to dce20690542c84ac00509a6db7902dcfc90b25bb
92 - .pick_status.json: Update to c12300844d3f084ca011a3f54f0cbaa9807418f0
93 - .pick_status.json: Mark 3b927567ac927316eb11901f50ee1573ead44fd2 as denominated
94 - .pick_status.json: Update to 423add61e2d5b6ab6b5505d1feec01b93609f8fc
95 - .pick_status.json: Update to 4071c399a27932ea9253eb8a65d5725504bac6f3
96 - .pick_status.json: Update to 82ff9204abab5267f82a9ce73f9dca1541ef5ee6
97 - [24.0 only] disable clang-format
99 Erik Faye-Lund (1):
101 - mesa/main: allow GL_BGRA for FBOs
105 - nvk: Invalidate the texture cache before MSAA resolves
107 Hans-Kristian Arntzen (1):
109 - radv: export multiview in VS/TES/GS for depth-only rendering
113 - v3d,v3dv: fix BO allocation for shared vars
117 - nir: Mark nir_intrinsic_load_global_block_intel as divergent
121 - dzn: Don't set view instancing mask until after the PSO
125 - intel/dev: Add 2 additional ADL-N PCI ids
129 - venus: fix image reqs cache store locking
133 - zink: lower unaligned memory accesses
134 - rusticl/program: fix CL_PROGRAM_BINARIES for devs with no builds
135 - meson: do not pull in clc for clover
139 - zink: Always set mfence->submit_count to the fence submit_count
140 - Revert "zink: always force flushes when originating from api frontend"
141 - llvmpipe: Use full subgroups when possible
142 - gallivm: Consider the initial mask when terminating loops
143 - ci: Update llvmpipe trace checksums
147 - vulkan/runtime: add helper to query attachment layout
148 - anv: fixup push descriptor shader analysis
149 - anv: reenable ANV_ALWAYS_BINDLESS
150 - anv: fix Wa_16013994831 macros
151 - anv: disable Wa_16013994831
152 - intel/nir: only consider ray query variables in lowering
153 - anv: limit depth flush on dynamic render pass suspend
154 - anv: add missing generated file dep
158 - radv/ci: switch vkcts-polaris10 from mupuf to KWS' farm
162 - egl/wayland: Flush after blitting to linear copy
166 - zink: prune dmabuf export tracking when adding resource binds
167 - zink: fix sparse bo placement
168 - zink: zero allocate resident_defs array in ntv
169 - zink: move sparse lowering up in file
170 - zink: run sparse lowering after all optimization passes
171 - zink: adjust swizzled deref loads by the variable component offset
172 - zink: clamp zink_gfx_lib_cache::stages_present for generated tcs
173 - zink: promote gpl libs freeing during shader destroy out of prog loop
174 - zink: don't add VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT for sparse textures
175 - zink: delete maxDescriptorBufferBindings checks
176 - zink: avoid infinite recursion on (very) small BAR systems in bo alloc
177 - zink: add checks/compat for low-spec descriptor buffer implementations
178 - zink: add a second fence disambiguation case
179 - zink: force host-visible allocations for MAP_COHERENT resources
180 - zink: handle stencil_fallback in zink_clear_depth_stencil
181 - zink: don't destroy the current batch state on context destroy
182 - mesa: check driver format support for certain GetInternalformativ queries
183 - vk/wsi/x11/sw: use swapchain depth for putimage
184 - zink: only scan active batch states for free states if > 1 exist
185 - zink: fix longstanding issue with active batch state recycling
186 - zink: assert that batch_id is valid in zink_screen_check_last_finished()
187 - zink: clamp in_rp clears to fb size
188 - zink: fix (dynamic rendering) execution of scissored clears during flush
189 - zink: lock buffer age when chundering swapchain for readback
190 - zink: flag acquired swapchain image as readback target on acquire, not present
194 - r300: fix vertex_buffer related refcnt imbalance
195 - r300: fix r300_destroy_context() related memory leaks
196 - r300: fix memory leaks when register allocation fails
200 - r300: add explicit flrp lowering
204 - aco/ra: don't initialize assigned in initializer list
205 - aco/ra: fix GFX9- writelane
209 - nir: Allow nir_texop_tg4 in implicit derivative
213 - radv: fix RGP barrier reason for RP barriers inserted by the runtime
214 - radv: enable GS_FAST_LAUNCH=2 by default for RDNA3 APUs (Phoenix)
215 - spirv: only consider IO variables when adjusting patch locations for TES
216 - radv: fix indirect dispatches on compute queue with conditional rendering on GFX7
220 - intel/blorp: disable use of REP16 independent of format
221 - iris: make sure DS and TE are sent in pairs on >= gfx125
225 - venus: force async pipeline create on threads creating descriptor pools
226 - venus: fix the cmd stride used for qfb recording
230 - mesa: fix off-by-one for newblock allocation in dlist_alloc