Lines Matching full:radv
48 - VK_KHR_copy_commands2 on RADV
50 - VK_KHR_shader_terminate_invocation on RADV
60 - VK_AMD_mixed_attachment_samples on RADV (GFX6-GFX7).
66 - VK_EXT_shader_image_atomic_int64 on RADV
80 - zink+radv: corruption on pre-game menu in quake3
95 - radv/aco: Vertex explosion on RPCS3
103 - RADV: Death Stranding glitchy sky rendering
111 - \[RADV\] broken stencil behaviour when using extended dynamic stencil state
112 - \[RADV/ACO\] Star Citizen Lighting/Shadow Issue
113 - \[RADV\] Some bindings seem broken with VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT
114 - \[RADV/ACO\] ACO build error about SMEM operands
115 - Graphics corruption in Super Mega Baseball 2 with RADV on Navi
116 - RADV ACO - ground line corruption in Path of Exile with Vulkan renderer
121 - \[RADV/LLVM/ACO\] Serious Sam 4 crashes after first cutscene with ACO backend + flickering black …
125 - radv, aco: dEQP-VK.glsl.atomic_operations.*_fragment_reference regressed
135 - \[RADV\] Problems reading primitive ID in fragment shader after tessellation
139 - vkCmdCopyImage broadcasts subsample 0 of MSAA src into all subsamples of dst on RADV
151 - Horizon Zero Dawn graphics corruption with with radv
156 - radv: Corruption in "The Surge 2"
157 - \[RADV\] Detroit: Become Human Demo game lock-ups with RADV
162 - \[RADV/ACO\] Death Stranding cause a GPU hung (\*ERROR\* Waiting for fences timed out!)
166 - radv: blitting 3D images with linear filter
175 - \[RADV\] commit d19bc94e4eb94 broke gamescope with Navi
181 - radv: dEQP-VK.synchronization.op.multi_queue.timeline_semaphore.write_clear_attachments_*_concurr…
802 - docs/features.txt: VK_EXT_separate_stencil_usage not exposed on RADV
829 - radv: Add ETC2 support on RAVEN2.
830 - radv: Fix assert that is too strict.
831 - radv: Add forcecompress debug flag.
832 - radv: Do not consider layouts fast-clearable on compute queue.
833 - radv: Update CI expectations for the recent descriptor indexing regressions.
834 - radv: When importing an image, redo the layout based on the metadata.
835 - radv: Clean up setting the surface flags.
836 - radv: Use getter instead of setter to extract value.
838 - radv: Override the uniform buffer offset alignment for World War Z.
839 - radv: Fix handling of attribs 16-31.
840 - radv: Remove conformance warnings with ACO.
841 - radv: Update CTS version.
842 - radv: Fix 3d blits.
843 - radv: Centralize enabling thread trace.
844 - radv: Allow triggering thread traces by file.
845 - radv: Fix threading issue with submission refcounts.
846 - radv: Avoid deadlock on bo_list.
850 - radv,gallium: Add driconf option to reduce advertised VRAM size.
855 - radv,radeonsi: Disable compression on interop depth images
856 - Revert "radv: set BIG_PAGE to improve performance on GFX10.3"
857 - Revert "radv: emit {CB,DB}_RMI_L2_CACHE_CONTROL at framebuffer time"
859 - radv: Disable NGG on APUs.
860 - radv: Simplify radv_is_hw_resolve_pipeline.
861 - radv: Add VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 rendering support.
862 - radv: Fix emitting SQTT userdata.
863 - radv: Use correct alignment for SQTT buffer sizes.
864 - radv: Fix RGP Asic CU info for GFX10+.
865 - radv: Include flushes in the barrier.
866 - radv: Record cache flushes for RGP.
867 - radv: Write correct dispatch size for RGP.
869 - radv: Use atomics to read query results.
870 - radv: Set fce metadata correctly on DCC initialization.
871 - radv: Fix event write cmdbuffer allocation when tracing.
872 - radv/winsys: Expand scope of allbos lock.
873 - radv: Fix mipmap extent adjustment on GFX9+.
876 - radv: Advertise VK_KHR_shader_terminate_invocation.
878 - radv: Fix 1D compressed mipmaps on GFX9.
879 - radv: Do not access set layout during vkCmdBindDescriptorSets.
880 - radv: Fix variable name collision.
881 - radv: Skip tiny non-visible VRAM heap.
882 - radv: Fix budget calculations with large BAR.
883 - radv: Fix exporting/importing multisample images.
884 - radv: Fix RB+ blending for VK_FORMAT_E5B9G9R9_UFLOAT_PACK32.
885 - radv: Fix a hang on CB change by adding flushes.
886 - radv: Deal with unused attachments in mip flush
1122 - radv: Use an input for the layer when lowering input attachments
1152 - radv: Use nir control flow insertion helpers
1190 - radv,aco: lower_pack_half_2x16
1200 - radv: lower pack_[64/32]_\* via nir_lower_alu_to_scalar()
1201 - radv: remove call to nir_lower_pack()
1351 - u_blitter: port radv 3D blit coords logic.
1436 - radv: restrict exported symbols with static llvm
1457 - radv: Move nir_opt_shrink_vectors() into the opt loop.
1753 - radv: add missing u_atomic.h include
1986 - radv,anv: use CLOCK_MONOTONIC_FAST when CLOCK_MONOTONIC_RAW is undefined
2570 - radv: Increased const usage
2572 - radv: Only close local_fd when valid
2573 - ac,amd/llvm,radv: Initialize structs with {0}
2574 - util,radv,radv/winsys: Cross-platform rwlock API
2575 - util,ac,aco,radv: Cross-platform memstream API
2579 - vulkan/util,vulkan/wsi,radv: Add typed outarray API
2583 - radv,radv/winsys: Move RADV_MAX_IBS_PER_SUBMIT
2584 - radv: Fix leak in radv_amdgpu_winsys_destroy()
2734 - anv,radv,tu,val: Call nir_lower_io for push constants
2974 - radv: remove seccomp includes
3008 - radv: fix incorrect ResetFences path for WSI fence
3009 - radv: use syncobj for wsi fence
3659 - android: util,ac,aco,radv: Cross-platform memstream API
3771 - radv: remove VkPipelineCacheCreateInfo::flags assert
3974 - radv: fix null descriptor for dynamic buffers
3975 - radv: fix vertex buffer null descriptors
3994 - radv: don't pass null to \_mesa_sha1_update
3995 - radv: align pipeline cache entry and header sizes
3996 - radv: fix null memcpy and zero-sized malloc
4023 - radv: remove descriptor_indexing fails from expected fails
4040 - radv: initialize with expanded cmask if the destination layout needs it
4041 - radv,aco: fix reading primitive ID in FS after TES
4055 - radv: remove trailing whitespace
4058 - radv: move optimizations in shader_compile_to_nir() to after io_to_scalar
4059 - radv: use radv_optimize_nir() less in radv_link_shaders()
4062 - radv: remove RDR2 discard workaround
4066 - radv/aco,nir/lower_subgroups: don't lower elect
4116 - radv: add some missing radv_{start,stop}_feedback
4117 - radv: fix shader caching with discard->demote workaround
4118 - radv: fix shader caching with NaN fixup workaround
4127 - radv: move a few passes to after load/store vectorization
4128 - radv: do nir_lower_bit_size after algebraic optimizations
4129 - radv: rework nir_lower_bit_size callback and run DA on GFX8+
4137 - radv: implement VK_EXT_shader_image_atomic_int64
4265 - radv: allow to force-enable LLVM internally for a specific shader stage
4266 - radv: report the spirv-nir logs back to the application
4267 - radv: rework the error function helpers a bit
4268 - radv: report errors back to the application via VK_EXT_debug_report
4269 - radv: report a better error message when QueueWaitIdle() failed
4270 - radv/gfx10: add missing initialization of registers
4271 - radv: limit LATE_ALLOC_GS to prevent a GPU hang on GFX10
4272 - radv: fix emitting the border color pointer on the compute queue
4273 - radv/winsys: add null winsys entries for Sienna Cichild/Navy Flounder
4276 - radv: track and report if a logical device is lost
4279 - radv,aco: report ACO errors/warnings back via VK_EXT_debug_report
4281 - radv: ignore BB labels when splitting the disassembly string
4289 - radv: add a small interface for creating the trap handler shader
4290 - radv: add initial trap handler support with RADV_TRAP_HANDLER=1
4291 - radv: enable the trap handler and configure the shader exceptions
4292 - radv: use the trap handler to detect faulty shaders/instructions
4293 - radv: align the TMA BO size to 256
4294 - radv: allocate the TMA BO into 32-bit addr space
4295 - radv: fix setting EXCP_EN for different shader stages
4296 - radv: print a warning when RADV_TRAP_HANDLER is used
4298 - radv: emit {CB,DB}_RMI_L2_CACHE_CONTROL at framebuffer time
4299 - radv: set BIG_PAGE to improve performance on GFX10.3
4301 - radv: dump shader stats with VK_KHR_pipeline_executable_properties
4302 - radv: force RADV_DEBUG=syncshaders when RADV_TRACE_FILE is used
4303 - radv: improve reporting faulty pipelines when a GPU hang is detected
4304 - radv: dump GPU info into the hang report
4307 - radv,aco: disable opts if VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
4310 - radv: fix transform feedback crashes if pCounterBufferOffsets is NULL
4311 - radv: add a helper for loading meta descriptors
4312 - radv: do not lower UBO/SSBO access to offsets
4313 - radv: remove useless assignment of MAX_API_VERSION
4314 - radv: bump the advertised patch version to 145
4315 - radv: add VK_KHR_copy_commands2 but leave it disabled
4316 - radv: add support for CmdBlitImage2KHR()
4317 - radv: add support for CmdCopyBuffer2KHR()
4318 - radv: add support for CmdCopyBufferToImage2KHR()
4319 - radv: add support for CmdCopyImage2KHR()
4320 - radv: add support for CmdCopyImageToBuffer2KHR()
4321 - radv: cleanup selecting the hardware resolve path
4322 - radv: add support for CmdResolveImage2KHR()
4323 - radv: advertise VK_KHR_copy_commands2
4324 - radv: set KEEP_TOGETHER_ENABLE if necessary on GFX10+
4325 - radv: add a tweak for PS wave CU utilization for gfx10.3
4332 - radv: lower deref operations for global memory for both backends
4336 - radv/llvm: call nir_lower_io_to_vector with FS to fix array tests
4337 - radv: call nir_io_add_const_offset_to_base for FS outputs
4338 - radv: move lowering of FS outputs outside of ACO
4339 - radv: fix gathering writes_memory for global store/atomic operations
4342 - radv: gather output usage mask from store_output for VS, TES and GS
4343 - radv/aco: lower IO for all stages outside of ACO
4348 - radv/llvm: assign driver locations for VS, TCS, TES and GS correctly
4349 - radv/llvm: lower GS IO
4350 - radv/llvm: lower TES IO
4351 - radv/llvm: gather TCS outputs from the output variables
4352 - radv/llvm: lower TCS IO
4353 - radv/llvm: gather VS input usage mask from load_input
4354 - radv/llvm: lower VS IO
4356 - radv/llvm: enable lower_unpack_half_2x16
4360 - ac,radv,radeonsi: remove unused parameters in the shader ABI IO
4361 - radv: remove unused gs.writes_memory in the shader info pass
4362 - radv: remove dead deref code in the shader info pass
4363 - ac/nir,radv: fix invalid IR when loading inline uniform blocks
4368 - radv/llvm: do not lower nir_op_fsat
4369 - radv/llvm: remove dead code for 64-bit GS inputs
4371 - radv/llvm: do not lower sub
4372 - radv: use the same NIR compiler options for both compiler backends
4373 - radv/llvm: stop assigning driver_location in NIR->LLVM
4374 - ac,radv,radeonsi: stop multiplying driver_location by 4
4376 - radv/llvm: switch to NIR IO assigned locations
4377 - radv/llvm: reduce the ESGS itemsize by using NIR IO assigned locations
4378 - radv/llvm: reduce LDS size for tess by using NIR IO assigned locations
4379 - radv: remove one leftover TODO in the shader info pass
4381 - radv: replace RADV_ALPHA_ADJUST by AC_FETCH_FORMAT
4382 - radv: move lower_io_arrays_to_elements before lower_io_to_scalar_early
4383 - radv: fix adjusting vertex alpha
4385 - radv/aco: disable NGG GS support because it randomly hangs the GPU
4386 - radv: fix ignoring the vertex attribute stride if set as dynamic
4390 - radv: move compiler statistics to ACO
4393 - radv: fix optimizing needed states if some are marked as dynamic
4395 - radv: report latest extension spec versions
4396 - radv: add missing 'discardtodemote' option in the debug list
4397 - Revert "radv/aco: disable NGG GS support because it randomly hangs the GPU"
4399 - radv: move all NIR pass outside of ACO
4401 - radv,aco: fix use of texop_samples_identical in the resolve meta path
4406 - radv: add radv_dump_cmd() helper
4407 - radv: dump UMR ring and waves into the hang report
4408 - radv: dump GPU hang report logs into $HOME/radv_dumps_<pid\>
4409 - radv: re-order GPU hang report dumps by usefulness
4410 - radv: replace RADV_TRACE_FILE by RADV_DEBUG=hang
4411 - radv: do not perform a FMASK expand for non-writeable MSAA images
4412 - radv: flush CB before and after FMASK_DECOMPRESS or DCC_DECOMPRESS
4413 - radv: enable VK_AMD_mixed_attachment_samples on GFX6-GFX7
4414 - radv,aco: adjust the sample mask only if per-sample shading is enabled
4415 - radv,aco: optimize computing the sample mask for per-sample shading
4505 - radv/aco: Set I/O variable locations outside ACO.
4511 - radv/aco: Use new GS lowering options for ACO with NGG GS.
4531 - radv/aco: Enable NGG GS by default.
4569 - radv: Fix various non-critical integer overflows
4581 - radv: Avoid calling memcpy with null pointers
4582 - radv: Fix unaligned memory access when writing specialization map entries
4583 - radv: Clean up CreateDescriptorSetLayout
4584 - radv: Respect alignment requirements in descriptor set layouts
4603 - radv/winsys: Fix memory leak.
4629 - radv: Fix asserts using assign instead of compare.