Lines Matching defs:precision
123 inline int getShaderUintBitCount(glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount()
150 glu::Precision precision, uint32_t *dst, int numValues) in generateRandomInputData()
338 static std::string getIntegerFuncCaseName(glu::DataType baseType, glu::Precision precision, glu::Sh… in getIntegerFuncCaseName()
346 …UaddCarryCase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType … in UaddCarryCase()
361 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
409 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
437 …UsubBorrowCase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType… in UsubBorrowCase()
452 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
501 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
529 …UmulExtendedCase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderTy… in UmulExtendedCase()
615 …ImulExtendedCase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderTy… in ImulExtendedCase()
702 …BitfieldExtractCase(Context &context, glu::DataType baseType, glu::Precision precision, glu::Shade… in BitfieldExtractCase()
717 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
776 …BitfieldInsertCase(Context &context, glu::DataType baseType, glu::Precision precision, glu::Shader… in BitfieldInsertCase()
792 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
815 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
854 …BitfieldReverseCase(Context &context, glu::DataType baseType, glu::Precision precision, glu::Shade… in BitfieldReverseCase()
867 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
876 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
901 …BitCountCase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType s… in BitCountCase()
917 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
926 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
962 …FindLSBCase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType sh… in FindLSBCase()
978 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
987 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
1023 …FindMSBCase(Context &context, glu::DataType baseType, glu::Precision precision, glu::ShaderType sh… in FindMSBCase()
1039 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
1048 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local