Lines Matching full:dzn

1238 - ci/dzn: add flaking test
1617 - dzn: fix pointer type mismatch
2208 - dzn: Skip a few deqp tests which are prone to timeout
2436 - dzn: Remove #if D3D12_SDK_VERSION blocks now that 610 is required
2441 - dzn: Remove driconf for quad ops in vertex stages
2442 - dzn: Add physical device arg to format lookup
2443 - dzn: Support dynamic depth bias via command list instead of PSO
2444 - dzn: Use narrow quadrilateral lines when supported
2445 - dzn: Support aniso-with-point-mip samplers
2446 - dzn: Align-up heap sizes when allocating memory
2448 - dzn: Use unrestricted copy alignments when available
2449 - dzn: Handle opaque BC1
2450 - dzn: Handle depth bias for point fill mode emulation
2451 - dzn: Re-design custom buffer descriptors
2452 - ci/dzn: Run almost the full CTS
2453 - dzn: Expose core VK1.1 extensions that aren't optional
2454 - dzn: Expose core VK1.2 extensions that aren't optional
2458 - dzn: Fix UBO descriptors pointing to the end of the buffer
2459 - dzn: Hook up subgroup size to compute shader compilation
2460 - dzn: Ensure sample-rate shading is factored into nir hash
2461 - dzn: Use the nir hash as an input to the dxil hash
2462 - dzn: Ensure subgroup size control is factored into pipeline hash
2463 - dzn: Ensure bindless is factored into pipeline/nir hash
2464 - dzn: Augment blit resolve to support min/max/sample-zero modes
2465 - dzn: Support all available depth/stencil resolve modes
2466 - dzn: Support separate depth/stencil resolves via blits
2467 - dzn: Delete queue-level event waits
2468 - ci/windows: Pick up WARP 1.0.6 NuGet with lots of dzn fixes
2469 - dzn: Use A4B4G4R4 instead of B4G4R4A4 when available
2472 - dzn: Run nir_opt_remove_phis before nir_lower_returns
2473 - dzn/ci: Remove 'exclude' for graphicsfuzz cases
2478 - dzn: Enable 64-bit ints and floats
2481 - dzn: Enable KHR_shader_integer_dot_product
2489 - dzn: Don't zero an output struct that can have pNext
2490 - dzn: Finish implementing KHR_synchronization2
2491 - dzn: Dedicated resource cleanup
2492 - dzn: External Win32 memory extension
2493 - dzn: External Fd memory extension
2494 - dzn: Hook up win32 semaphore import/export
2495 - dzn: Hook up fd semaphore import/export
2496 - docs: Update list of extensions implemented by dzn
2499 - dzn: Add a no-bindless debug flag
2500 - dzn: Fix inverted assert
2501 - dzn: Partial revert of 8887852d
2502 - dzn: Don't expose copy queues
2503 - dzn: Fix src/dest confusion for some non-bindless descriptor copies
2520 - dzn: Don't lower away mediump
2525 - dzn: Don't create D3D objects for secondary command buffers
2526 - dzn: Fix incremental binding of VBs
2528 - dzn: Don't support VK R4G4B4A4_UNORM_PACK16 unless we have B4G4R4A4
2556 - dzn: Ignore export access parameters
2557 - dzn: Inline D3D12 device creation in physical device creation
2558 - dzn: Use common GetPhysicalDeviceFeatures2
2559 - dzn: Remove dynamic check for block-compressed support
2560 - dzn: Fix multisample counts in device limits
2561 - dzn: Align placed footprints used when copying linear <-> optimal for BC formats
2562 - dzn: VK_EXT_external_memory_host
4144 - dzn: Fix segmentation fault when Direct3D 12 user mode driver from at least one of GPUs is not av…
5288 - dzn: Fix qpool->queries_lock double lock