Lines Matching refs:glRenderbufferStorageMultisample

347     ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32);  in read_pixels_fbo_format_mismatch()
1566 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in blit_framebuffer_multisample()
1581 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in blit_framebuffer_multisample()
1880 ctx.glRenderbufferStorageMultisample(-1, 2, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1882 ctx.glRenderbufferStorageMultisample(GL_FRAMEBUFFER, 2, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1888 …ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxSamplesSupportedRGBA4 + 1, GL_RGBA4, 1, 1… in renderbuffer_storage_multisample()
1894 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, -1, 1, 1); in renderbuffer_storage_multisample()
1899 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGB16F, 1, 1); in renderbuffer_storage_multisample()
1905 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1); in renderbuffer_storage_multisample()
1913 …ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxSamplesSupportedRGBA8UI + 1, GL_RGBA8UI, … in renderbuffer_storage_multisample()
1918 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGBA4, -1, 1); in renderbuffer_storage_multisample()
1920 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGBA4, 1, -1); in renderbuffer_storage_multisample()
1922 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGBA4, -1, -1); in renderbuffer_storage_multisample()
1924 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, -1, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1926 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, -1, GL_RGBA4, -1, 1); in renderbuffer_storage_multisample()
1928 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, -1, GL_RGBA4, 1, -1); in renderbuffer_storage_multisample()
1930 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, -1, GL_RGBA4, -1, -1); in renderbuffer_storage_multisample()
1936 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA4, 1, maxSize + 1); in renderbuffer_storage_multisample()
1938 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA4, maxSize + 1, 1); in renderbuffer_storage_multisample()
1940 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA4, maxSize + 1, maxSize + 1); in renderbuffer_storage_multisample()