Lines Matching defs:ObjectIdx

384   bool isObjectPreAllocated(int ObjectIdx) const {  in isObjectPreAllocated()
391 int64_t getObjectSize(int ObjectIdx) const { in getObjectSize()
398 void setObjectSize(int ObjectIdx, int64_t Size) { in setObjectSize()
405 unsigned getObjectAlignment(int ObjectIdx) const { in getObjectAlignment()
412 void setObjectAlignment(int ObjectIdx, unsigned Align) { in setObjectAlignment()
421 const AllocaInst* getObjectAllocation(int ObjectIdx) const { in getObjectAllocation()
429 int64_t getObjectOffset(int ObjectIdx) const { in getObjectOffset()
437 bool isObjectZExt(int ObjectIdx) const { in isObjectZExt()
443 void setObjectZExt(int ObjectIdx, bool IsZExt) { in setObjectZExt()
449 bool isObjectSExt(int ObjectIdx) const { in isObjectSExt()
455 void setObjectSExt(int ObjectIdx, bool IsSExt) { in setObjectSExt()
463 void setObjectOffset(int ObjectIdx, int64_t SPOffset) { in setObjectOffset()
550 bool isFixedObjectIndex(int ObjectIdx) const { in isFixedObjectIndex()
556 bool isAliasedObjectIndex(int ObjectIdx) const { in isAliasedObjectIndex()
564 bool isImmutableObjectIndex(int ObjectIdx) const { in isImmutableObjectIndex()
574 bool isSpillSlotObjectIndex(int ObjectIdx) const { in isSpillSlotObjectIndex()
580 bool isStatepointSpillSlotObjectIndex(int ObjectIdx) const { in isStatepointSpillSlotObjectIndex()
587 bool isDeadObjectIndex(int ObjectIdx) const { in isDeadObjectIndex()
595 bool isVariableSizedObjectIndex(int ObjectIdx) const { in isVariableSizedObjectIndex()
601 void markAsStatepointSpillSlotObjectIndex(int ObjectIdx) { in markAsStatepointSpillSlotObjectIndex()
618 void RemoveStackObject(int ObjectIdx) { in RemoveStackObject()