Lines Matching +full:traces +full:- +full:db

7 option as of the 2016-02-09 Raspbian release using ``raspi-config``.
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30 * 4-byte index buffers.
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68 <https://gitlab.freedesktop.org/mesa/mesa/-/issues>`__ page.
74 the problem. Traces attached to bug reports should ideally be small.
80 useful. Install `vc4-gpu-tools
81 <https://github.com/anholt/vc4-gpu-tools/>`__ and use
82 ``vc4_dump_hang_state my-app.hang``. Sometimes the hang file will
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88 VC4 is a tiled renderer, chopping the screen into 64x64 (non-MSAA) or
99 (GPU) Initialize the per-tile draw call lists to empty.
107 renderers, VC4 has no non-tiled rendering mode.
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117 from memory, in favor of a cheap GPU-side ``memset()`` of the tile
135 * Avoid non-constant GLSL array indexing
137 In VC4 the only non-constant-index array access supported in hardware
149 recommended (if you can) to avoid non-uniform non-constant array
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212 can get system-wide profiling), hit play and later stop. The top-left
217 callchains to descendants -- where all that time actually went. On the
218 other hand, the lower left shows callers -- double-clicking those
231 probably ping-ponging between the two. Most cases of this would be
236 sudo perf record -f -g -e vc4:vc4_wait_for_seqno_begin -c 1 openarena
239 (very useful!), use the -a flag instead of a particular command
254 apitrace trace -a egl <application> # for EGL applications
259 apitrace replay <application>.trace --list-metrics
261 …apitrace replay <application>.trace --pdraw=GL_AMD_performance_monitor:QPU-total-clk-cycles-vertex
267 opening the trace up in qapitrace and using ``^-G`` to jump to that call
268 number and ``^-L`` to look up the GL state at that call.
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273 shader-db is often used as a proxy for real-world app performance when
275 state-dependent code in the shaders (like blending or vertex attribute
276 format handling), so the typical `shader-db
277 <https://gitlab.freedesktop.org/mesa/shader-db>`__ will miss important
280 `traces-db <https://gitlab.freedesktop.org/gfx-ci/tracie/traces-db/>`__.
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