Lines Matching full:continuous
115 case are described later under 'Continuous and Discontinuous
150 <h3>Continuous and Discontinuous Streams</h3>
153 categories, "Continuous" streams and "Discontinuous" streams.
158 <p>A stream that provides a gapless, time-continuous media type with a
159 fine-grained timebase is considered to be 'Continuous'. A continuous
160 stream should never be starved of data. Clear examples of continuous
169 possible to design captions as a continuous stream type, it's most
173 <p>The fundamental design distinction between continuous and
178 <p>Because a continuous stream is, by definition, gapless, Ogg buffering
179 is based on the simple premise of never allowing any active continuous
181 until all continuous streams in a physical stream have data ready to
190 buffering; their pages simply 'fall out' of the stream when continuous
195 necessary to keep all continuous stream types gapless (also ensuring
204 and behavior of continuous and discontinuous streams is discussed
260 time boundary on the page (that is, if no packet in a continuous
262 on the page. This will be discussed in more detail under Continuous
381 between two pages</em>. However, continuous streams and discontinuous
383 the data on a page or the start-time. Continuous streams are
389 <p>An Ogg stream type is declared continuous or discontinuous by its
390 codec. A given codec may support both continuous and discontinuous
391 operation so long as any given logical stream is continuous or
394 header. The majority of codecs will always be continuous (such as