Lines Matching full:freedreno

65 -  freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0
66 - freedreno/ir3: INEG operates on src0, not src1
67 - freedreno/ir3: add UARL support
68 - freedreno/ir3: negate result of USLT/etc
69 - freedreno/ir3: use unsigned comparison for UIF
70 - freedreno/ir3: add TXL support
71 - freedreno/ir3: fix UCMP handling
72 - freedreno/ir3: implement UMUL correctly
73 - freedreno: add default .dir-locals.el for emacs settings
74 - freedreno/ir3: make texture instruction construction more dynamic
75 - freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument
76 - freedreno/ir3: add TXQ support
77 - freedreno/ir3: add TXB2 support
78 - freedreno: dual-source render targets are not supported
79 - freedreno: instanced drawing/compute not yet supported
80 - freedreno/ir3: avoid fan-in sources referring to same instruction
81 - freedreno/ir3: add IDIV/UDIV support
82 - freedreno/ir3: add UMOD support, based on UDIV
83 - freedreno/ir3: add MOD support
84 - freedreno/ir3: add ISSG support
85 - freedreno/ir3: add UMAD support
86 - freedreno/ir3: make TXQ return integers, not floats
87 - freedreno/ir3: shadow comes before array
88 - freedreno/ir3: add texture offset support
89 - freedreno/ir3: add TXD support and expose ARB_shader_texture_lod
90 - freedreno/ir3: add TXF support
91 - freedreno: positions come out as integers, not half-integers
118 - freedreno/ir3: detect scheduler fail
119 - freedreno/ir3: add TXB
120 - freedreno/ir3: add DDX/DDY
121 - freedreno/ir3: bit of debug
122 - freedreno/ir3: fix error in bail logic
123 - freedreno/ir3: fix constlen with relative addressing
124 - freedreno/ir3: add no-copy-propagate fallback step
125 - freedreno: don't overflow cmdstream buffer so much
126 - freedreno/ir3: fix potential segfault in RA
127 - freedreno: update generated headers
128 - freedreno/a3xx: enable hw primitive-restart
129 - freedreno/a3xx: handle rendering to layer != 0
130 - freedreno: update generated headers
131 - freedreno/a3xx: format fixes
133 - freedreno/a3xx: alpha render-target shenanigans
134 - freedreno/ir3: catch incorrect usage of tmp-dst
135 - freedreno/ir3: add missing put_dst
136 - freedreno: "fix" problems with excessive flushes
137 - freedreno: update generated headers
138 - freedreno/a3xx: 3d/array textures
139 - freedreno: add DRM_CONF_SHARE_FD
140 - freedreno/a3xx: more texture array fixes
141 - freedreno/a3xx: initial texture border-color
142 - freedreno: fix compiler warning
143 - freedreno: don't advertise mirror-clamp support
144 - freedreno: update generated headers
145 - freedreno: we have more than 0 viewports!
146 - freedreno: turn missing caps into compile warnings
147 - freedreno/a3xx: add LOD_BIAS
148 - freedreno/a3xx: add flat interpolation mode
149 - freedreno/a3xx: add 32bit integer vtx formats
150 - freedreno/a3xx: fix border color order
151 - freedreno: move bind_sampler_states to per-generation
152 - freedreno: add texcoord clamp support to lowering
153 - freedreno/a3xx: add support to emulate GL_CLAMP
154 - freedreno/a3xx: re-emit shaders on variant change
155 - freedreno/lowering: fix token calculation for lowering
156 - freedreno: destroy transfer pool after blitter
157 - freedreno: max-texture-lod-bias should be 15.0f
158 - freedreno: update generated headers
159 - freedreno/a3xx: handle large shader program sizes
160 - freedreno/a3xx: emit all immediates in one shot
161 - freedreno/ir3: fix lockups with lame FRAG shaders
162 - freedreno/a3xx: handle VS only outputting BCOLOR
163 - freedreno: query fixes
164 - freedreno/a3xx: refactor vertex state emit
165 - freedreno/a3xx: refactor/optimize emit
166 - freedreno/ir3: optimize shader key comparision
167 - freedreno: inline fd_draw_emit()
168 - freedreno: fix layer_stride
169 - freedreno: update generated headers
170 - freedreno/ir3: large const support
171 - freedreno/a3xx: more layer/level fixes
172 - freedreno/ir3: comment + better fxn name
173 - freedreno/ir3: fix potential gpu lockup with kill
174 - freedreno/a3xx: disable early-z when we have kill's
175 - freedreno/ir3: add debug flag to disable cp
176 - freedreno: clear vs scissor
177 - freedreno: mark scissor state dirty when enable bit changes
178 - freedreno/a3xx: fix viewport state during clear
179 - freedreno/a3xx: fix depth/stencil restore format