Lines Matching +full:anv +full:- +full:adl

1 Mesa 23.0.3 Release Notes / 2023-04-20
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22 386362a5d80df3b096636b67f340e1ce67b705b44767d5bdd11d2ed1037192d5 mesa-23.0.3.tar.xz
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29 - None
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35 - overlay layer: unable to launch titles on steam
36 - radv: possibly not setting state dirty bits correctly
37 - RADV: VRS attachment not working in specific scenario
38 - anv: zink ADL failures
39 - Vulkan loader \`vk_common_GetPhysicalDeviceFormatProperties` fails to sanitize properties bits.
40 - Loading a model in PrusaSlicer 2.6.0-alpha5 crashes GNOME on radeonsi
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48 - vulkan: Add common features2_to_features
49 - tu: Use vk_features2_to_features
50 - util/prim_convert: Don't set index_bounds_valid
51 - mesa/st: Only set seamless for GLES3
55 - r600: Report multi-plane formats as unsupported
59 - radv: Reserve space in framebuffer emission.
63 - radeonsi/vcn: add an exception of field case for h264 decoding
67 - docs: Add sha256 sum for 23.0.2
68 - .pick_status.json: Update to d6b30d42b05a93aa80c93c7fcc1782f9c59a6f1a
69 - .pick_status.json: Update to d99211b22c0b419e2ad414f2e09bfe43f656db4b
73 - dzn: Fix SRV barrier state on compute command lists
74 - dzn: Ensure pipeline variants are used for dynamic stencil masks
75 - dzn: Don't use write-combine memory for cache-coherent UMA
79 - v3d: set depth compare function correctly
83 - rusticl/event: drop work item before updating status
87 - intel/compiler: Use nir_dest_bit_size() for ballot bit size check
91 - anv: fixup streamout write barriers
92 - intel/fs: use nomask for setting cr0 for float controls
93 - vulkan/overlay: deal with unknown pNext structures
97 - meson: keep Mako version checking in accord with build msg
101 - llvmpipe: fix LP_PERF=no_depth to ignore depth format
102 - aux/tc: flag late zs clears as partial clears
103 - zink: try to prune resources from barrier jit on fb unbind
104 - zink: free GPL input/output libs on context destroy to avoid leaking
105 - lavapipe: fix dynamic depth clamping
106 - lavapipe: set render_condition_enabled=false for vkCmdClearDepthStencilImage
107 - mesa/st/program: don't init xfb info if there are no outputs
108 - glthread: use id 0 for internal buffer objects
109 - lavapipe: don't double-inline ubo0
113 - egl: fix memory leak related to _eglRefreshDeviceList()
114 - r600: fix refcnt imbalance related to r600_set_vertex_buffers()
115 - r600: fix refcnt imbalance related to evergreen_set_shader_images()
119 - ac/nir/ngg: fix gs culling vertex liveness check for odd vertices
120 - ac/nir/ngg: fix store shared alignment
121 - radeonsi: fix max scrach lds size calculation when ngg
125 - frontends/va: disable skip_frame_enable in vaapi interface.
129 - vulkan: ignore rasterizationSamples when the state is dynamic
130 - radv: try to keep HTILE compressed for READ_ONLY_OPTIMAL layout
131 - radv: fix VS prologs with GPL and static binding stride
132 - radv: re-emit the guardband state when related PSO are bound
136 - zink: fix stale point sprite mode state
140 - ac/llvm: Cover runtime 0 in GFX10 gs_alloc_req workaround.
141 - radv/amdgpu: Fix mismatching return type of radv_amdgpu_cs_submit.
142 - radv/amdgpu: Only allow IB BOs on graphics and compute queues.
143 - radv/amdgpu: Use correct alignment when creating CS BOs.
147 - etnaviv: don't read too much from uniform arrays
151 - zink: bs->dd.push_pool[1].pool should be freed