Lines Matching refs:ProgramInterfaceDefinition
530 static de::MovePtr<ProgramInterfaceDefinition::Program> generateProgramDefinitionFromResource( in generateProgramDefinitionFromResource()
533 …de::MovePtr<ProgramInterfaceDefinition::Program> program(new ProgramInterfaceDefinition::Program()… in generateProgramDefinitionFromResource()
553 ProgramInterfaceDefinition::DefaultBlock defaultBlock; in generateProgramDefinitionFromResource()
729 ProgramInterfaceDefinition::Shader *shader = in generateProgramDefinitionFromResource()
745 ProgramInterfaceDefinition::Shader *shader = in generateProgramDefinitionFromResource()
873 … const ProgramInterfaceDefinition::Program *programDefinition, const glw::Functions &gl, in checkAndLogProgram()
916 ProgramInterfaceDefinition::Program *m_programDefinition;
1327 const ProgramInterfaceDefinition::Program *getProgramDefinition(void) const;
1334 ProgramInterfaceDefinition::Program *m_program;
1375 const ProgramInterfaceDefinition::Program *ResourceTestCase::getProgramDefinition(void) const in getProgramDefinition()
1723 ProgramInterfaceDefinition::Program *m_program;
1744 ProgramInterfaceDefinition::Shader *shader; in init()
1746 m_program = new ProgramInterfaceDefinition::Program(); in init()
2268 ProgramInterfaceDefinition::Program *m_program;
2284 ProgramInterfaceDefinition::Shader *shader; in init()
2287 m_program = new ProgramInterfaceDefinition::Program(); in init()
2848 ProgramInterfaceDefinition::Program *m_program;
2887 m_program = new ProgramInterfaceDefinition::Program(); in init()
3016 ProgramInterfaceDefinition::Program *m_program;
3053 m_program = new ProgramInterfaceDefinition::Program(); in init()
3093 …ProgramInterfaceDefinition::Shader *vertex = m_program->addShader(glu::SHADERTYPE_VERTEX, glslVe… in init()
3094 …ProgramInterfaceDefinition::Shader *fragment = m_program->addShader(glu::SHADERTYPE_FRAGMENT, glsl… in init()
3113 ProgramInterfaceDefinition::Shader *tessCtrl = in init()
3115 ProgramInterfaceDefinition::Shader *tessEval = in init()
3135 …ProgramInterfaceDefinition::Shader *geometry = m_program->addShader(glu::SHADERTYPE_GEOMETRY, glsl… in init()