Lines Matching full:radv

32 - VK_EXT_depth_clip_control on lavapipe and RADV
44 - [radv] DCC causes artifacts in Senran Kagura Shinovi Versus
47 - Radv leaks a descriptor set layout
62 - radv/aco: xfb bug
69 - radv,aco: Regression with global atomics with negative offsets
70 - RADV: Quake 2 RTX v1.6.0 Corrupted Graphics
71 - radv: nir validation error with invalid array access
76 - radv: Poor performance in Ghostwire: Tokyo
84 - radv: Fog effects in Elden Ring broken
122 - radv: When using VS+PS only, primitive ID is mixed up after NGG culling
123 - radv: Fails to build on Unix except Linux
127 - RADV: Texture seams in The Evil Within 2 (regression)
132 - radv: CullDistance fail
224 - panfrost,asahi,radv: Don't set internal=true manually
563 - radv: Add submit locking with trace bo.
564 - radv: Use larger arena sizes.
565 - radv: Fix preamble argument order.
566 - radv: Only wait on CS/PS to finish if we wait on a semaphore.
568 - radv: Expose VK_VALVE_descriptor_set_host_mapping for vkd3d only.
569 - radv: Fix vk_queue_to_radv for radv_image_queue_family_mask.
570 - radv: Add more BVH vertex formats.
577 - radv: fix memory leak of descriptor set layout
613 - radv: Don't use VK_OUTARRAY_MAKE()/vk_outarray_append()
695 - ci, radv: Update flake expectations
838 - radv: remove exports without color attachment or writemask
841 - radv: move nir_opt_shrink_stores from radv_optimize_nir()
978 - radv: abstract queue family away from queue family index.
981 - radv: try and fix internal transfer queue mapping
982 - radv/winsys: complete ring/ip translations.
983 - radv/winsys: add nop packets for uvd and vcn dec.
984 - radv/winsys: add a ring level detection for ib bo usage.
985 - radv/winsys: add support for queues without user fences.
1005 - radv: use flush vgt streamout like PAL does.
1027 - meson: add radv to meson devenv
1309 - docs: add a minimal docs page for radv
1378 - radv, aco: Add u_foreach_bit to .clang-format.
1380 - radv: Don't hash ycbcr sampler base object.
1385 - radv: Add a vkCmdBuildAccelerationStructuresIndirectKHR stub.
1386 - radv: Add more RT pipeline stubs.
1392 - radv: Lower 64bit iadd_sat.
1393 - radv, aco: Packed iadd_sat/uadd_sat.
1394 - radv: Enable global bo list if 1.2 features are used.
1439 - radv: Implement VK_VALVE_descriptor_set_host_mapping.
1649 - radv: Use vk_command_pool
1737 - radv: Drop GetPhysicalDeviceQueueFamilyProperties
1909 - radv: use MAJOR_IN_SYSMACROS for sysmacros.h include
1953 - radv: change MESA_GLSL_CACHE envvar reference
2041 - radv: Move common code to seperate file
2043 - radv: Lower ray queries
2044 - radv: Enable KHR_ray_query
2045 - radv: Use common GetPhysicalDeviceMemoryProperties
2047 - radv: Fully implement ray primitive culling
2048 - radv: Advertise ray primitive culling
2049 - radv: Replace magic constants with enum values
2050 - radv: Remove radv_util.c
2051 - radv: Refactor radv_tex_aniso_filter
2052 - radv: Refactor ray tracing support checks
2053 - radv: Fix barriers with cp dma
2054 - radv: Enable rt primitive culling for spirv2nir
2055 - radv: Fix lowering ignore_ray_intersection
2378 - zink: radv ci updates
2379 - zink: radv ci updates
2463 - zink: update radv fails
2464 - zink: add another radv fail
2555 - zink: add RADV to list of broken drivers for EXT_color_write_enable
2561 - zink: update radv ci
2566 - zink: update radv fails
2568 - zink: add another radv flake
2569 - zink: use z24_in_z32f support and radv ci updates
2570 - radv: fix CmdSetColorWriteEnableEXT(attachmentCount==MAX_RTS)
2583 - zink: update radv baseline
2584 - zink: more radv fails
2585 - zink: add in radv passes to baseline
2601 - zink: update radv ci baseline
2602 - zink: remove radv cwrite driver workaround
2664 - radv: improve failure logging for amdgpu on init
2726 - zink: update radv ci baseline
2727 - zink: reorganize radv ci baseline
2728 - zink: update radv piglit baseline
2729 - zink: add issue notes for remaining radv fails
2735 - radv: set read/write without format flags for supported texel buffers
2736 - zink: finish up radv piglit baseline updates
3040 - radv: fix R_02881C_PA_CL_VS_OUT_CNTL with mixed cull/clip distances
3045 - radv: include disable_aniso_single_level and adjust_frag_coord_z in key
3057 - radv,aco,ac/llvm: fix indirect dispatches on the compute queue on GFX7-10
3069 - radv: move radv_declare_shader_args() out of shader_variant_compile()
3075 - radv,aco: lower vulkan_resource_index in NIR
3076 - radv,aco: lower buffer descriptor loads in NIR
3077 - radv,aco: lower texture descriptor loads in NIR
3078 - radv,aco: lower image descriptor loads in NIR
3081 - radv: allow inline push constants in more situations
3082 - radv: allow holes in inline push constants
3083 - radv,aco: implement 64-bit inline push constants
3084 - radv: increase inline push constant limit if we can inline all constants
3085 - radv: don't require robust vectorization for nir_var_mem_global
3093 - radv,ac/nir: lower global access to _amd global access intrinsics
3102 - radv: use load_shared2_amd/store_shared2_amd
3104 - radv: fix clearing of TRUNC_COORD with tg4 and immutable samplers
3157 - radv: stop setting streamout state when a new pipeline is bound
3158 - radv: add reference counting for descriptor set layouts
3159 - Revert "radv: re-apply "Do not access set layout during vkCmdBindDescriptorSets.""
3160 - radv: allow RADV_FORCE_VRS with pipeline VRS declared as dynamic
3161 - radv: rewrite RADV_FORCE_VRS directly in NIR
3162 - radv: do not force per-vertex VRS if there is no pixel shader
3163 - radv: only emit the per-vertex VRS state if the pipeline forced it
3164 - radv/ci: update CI lists for CTS 1.3.1.0
3165 - radv/winsys: fix initializing debug/perftest options if multiple instances
3166 - radv: fix allocating/uploading the trap handler shader
3167 - radv: make the trap handler shader BO resident
3168 - radv: fix finding shaders by PC
3169 - radv: remove useless NULL checks in vkBind{Buffer,Image}Memory2()
3170 - radv: remove set but unused radv_buffer::shareable
3172 - radv: declare a new shader argument for loading the VRS rates
3175 - radv: rework RADV_FORCE_VRS to make it more dynamic
3176 - radv: only re-emit the per-vertex VRS rates if necessary
3177 - radv: rename RADV_FORCE_VRS_NONE to RADV_FORCE_VRS_1x1 and accept 1x1
3178 - radv: add RADV_FORCE_VRS_CONFIG_FILE to configure per-vertex VRS
3179 - radv: allow applications to dynamically change RADV_FORCE_VRS
3180 - radv: allow to force per-vertex VRS if the config file is present
3181 - radv: enable radv_disable_aniso_single_level for The Evil Within 1&2
3182 - radv: allow to force per-vertex VRS in the tessellation stage
3183 - radv: do not enable per-vertex VRS if the FS uses gl_FragCoord
3188 - radv/winsys: add support for new CTX OP to set/get stable pstates
3189 - radv: set profile_peak when capturing with SQTT
3190 - radv,aco,llvm: lower adjusting vertex alpha in NIR
3191 - radv: fix build on BSD
3192 - radv: initialize more depth/stencil states earlier
3193 - radv: initialize VGT_GS_OUT_PRIM_TYPE earlier
3194 - radv: remove useless radv_blend_state::single_cb_enable field
3195 - radv: initialize extra state for internal pipelines at one place
3196 - radv,drirc: move RADV workarounds to 00-radv-defaults.conf
3197 - radv: remove color exports in presence of holes
3198 - radv: disable DCC for Fable Anniversary, Dragons Dogma, GTA IV and more
3199 - radv,aco: do not lower nir_op_pack_{unorm,snorm}_2x16
3203 - radv/ci: skip dEQP-VK.renderpass2.depth_stencil_resolve.*_samplemask
3204 - radv/ci: update list of expected failures
3205 - radv/ci: remove unused files
3206 - radv,aco,llvm: lower post shuffle vertex in NIR
3208 - radv: optimize the number of loaded components for VS inputs in NIR
3209 - radv: fix the CS regalloc hang workaround on GFX6 and few GFX7 chips
3210 - radv: rework the CS regalloc hang workaround
3212 - radv: fix indirect dispatches on the compute queue on GFX10.3+
3213 - radv: stop waiting for DMA to be idle for all transfer operations
3214 - radv: update inputs_read when lowering the view index
3215 - radv: fix compatibility with VK_IMAGE_CREATE_EXTENDED_USAGE_BIT
3216 - radv: remove useless check in radv_cmd_buffer_upload_data()
3217 - radv: remove unnecessary NULL check in TrimCommandPool()
3218 - radv: remove unnecessary check in FreeCommandBuffers()
3219 - radv: move waiting for events to CmdWaitEvents2KHR()
3220 - radv: stop zeroing radv_sample_locations_state in barriers
3221 - radv: export the pipeline hash via VK_KHR_pipeline_executable_properties
3222 - radv: remove VK_AMD_shader_info support
3223 - radv: fix returning empty drmFormatModifierTilingFeatures
3224 - radv/winsys: remove old comment about zerovram
3225 - radv: only clear VRAM for app and descriptor BOs when set via drirc
3226 - radv: fix missing destruction of the inotify thread
3227 - radv: do not compute the cache UUID for LLVM if it's not used
3228 - radv: enable radv_disable_aniso_single_level for DXVK/vkd3d
3229 - radv,aco: lower color exports in NIR
3230 - radv: lower load_sample_mask_in in NIR
3231 - radv: lower adjusting gl_FragCoord.z for VRS in NIR
3232 - radv: implement VK_EXT_depth_clip_control
3233 - radv: advertise VK_EXT_depth_clip_control
3234 - radv: remove now unused radv_nir_compiler_options::layout
3235 - radv: fix mismatch between radv_GetPhysicalDeviceMemoryProperties*()
3236 - radv: drop EXT or KHR suffixes for stuff promoted in Vulkan 1.3
3237 - radv: lower has_multiview_view_index in NIR
3238 - radv: save/restore the stencil write mask during internal driver operations
3239 - radv: suspend/resume queries during internal driver operations
3240 - radv: rework the workaround that disables DCC for incompatible copies
3241 - radv: convert the meta depth decompression path to dynamic rendering
3242 - radv: convert the meta fast clear flush path to dynamic rendering
3243 - radv: convert the meta blit 2d path to dynamic rendering
3244 - radv: convert the meta resolve color FS path to dynamic rendering
3245 - radv: convert the meta resolve depth/stencil FS path to dynamic rendering
3246 - radv: convert the meta resolve HW path to dynamic rendering
3247 - radv: convert the meta blit path to dynamic rendering
3248 - radv: convert the meta clear path to dynamic rendering
3249 - radv: remove now unused radv_cmd_buffer_{begin,end}_render_pass()
3250 - radv: use the common vk_framebuffer
3251 - radv: enable VK_EXT_separate_stencil_usage
3252 - radv: fix cleaning the image view for CmdCopyImageToBuffer()
3253 - radv: save/restore the stencil reference during internal driver operations
3254 - radv/ci: update CI lists against CTS 1.3.1.1
3255 - radv: save/restore more dynamic states during internal driver operations
3256 - radv: use radv_dynamic_state for saving/restoring meta operations
3257 - radv: only declare dynamic states that are used by internal operations
3258 - radv: enable VK_KHR_pipeline_library
3259 - radv: fix dynamic raster discard with VK_EXT_depth_clip_control
3260 - radv: add a new helper to determine if rasterization is enabled
3261 - radv: mark all states declared dynamic at pipeline creation
3262 - radv: do not check if VkPipelineRenderingCreateInfo is NULL
3263 - radv: use radv_pipeline_has_ds_attachments() more
3264 - radv: remove unused parameters in radv_get_{wave,ballot_bit}_size()
3265 - radv: add radv_generate_pipeline_key() for common graphics/compute keys
3266 - radv: add a new helper to initialize various type of pipelines
3267 - radv: add radv_is_vrs_enabled()
3268 - radv: assert that the arg is declared when used in get_scalar_arg()
3269 - radv: lower ycbcr textures just before applying the pipeline layout
3270 - radv: remove more references to the pipeline layout during compilation
3271 - radv: copy the spirv module for debugging after compilation
3272 - radv: drop the module reference in radv_can_dump_shader()
3273 - radv: drop the module reference in radv_can_dump_shader_stats()
3274 - radv: drop the module reference for enable_mrt_output_nan_fixup
3275 - radv: stop passing the module to the compiler debug callback
3276 - radv: stop relying on shader modules after SPIRV->NIR
3277 - radv: re-order shader stages directly in radv_create_shaders()
3278 - radv: rework pipeline and shaders creation feedback
3279 - radv: add missing multi inclusion define to radv_shader_args.h
3280 - radv: introduce new radv_pipeline_stage structure
3281 - radv: replace convert_rt_stage() by vk_to_mesa_shader_stage()
3282 - radv: store the shader sha1 to radv_pipeline_stage
3283 - radv: drop the remaining uses of shader modules
3284 - radv: remove unused radv_pipeline_layout::size field
3285 - radv: add few helpers to deal with pipeline layout
3286 - Revert "radv: Disable NGG for GS with suboptimal output vertex count."
3287 - radv: fix initializing pipeline_key::topology for GFX9 and older
3288 - radv: only apply enable_mrt_output_nan_fixup for 32-bit float MRTs
3292 - radv: fix handling divisor == 0 with dynamic vertex input state
3293 - radv: allow to disable sinking of load inputs for FS via drirc
3294 - radv: enable radv_disable_sinking_load_input_fs for Grid Autosport
3295 - radv: re-emit dynamic line stipple state if the primitive topology changed
3296 - radv: disable instance packing to fix pipeline query stats
3297 - radv: disable DCC for Senra Kagura Shinovi Versus
3383 - radv: Disable IB2 on compute queues.
3384 - radv: Don't disturb dynamic primitive topology with mesh shading.
3386 - radv: Better exclude special MS outputs from driver location assignment.
3395 - radv: Refactor mesh shader draws and add num_workgroups.
3413 - radv: Use correct buffer offset for conditional rendering.
3414 - radv: Disable NGG for GS with suboptimal output vertex count.
3417 - radv: Fix gs_vgpr_comp_cnt for NGG VS without passthrough mode.
3418 - radv: Only use TES vertex offset 2 for triangles and quads.
3453 - radv: always check entry count in descriptor pool when allocating