Lines Matching full:radv

34 - VK_EXT_attachment_feedback_loop_dynamic_state on RADV
36 - extendedDynamicState3SampleLocationsEnable on RADV
38 - VK_EXT_dynamic_rendering_unused_attachments on RADV
46 - VK_KHR_fragment_shader_barycentric on RADV/GFX10.3+
48 - VK_KHR_ray_tracing_pipeline on RADV/GFX10.3+
50 - VK_EXT_depth_bias_control on RADV
52 - VK_EXT_fragment_shader_interlock on RADV/GFX9+
54 - VK_EXT_pipeline_robustness on RADV
67 - radv: Regression from 266b2cfe5bf3feda16747c50c1638fb5a0426958
72 - [RADV] Dead by Daylight memory leak (shader-related?) on 23.1.6
77 - [RADV] red and pink tinted shadows in Overwatch 2 on 7900 XTX
79 - radv: commit 81641b01555faa4dd1dfc7de2513ad8d63e77ab7 leaded to artifacts in Quake II RTX
80 - [radv] Colors are distorted in Cyberpunk 2077 with ray tracing enabled
93 - aco, radv Rage 2 menu corruption - bisected
94 - radv, aco: World War Z character texture regression on 7900xtx
115 - radv: incorrect RTE rounding in corner cases
143 - ci: enable pre-merge testing for Zink/RADV
149 - radv: regression UE5.2 nanite d3d12 vertex explosion
153 - radv: crash/freeze/assert with raytracing and Elden Ring 1.09
158 …ith constant 31 removed on width argument to BitFieldSExtract, causing incorrect result on RADV ACO
161 - radv: VK_KHR_fragment_shader_barycentric support
163 - radv: Trackmania 2020 crashing on mesa-git
164 - radv crashes when using vertex format VK_FORMAT_B10G11R11_UFLOAT_PACK32
166 - radv,aco: In the game Rise of the Tomb Raider on RDNA 3 GPUs appeared artifacts after commit 290c…
173 - radv: unaligned vertex input regression
191 - radv: Sample rate shading broken in AC:Valhalla
194 - radv/rt: crash compiling Unity Enemies Demo RT pipelines
198 - radv: Battlefield {1,5} hangs on RX 7900 XTX
199 - radv: graphical artifacts in MSFS running via DXVK on RX7900XT
203 - ci/radv: Stop setting MESA_SPIRV_LOG_LEVEL
207 - radv, radeonsi: Rogue Legacy 2 alpha-to-coverage rendering issues
214 - radv: 7900 XTX hair flickering/rendering issues in VaM
215 - radv: cache crashing
217 - regression in aco,ac/llvm,radv,radeonsi: handle ps bc optimization in nir for radv
230 - [ACO] [RADV] Flickering squares in some areas in The Last of Us Part 1 (with workaround)
231 - radv: Jedi Fallen Order flickering & blocky plants
239 - ci/radv: Remove vkctx-navi21-llvm-valve job?
241 - radv: Resident Evil 4 Chainsaw Demo GPU hang with Navi 24
242 - radv: Gotham Knights GPU hang with Navi 24
250 - radv/zink: spec@ext_texture_integer@multisample-fast-clear gl_ext_texture_integer
255 - radv: possibly not setting state dirty bits correctly
256 - RADV: VRS attachment not working in specific scenario
368 - aco,radv: Use unified atomics
377 - radv: Constify radv_device_supports_etc
378 - radv: Use common GetPhysicalDeviceFeatures2
435 - radv/query: Use nir_trim_vector
611 - radv: debug: Update decode ring umr command
612 - radv: Search for guilty contexts at radv_check_status
678 - radv: Reserve space for indirect descriptor set address writes.
679 - radv: Reserve space in the ACE pre/postambles.
680 - radv: Add stricter space checks.
681 - radv: Add asserts in radeon_emit{,_array}.
682 - radv: Move all the dirty flags from TES binding to TCS binding.
692 - radv/video: use app provided hevc scaling list order
813 - anv,hasvk,radv: do not fall back to AHARDWAREBUFFER_FORMAT_BLOB
816 - radv: improve externalMemoryFeatures for android ahb
819 - radv: do not use a pipe offset for aliased images
822 - radv: fix gl_SampleMaskIn for sample shading
823 - radv: fix msaa feedback loop without tc-compat cmask
824 - radv: fix non-square compressed image copy on gfx9
825 - radv: disable calibrated timestamps on raven/raven2
904 - radv: Fix radv_pipeline_is_blend_enabled
958 - radv/rt: fix total stack size computation
959 - radv/rt: properly destroy radv_ray_tracing_lib_pipeline on error
960 - radv/rt: rename radv_ray_tracing_module -> radv_ray_tracing_group
961 - radv/rt: add shader stage indices to radv_ray_tracing_group
962 - radv/rt: replace uses of pGroups with radv_ray_tracing_group
963 - radv/rt: remove merged VkRayTracingShaderGroupCreateInfoKHR
966 - radv: add padding to radv_shader_binary_legacy
968 - radv/pipeline_cache: add NIR caching capabilities
969 - radv/rt: expose radv_parse_rt_stage()
970 - radv/rt: introduce struct radv_ray_tracing_stage
971 - radv/rt: retain parsed NIR shaders in radv_ray_tracing_lib_pipeline
972 - radv/rt: use precompiled stages to create RT shader
973 - radv/rt: refactor compute_rt_stack_size() to use radv_ray_tracing_stage information
974 - radv/rt: remove merged VkPipelineShaderStageCreateInfo
975 - radv/rt: Fix and improve VkPipelineCreationFeedback
976 - radv/rt: change base of radv_ray_tracing_lib_pipeline to radv_compute_pipeline
977 - radv/rt: unify radv_ray_tracing_lib_pipeline and radv_ray_tracing_pipeline
978 - radv/rt: unify radv_rt_pipeline_create() and radv_rt_pipeline_library_create()
979 - radv/rt: refactor radv_rt_pipeline_compile()
980 - radv/rt: use vk_multialloc for radv_ray_tracing_pipeline
981 - radv/rt: store stack_sizes per stage instead of per group
984 - radv: add remaining RT shader args for separate compilation
989 - radv/rt: adjust shared_size when lowering hit_attribs
990 - radv/rt: extend radv_pipeline_group_handle with shader VAs
991 - radv/shader_info: add RT stages to radv_get_user_data_0()
992 - radv/rt: implement radv_nir_lower_rt_abi to lower RT shaders for separate compilation
993 - radv/rt: implement radv_rt_nir_to_asm()
994 - radv/rt: change RT main shader to MESA_SHADER_INTERSECTION
995 - radv/rt: replace pCreateInfo with VkPipelineCreateFlags in rt_variables
996 - radv/rt: pass radv_ray_tracing_pipeline to RT shader creation
997 - radv/rt: add and use specialized cache search/insert functions
998 - radv/rt: reference library shaders during radv_rt_fill_stage_info()
999 - radv/rt: don't write cache hit feedback per stage.
1000 - radv/rt: create compile_rt_prolog() function
1001 - radv/rt: set up RT shader args for separate compilation
1002 - radv/rt: adjust lower_rt_instructions() for shader functions [disables RT]
1004 - radv/rt: separate shader compilation
1005 - radv/debug: dump ray tracing shaders in case of a hang
1006 - radv/rt: use priorities to select the next shader
1007 - radv/rt: remove now dead code
1008 - radv: reference pipeline cache object in radv_pipeline
1013 - radv/meta: disable disk cache for meta shaders
1014 - radv: migrate radv_shader hash to BLAKE3
1075 - radv: fix unused non-xfb shader outputs not being removed
1080 - radv/video: add missing gfx family
1081 - radv: set a video decode ip block in physical device.
1082 - radv/winsys: handle encoder queue padding/submits.
1083 - radv/video: add a video addr gfx mode
1084 - radv/video: fix dpb surface programming
1085 - radv/video: start adding gfx11 vcn decoder
1112 - radv/video: add missing space checks for video.
1113 - radv/video: use correct h264 levels
1114 - radv/video: fix h264/265 dpb usage.
1115 - radv/video: add missing offset to the dpb binding.
1116 - radv/video: rework stream handle generation.
1117 - radv/video: fix some whitespace.
1118 - radv/video: add debug flag to enable dpb image array on newer GPUs.
1119 - radv/video: fix physical device format property count.
1121 - radv: align video images internal width/height inside the driver.
1123 - radv/meta: fix uninitialised stack memory usage.
1176 - radv/video: convert video format properties to an outarray
1177 - radv/video: convert session memory requirements to outarray.
1178 - radv/video: don't supply an 8-bit format for a 10-bit dpb.
1179 - radv/video: rework h265 reference frame bindings.
1180 - radv/video: fix hevc st rps programming
1181 - radv/video: fix hevc scaling lists.
1183 - radv/video: report bad profile operation if h264 profile isn't supported.
1184 - radv/video: fix hevc scaling list order.
1185 - radv/video: program frame number correctly.
1186 - radv/video: program hevc max dec pic buffering correctly
1187 - radv/video: restrict the number of IBs on video related queues.
1189 - radv/video: drop incorrect defines for uapi ones.
1210 - radv: don't emit event code on video queues.
1212 - radv/video: take db alignment into account when allocating images.
1264 - ci/radv: add another raven flake dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.linear_interpola…
1483 - ci/radv: Demote navi21 to manual until recent flakiness resolves.
1486 - ci/radv: Add known flakes for #8817
1510 - ci/radv: Disable flaky heaven d3d9 trace.
1589 - ci/radv+radeonsi: Fix the combo rules to include core vulkan changes.
1590 - ci/radv: Add testing of the GLES CTS using ANGLE on stoney.
1629 - ci/zink: add new zink-radv-navi10-valve flakes
1632 - ci/zink: document new zink-radv-navi10-valve failures
1648 - ci/zink+radv: fix flakes definition
1649 - ci/zink+radv: mark all spec@arb_copy_image@arb_copy_image-targets* as flaky after getting a bunch…
1650 - ci/zink+radv: document recent regressions
1656 - ci/zink+radv: mark flakes as such
1657 - ci/radv: fix flakes definition
1662 - ci/radv: update expectations
1663 - ci/zink+radv: update expectations
1670 - radv,aco: tweaks to get clang-format to print nicer code
1671 - radv: reformat according to its .clang-format
1673 - ci: enforce formatting for RADV & ACO
1674 - radv: fix formatting
1693 - zink/ci: fix skips & flakes for zink+radv on vangogh & navi10
1708 - ci/zink+radv: document another flake
1709 - ci/zink+radv: fix flake definition
1803 - radeonsi,radv: use nir_format_linear_to_srgb
1883 - radv: do not rely on constant-folding
1960 - radv/rmv: Fix creating RT pipelines
1961 - radv/rmv: Fix import memory
1962 - radv/rt: Plug some memory leaks during shader creation
1963 - radv: Don't leak the RT prolog binary
1964 - radv: Hash pipeline libraries separately
1965 - radv: Always call si_emit_cache_flush before writing timestamps
1966 - radv: Add driconf to always drain waves before writing timestamps
1969 - radv: Disable capture/replay handles
1971 - radv: Always flush before writing acceleration structure properties
1975 - radv: Add driconf to force wave64 for RT
1976 - radv: Add RADV_DEBUG=nort
1977 - radv: Enable ray tracing pipelines by default
1978 - radv: Add the BOs of all shaders in a RT pipeline
1979 - radv: Add radv_shader_free_list
1980 - radv: Move shader arena allocation to a separate function
1981 - radv: Add option to allocate shaders in replayable VA range
1982 - radv: Add utilities to serialize and deserialize shader allocation info
1983 - radv: Add radv_shader_reupload
1984 - radv: Break up radv_shader_nir_to_asm
1985 - radv: Split up implementation of radv_shader_create
1986 - radv: Add support for creating capture/replay shaders
1987 - radv: Add radv_rt_capture_replay_handle
1988 - radv/rt: Only compare the non-recursive capture/replay handle
1989 - radv/rt: Associate capture/replay handles with stages
1990 - radv/rt: Replay shader allocations according to capture/replay handle
1991 - radv/rt: Rework radv_GetRayTracingCaptureReplayShaderGroupHandlesKHR
1992 - radv: Re-enable RT pipeline capture/replay handles
1994 - radv/ci: Skip ray tracing tests on vangogh
1995 - Revert "radv/rt: Enable RT pipelines on GFX10_3+ excluding vangogh"
1996 - Revert "Revert "radv: Enable ray tracing pipelines by default""
1997 - radv/rt: Enable exact on software intersection functions
1998 - radv/rt: Miss rays that hit the triangle's v edge
1999 - radv: Handle VK_SUBOPTIMAL_KHR in trace layers
2013 - radv: use lower_ballot_bit_count_to_mbcnt_amd
2057 - radv: set has_bit_test for aco
2066 - radv: small fix for VkDescriptorSetVariableDescriptorCountLayoutSupport
2180 - radv/sqtt: Add RGP Markers for Mesh Shaders
2219 - radv/amdgpu: Report 48-bit VAs in bo logs.
2507 - radv: Don't run opt_remove_phis before lower_returns
2563 - radv: Fix label name
2618 - radv: Do not enable robustness for push constants with robustBufferAccess2
2619 - radv: Refactor buffer robustness to an enum
2620 - radv: Rename radv_nir_compiler_options::robust_buffer_access to robust_buffer_access_llvm
2621 - radv: Split and move buffer robustness to shader key
2622 - radv: Rename radv_required_subgroup_info to radv_shader_stage_key
2623 - radv: Implement VK_EXT_pipeline_robustness
2624 - radv: Advertise VK_EXT_pipeline_robustness
2625 - radv: Remove unused pipeline param from radv_generate_pipeline_key
2742 - radv: fix incorrect size for primitives generated query
2979 - radv: Stop running constant folding during ray query lowering
2980 - radv/ci: Test ray tracing pipelines
2984 - radv: Stop using radv_get_int_debug_option
2998 - radv/rt: Fix pipeline libraries
3008 - radv/rt: Do not guard the raygen shader
3009 - radv/rt: Clear NIR metadata after lowering the ABI
3011 - radv/ci: Test ray tracing on vkd3d-proton
3012 - radv/rt: Stop forcing wave32 by setting compute_subgroup_size
3013 - Revert "radv: Enable ray tracing pipelines by default"
3014 - radv/rt: Enable RT pipelines on GFX10_3+ excluding vangogh
3015 - radv: Move the shader type to radv_shader_info
3016 - radv: Adjust the traversal shader description
3017 - radv: Use get_shader_from_executable_index for executable properties
3018 - radv: Implement executable properties for ray tracing stages
3019 - radv: Use _mesa_shader_stage_to_string for executable name
3020 - radv/rt: Store the prolog outside the shaders array
3021 - radv: Call radv_pipeline_init_scratch per shader
3024 - radv: Add radv_trace_mode
3026 - radv/rra: Use common trace trigger
3027 - radv/rgp: Use common trace trigger
3028 - vulkan/rmv,radv: Use common trace trigger
3038 - radv/rt: Fix caching non-recursive stages
3039 - radv/rt: Hash stages using radv_hash_shaders
3073 - radv: Use nir_builder_at
3107 - radv: Don't use the depth image view for depth bias emission
3399 - radv/video: reject general unsupported video formats
3400 - radv/video: reject non-8bit H264
3401 - radv/video: reject unsupported hevc profiles and bit depths
3467 - radv: fix sparse image address calculation for large images by using uint64_t
3468 - radv: fix SDMA image address calculation for large images by using uint64_t
3505 - radv: implement setting a custom pitch to any multiple of 256B on gfx10.3+
3628 - radv/ci: disable the vkcts-navi21-llvm-valve job
3629 - radv/ci: document all the flakes we hit while I was away
3631 - radv/ci: only reboot on hangs for vkcts-navi10-valve
3634 - radv/ci: document another vkcts flake on vega10
3635 - radv/ci: document a series of recent regressions
3636 - zink/ci: document recent fixes on RADV
3637 - zink/ci: document new flakes on RADV
3638 - radv/ci: document more flakes for navi21
3639 - radv/ci: switch to b2c v0.9.10
3641 - zink/ci: add more QBO-related fails on RADV
3646 - radv/ci: use the low-priority runners for vangogh jobs
3649 - zink/ci: enable zink-radv-vangogh-valve for pre-merge testing
3925 - zink: disable always zs feedback loop on radv
4010 - zink: update some radv qbo fails
4011 - radv: tweak gfx pipeline stage binding
4014 - radv: directly use vk_format_map for vertex input
4046 - zink: radv vangogh ci updates
4047 - radv: remove redundant intermediate variable in radv_is_mrt0_dual_src()
4048 - radv: inline radv_can_enable_dual_src()
4060 - radv: pre-init surface info
4331 - ac,radv: move ps arg compation to common place
4343 - aco,radv: lower outputs to exports when nir for monolithic ps
4344 - ac/llvm: remove output variable declaration for radv ps
4345 - radv: implement nir_load_barycentric_optimize_amd
4347 - aco,ac/llvm,radv,radeonsi: handle ps bc optimization in nir for radv
4348 - aco,radv: remove unused aco compile options
4349 - aco,radv: support symbol relocation in aco
4390 - aco,radv: remove unused aco_shader_info fields
4414 - aco,radv: remove unused gs aco shader info
4415 - ac/nir,radv: add 1 dword to LS/HS vertex stride
4416 - ac/nir,radv: add 1 dword to ES/GS item size
4437 - docs/features.txt(fix): mark VK_EXT_pipeline_robustness as supported on radv
4462 - radv: fix bc optimization with POS_W_FLOAT_ENA(1)
4475 - radv,radeonsi: use ac_nir_lower_tex
4483 - radv: use fix_derivs_in_divergent_cf
4490 - radv: allow wave32 for geometry shaders
4494 - radv: initialize aco_compiler_options::is_opengl
4495 - radv: correctly skip vertex loads with packed formats
4505 - radv: refactor CS subgroup size determination
4506 - radv: use wave32 for small workgroups
4516 - radv: use nir_opt_intrinsics
4519 - radv: use nir_lower_conv64
4520 - radv: call nir_lower_int64 later
4524 - radv: fix radv_get_ballot_bit_size with CS
4527 - radv: add conformant_trunc_coord to cache UUID
4532 - radv: workaround WWZ exporting index=1 through location=1
4533 - radv: correctly skip MRT output NaN fixup for meta shaders
4536 - radv: disable 64-bit color attachments
4538 - radv: fix 128bpp comp-to-single clears
4730 - radv: fix detecting FMASK_DECOMPRESS/DCC_DECOMPRESS meta pipelines
4732 - radv: try to keep HTILE compressed for READ_ONLY_OPTIMAL layout
4733 - radv: re-emit the guardband state when related PSO are bound
4734 - radv: tidy up dirtying RBPLUS state in radv_bind_dynamic_state()
4735 - radv: disable fast-clears with CMASK for 128-bit formats
4736 - radv: require DRM 3.27
4737 - radv/amdgpu: remove legacy code path for creating the BO list
4738 - radv/amdgpu: remove legacy code for querying context status
4739 - radv: do not allow 1D block-compressed images with (extended) storage on GFX6
4740 - radv: fix usage flag for 3D compressed 128 bpp images on GFX9
4741 - radv: wait for occlusion queries in the resolve query shader
4742 - radv: delay enabling/disabling occlusion queries at draw time
4743 - radv: track DB_COUNT_CONTROL changes to avoid context rolls
4744 - radv: emit PIXEL_PIPE_STAT_CONTROL in the gfx preamble for GFX11
4745 - radv: use gfx_level in radv_flush_occlusion_query_state()
4746 - radv: update binning settings to work around GPU hangs
4747 - radv/ci: remove one expected test failure on PITCAIRN
4748 - radv/amdgpu: fix adding continue preambles and postambles BOs to the list
4749 - Revert "ci/radv: Demote navi21 to manual until recent flakiness resolves."
4750 - radv: add the perf counters BO to the preambles BO list
4751 - radv: do not overallocate the CS array during submissions
4754 - radv: reserve command buffer index for SQTT
4757 - radv: only enable extendedDynamicState3ConservativeRasterizationMode on GFX9+
4763 - radv/sqtt: sample CPU/GPU clocks before starting the trace
4764 - radv/sqtt: add support for queue info
4771 - radv: do not abort when the SQTT buffer resize failed
4773 - ac,radv,radeonsi: rename thread_trace to sqtt everywhere
4775 - radv: enable RADV_THREAD_TRACE_CACHE_COUNTERS by default
4776 - radv: fix dynamic depth clamp enable support
4777 - radv: fix invalid type for usage in radv_get_buffer_memory_requirements()
4778 - radv: fix fast-clearing images with VK_REMAINING_{ARRAY_LAYERS,MIP_LEVELS}
4779 - radv: replace radv_get_layerCount by vk_image_subresource_layer_count()
4780 - radv: replace radv_get_levelCount() by vk_image_subresource_level_count()
4781 - radv/meta: rename dest to dst
4782 - radv: disable RB+ blend optimizations on GFX11 when a2c is enabled
4783 - radv: use vk_image::mip_levels instead of radv_image::info::levels
4784 - radv: use vk_image::array_layers instead of radv_image::info::array_size
4785 - radv: use vk_image::samples instead of radv_image::info::storage_samples
4786 - radv: use vk_image::samples instead of radv_image::info::samples
4787 - radv: use vk_image::extent instead of radv_image::info::{width,height,depth}
4788 - radv: remove ac_surf_info from radv_image
4791 - radv: implement VK_EXT_attachment_feedback_loop_dynamic_state
4792 - radv: advertise VK_EXT_attachment_feedback_loop_dynamic_state
4794 - radv/ci: stop setting MESA_SPIRV_LOG_LEVEL
4795 - radv: reset the emitted VS prolog when a new vertex shader is bound
4796 - radv: dirty the dynamic vertex input state only when needed
4797 - radv: re-emit fragment shading rate state when PA_CL_VRS_CNTL changes
4798 - radv: configure PA_CL_VRS_CNTL entirely from the cmd buffer
4799 - radv: implement dynamic sample locations enable
4800 - radv: handle NULL fragment shaders when recording cmdbuf
4801 - radv: handle NULL fragment shaders when creating graphics pipelines
4802 - radv: rework the checks for implicit exports with GPL
4803 - radv: allow to determine NGG settings with a NULL fragment shader
4804 - radv: stop compiling a noop FS when the application doesn't provide a FS
4805 - radv: advertise VK_EXT_tooling_info
4806 - radv: reset the emitted PS epilog when a new fragment shader is bound
4807 - radv: remove unused pipeline param in radv_generate_ps_epilog_key()
4808 - radv: stop using the pipeline for determining the null export workaround
4809 - radv: fix emitting VRS state with a null fragment shader
4810 - radv: fix resetting VRS if the graphics pipeline doesn't enable it
4811 - radv: fix a sync issue with primitives generated query and NGG/legacy
4817 - ci,radv: use drm-shim instead of the null winsys for radv-fossils
4820 - radv: reserve cmdbuf space in radv_flush_gfx2ace_semaphore()
4821 - radv: bump the global VRS image size to maximum supported FB dimensions
4822 - radv: disable IMAGE_USAGE_STORAGE with depth-only and stencil-only formats
4823 - radv: remove useless check about USAGE_STORAGE for TC-compat HTILE
4827 - radv: track if the smoothLines features is enabled in the device
4828 - radv: determine if smooth lines can be used in the pipeline key
4829 - radv: declare a new user SGPR for the dynamic line rasterization mode
4830 - radv: lower nir_intrinsic_load_poly_line_smooth_enabled_amd
4831 - radv: add support for smooth lines
4832 - radv: enable smoothLines
4833 - radv: apply a bug workaround for smoothing on GFX6
4834 - radv: do not enable VRS flat shading if the VRS builtin is read
4837 - zink/ci: skip arb_texture_buffer_object@texture-buffer-size-clamp* with RADV
4838 - radv: fix copying 2D to 3D images
4841 - radv: rework configuring VGT_SHADER_STAGES_EN
4842 - radv/ci: update list of expected failures since Vulkan loader 1.3
4843 - radv/ci: skip tests that timeout since Vulkan loader 1.3
4845 - radv: advertise VK_EXT_dynamic_rendering_unused_attachments
4847 - radv/ci: removed expected failures that are skipped now
4848 - radv/nir: use ac_nir_unpack_arg() for packed shader input user SGPRS
4849 - radv: introduce SHIFT/MASK for unpacking shader input args
4850 - radv: regroup fragment shader user SGPRs emission
4851 - radv: merge all FS user SGPRs into one using packed arguments
4858 - radv: initialize the device cache UUID even if on-disk cache is disabled
4860 - radv: add support for nir_intrinsic_load_provoking_vtx_amd
4861 - radv: track if the rasterization primitive is known at compile time
4863 - radv: add support for nir_intrinsic_load_rasterization_primitive_amd
4864 - radv: handle per_vertex variables when gathering FS inputs
4865 - radv: set ROTATE_PC_PTR for custom interpolations
4866 - radv: configure RSRC1.LOAD_PROVOKING_VTX for the fragment shader
4867 - radv: add a NIR pass that lower fragment shader barycentric intrinsics
4868 - radv: gather info about nir_intrinsic_load_sample_positions_amd
4869 - radv: advertise VK_KHR_fragment_shader_barycentric on GFX10.3+
4870 - radv: add a helper for emitting a null depth/stencil target
4871 - radv: reset more DB registers when emitting a null ds target
4872 - radv: emit DB_RENDER_CONTROL as part of the framebuffer
4873 - radv: disable HTILE compression only when layouts are compressed
4874 - radv/ci: update the list of expected failures on STONEY
4875 - radv: gather info about load_poly_line_smooth_enabled
4876 - radv: add a helper for forcing VRS 1x1 in some situations
4877 - radv: do not force VRS 1x1 when smooth lines are enabled
4878 - radv: fix smooth lines with graphics pipeline library
4879 - radv: fix re-emitting some dynamic states when the previous FS is NULL
4880 - radv: fix re-emitting early_z/late_z when the bound PS changes
4881 - radv: reset some dynamic states when the fragment shader stage is unbound
4882 - radv: remove unused radv_dgc_token struct
4883 - radv: add dgc_emit_state() helper
4884 - radv: add dgc_emit_push_constant() helper
4885 - radv: add dgc_emit_vertex_buffer() helper
4886 - radv: add dgc_emit_draw() helper
4887 - radv: add dgc_emit_draw_indexed() helper
4888 - radv: add dgc_emit_index_buffer()
4889 - radv: do not use IB for the GFX preamble with RADV_DEBUG=noibs
4890 - radv: use IB for the GFX preamble on GFX6
4891 - radv: reserve space for shadowed regs
4892 - radv/amdgpu: fix a buffer overflow for submissions with RADV_DEBUG=noibs
4893 - radv/amdgpu: remove useless assert in radv_amdgpu_winsys_cs_submit_internal()
4894 - radv/amdgpu: add cs_execute_ib() for executing IBs
4895 - radv: use cs_execute_ib() for GFX, MBCP and DGC IBs
4897 - radv: implement VK_EXT_depth_bias_control
4898 - radv: advertise VK_EXT_depth_bias_control
4899 - radv: implement padding cmdbuffer for DGC on GFX6
4900 - radv: enable NV_device_generated_commands on GFX6
4901 - radv: reserve more space in CS for SQTT
4902 - radv/amdgpu: fix dumping cs with RADV_DEBUG=noibs
4903 - radv/amdgpu: dump all cs with RADV_DEBUG=noibs
4904 - radv: only dirty the index type when necessary with DGC
4905 - radv: only dirty the active push constant stages with DGC
4906 - radv: adjust alignment of the preprocess buffer with DGC
4907 - radv/amdgpu: use the correct IB size when growing a CS with RADV_DEBUG=noibs
4908 - radv/amdgpu: rework growing a CS with the chained IB path slightly
4909 - radv/amdgpu: do not set the IB size when ending a CS with RADV_DEBUG=noibs
4910 - radv/amdgpu: use the array of IB buffers for the chained IB path
4911 - radv/amdgpu: use cs_finalize() when growing a CS
4912 - radv/amdgpu: rename old_ib_buffers to ib_buffers
4913 - radv/amdgpu: add a helper to get a new IB
4914 - radv/amdgpu: skip adding per VM BOs for sparse during CS BO list build
4915 - radv/amdgpu: workaround a kernel bug when replacing sparse mappings
4916 - radv/amdgpu: add more small helpers for managing CS
4917 - radv/amdgpu: add support for executing DGC cmdbuf with RADV_DEBUG=noibs
4918 - radv: allow NV_device_generated_commands with RADV_DEBUG=noibs
4919 - radv: stop emitting TILE_SURFACE_ENABLE for the ZRANGE_PRECISION workaround
4920 - radv: inline more values in radv_emit_fb_ds_state()
4921 - radv: emit PA_SC_SCREEN_SCISSOR_BR with the actual fb extent
4924 - radv/rt: fix capture/replay support
4926 - Revert "radv/amdgpu: workaround a kernel bug when replacing sparse mappings"
4927 - Revert "radv/amdgpu: skip adding per VM BOs for sparse during CS BO list build"
4928 - radv/amdgpu: fix executing secondaries without IB2
4929 - radv/amdgpu: do not copy the original chain link for IBs
4930 - radv: fix emitting SQTT userdata when CAM is needed
4931 - radv: fix capturing RGP on RDNA3 with more than one Shader Engine
4932 - radv: set THREAD_TRACE_MARKER_ENABLE for mesh/task draws
4969 - ci: Allow zink-radv jobs to be manual when uprev piglit
5023 - radv: advertise LINEAR filter support for multiplanar/subsampled
5101 - radv: Make shader related destruction happen before hw_ctx.
5102 - radv: Add RGP barrier markers for render pass transition and copy.
5103 - radv: Guard against misplaced RGP barrier markers.
5110 - radv: Enable weak reference cache for device->mem_cache.
5112 - radv/amdgpu: Do not pass in a BO handle when clearing PRT VA region.
5206 - radv/amdgpu: Remove unnecessary assertions from chaining.
5207 - radv: Disallow IB2 on GFX6 when using draw_indirect_multi.
5208 - radv: Use IB BOs (chaining) by default on GFX6.
5209 - radv: Chain command buffers on GFX6 in radv_queue.
5211 - radv: Simplify IB2 workaround.
5212 - radv: Remove IB2 workaround from mesh shader draws.
5213 - radv: Enable IB2 workaround on all indirect draws.
5214 - radv: Fix dword alignment in SDMA buffer copy.
5226 - radv/amdgpu: Remove unused extra BO array.
5227 - radv/amdgpu: Split radv_amdgpu_get_bo_list to smaller functions.
5228 - radv/amdgpu: Pass preambles to get_bo_list.
5229 - radv/amdgpu: Use STACK_ARRAY for IB array to reduce stack usage.
5230 - radv: Move perf counter CS creation to where it's used.
5232 - radv: Use const keyword more.
5233 - radv: Emit primitive reset index with primitive restart enable.
5234 - radv: Compute tess info when emitting patch control points.
5235 - radv: Move ignore forced VRS code to more optimal place.
5236 - radv: Set last_index_type in radv_before_draw.
5237 - radv: Slight refactor to late_scissor_emission.
5238 - radv: Move indirect check from index buffer emission to caller.
5239 - radv: Move empty dynamic states check to caller.
5240 - radv: Clear query dirty flags when flushing them.
5241 - radv: Clarify gang submit terminology.
5242 - radv: Use RESET_FILTER_CAM for some mesh shading draws.
5244 - radv: Remove primitive reset index from late scissor workaround.
5245 - radv: Leave primitive reset index at max on GFX8+.
5250 - radv: Set aco_shader_info::hw_stage
5257 - radv: Refactor required subgroup size in pipeline key.
5258 - radv: Use required subgroup info for graphics shaders.
5259 - radv: Enable required subgroup size on mesh/task.
5298 - radv: Fix vk_instance_init vk_error instance use-after-free
5299 - radv: Move most of DB_SHADER_CONTROL to PS, more precise GFX11 blend WA
5312 - radv: Remove unconditional POPS_DRAIN_PS_ON_OVERLAP setting
5313 - radv: Detect the use of Primitive Ordered Pixel Shading
5314 - radv: Ensure 1x1 shading rate on GFX10.3 with interlock execution mode
5315 - radv: Declare POPS collision wave ID shader argument
5316 - radv: Enable POPS collision wave ID shader argument
5317 - radv: Enable the null export workaround with POPS
5318 - radv: Handle Primitive Ordered Pixel Shading in DB_SHADER_CONTROL
5320 - radv: Apply the POPS missed overlap hardware bug workaround
5321 - radv: Disable VRS forcing with Primitive Ordered Pixel Shading
5322 - zink/ci: Add broken fragment shader interlock test to RADV flakes
5323 - radv: Enable VK_EXT_fragment_shader_interlock
5343 - radv: respect VK_QUERY_RESULT_WAIT_BIT in GetQueryPoolResults
5355 - radv: fix radv_emit_userdata_vertex for vertex offset -1
5505 - radv: Use nir_remove_non_entrypoints in radv_shader.c