Lines Matching refs:InvocationCountShader

1639 class InvocationCountShader : public sglr::ShaderProgram  class
1650InvocationCountShader(const glu::ContextType &contextType, int numInvocations, OutputCase testCase…
1666 InvocationCountShader::InvocationCountShader(const glu::ContextType &contextType, int numInvocation… in InvocationCountShader() function in deqp::gles31::Functional::__anon539908d10111::InvocationCountShader
1685 void InvocationCountShader::shadeVertices(const rr::VertexAttrib *inputs, rr::VertexPacket *const *… in shadeVertices()
1697 void InvocationCountShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
1706 void InvocationCountShader::shadePrimitives(rr::GeometryEmitter &output, int verticesIn, in shadePrimitives()
1772 std::string InvocationCountShader::genGeometrySource(const glu::ContextType &contextType, int numIn… in genGeometrySource()
1850 size_t InvocationCountShader::getNumVertices(int numInvocations, OutputCase testCase) in getNumVertices()
4751 static InvocationCountShader::OutputCase mapToShaderCaseType(OutputCase testCase);
4755 InvocationCountShader *m_program;
4832 m_program = new InvocationCountShader(m_context.getRenderContext().getType(), m_numInvocations, in init()
4866 InvocationCountShader::OutputCase GeometryInvocationCase::mapToShaderCaseType(OutputCase testCase) in mapToShaderCaseType()
4871 return InvocationCountShader::CASE_FIXED_OUTPUT_COUNTS; in mapToShaderCaseType()
4873 return InvocationCountShader::CASE_DIFFERENT_OUTPUT_COUNTS; in mapToShaderCaseType()
4876 return InvocationCountShader::CASE_LAST; in mapToShaderCaseType()