Lines Matching full:mesa

4 The Mesa project was originally started by Brian Paul. Here's a short
7 August, 1993: I begin working on Mesa in my spare time. The project has
18 February 1995: Mesa 1.0 is released on the internet. I expected that a
21 That encouraged me to continue working on Mesa. The name Mesa just
24 new acronym. Later, I heard of the Mesa programming language and the
25 Mesa spreadsheet for NeXTStep.
28 took a while for SGI to support it across their product line. Mesa
29 filled a big hole during that time. For a lot of people, Mesa was their
30 first introduction to OpenGL. I think SGI recognized that Mesa actually
34 1995-1996: I continue working on Mesa both during my spare time and
37 do this because Mesa is now being using for the
40 October 1996: Mesa 2.0 is released. It implements the OpenGL 1.1
43 March 1997: Mesa 2.2 is released. It supports the new 3dfx Voodoo
47 September 1998: Mesa 3.0 is released. It's the first publicly-available
53 September 1999: I'm hired by Precision Insight, Inc. Mesa is a key
58 October 2001: Mesa 4.0 is released. It implements the OpenGL 1.3
65 November 2002: Mesa 5.0 is released. It implements the OpenGL 1.4
68 January 2003: Mesa 6.0 is released. It implements the OpenGL 1.5
72 June 2007: Mesa 7.0 is released, implementing the OpenGL 2.1
77 abstraction layer. The latest Mesa drivers are based on Gallium and
80 February 2012: Mesa 8.0 is released, implementing the OpenGL 3.0
83 July 2016: Mesa 12.0 is released, including OpenGL 4.3 support and
87 Ongoing: Mesa is the OpenGL implementation for devices designed by
93 Work continues on the drivers and core Mesa to implement newer versions