Lines Matching refs:textureFormatViewClasses

2417     map<ViewClass, vector<uint32_t>> textureFormatViewClasses;  in init()  local
2422 textureFormatViewClasses[VIEWCLASS_128_BITS] = vector<uint32_t>(); in init()
2423 textureFormatViewClasses[VIEWCLASS_96_BITS] = vector<uint32_t>(); in init()
2424 textureFormatViewClasses[VIEWCLASS_64_BITS] = vector<uint32_t>(); in init()
2425 textureFormatViewClasses[VIEWCLASS_48_BITS] = vector<uint32_t>(); in init()
2426 textureFormatViewClasses[VIEWCLASS_32_BITS] = vector<uint32_t>(); in init()
2427 textureFormatViewClasses[VIEWCLASS_24_BITS] = vector<uint32_t>(); in init()
2428 textureFormatViewClasses[VIEWCLASS_16_BITS] = vector<uint32_t>(); in init()
2429 textureFormatViewClasses[VIEWCLASS_8_BITS] = vector<uint32_t>(); in init()
2432 textureFormatViewClasses[VIEWCLASS_128_BITS].push_back(GL_RGBA32F); in init()
2433 textureFormatViewClasses[VIEWCLASS_128_BITS].push_back(GL_RGBA32I); in init()
2434 textureFormatViewClasses[VIEWCLASS_128_BITS].push_back(GL_RGBA32UI); in init()
2437 textureFormatViewClasses[VIEWCLASS_96_BITS].push_back(GL_RGB32F); in init()
2438 textureFormatViewClasses[VIEWCLASS_96_BITS].push_back(GL_RGB32I); in init()
2439 textureFormatViewClasses[VIEWCLASS_96_BITS].push_back(GL_RGB32UI); in init()
2442 textureFormatViewClasses[VIEWCLASS_64_BITS].push_back(GL_RG32F); in init()
2443 textureFormatViewClasses[VIEWCLASS_64_BITS].push_back(GL_RG32I); in init()
2444 textureFormatViewClasses[VIEWCLASS_64_BITS].push_back(GL_RG32UI); in init()
2446 textureFormatViewClasses[VIEWCLASS_64_BITS].push_back(GL_RGBA16F); in init()
2447 textureFormatViewClasses[VIEWCLASS_64_BITS].push_back(GL_RGBA16I); in init()
2448 textureFormatViewClasses[VIEWCLASS_64_BITS].push_back(GL_RGBA16UI); in init()
2451 textureFormatViewClasses[VIEWCLASS_48_BITS].push_back(GL_RGB16F); in init()
2452 textureFormatViewClasses[VIEWCLASS_48_BITS].push_back(GL_RGB16I); in init()
2453 textureFormatViewClasses[VIEWCLASS_48_BITS].push_back(GL_RGB16UI); in init()
2456 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_R32F); in init()
2457 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_R32I); in init()
2458 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_R32UI); in init()
2460 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_RG16F); in init()
2461 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_RG16I); in init()
2462 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_RG16UI); in init()
2464 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_RGBA8); in init()
2465 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_RGBA8I); in init()
2466 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_RGBA8UI); in init()
2468 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_R11F_G11F_B10F); in init()
2469 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_RGB10_A2UI); in init()
2470 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_RGB10_A2); in init()
2471 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_RGBA8_SNORM); in init()
2472 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_SRGB8_ALPHA8); in init()
2473 textureFormatViewClasses[VIEWCLASS_32_BITS].push_back(GL_RGB9_E5); in init()
2476 textureFormatViewClasses[VIEWCLASS_24_BITS].push_back(GL_RGB8); in init()
2477 textureFormatViewClasses[VIEWCLASS_24_BITS].push_back(GL_RGB8I); in init()
2478 textureFormatViewClasses[VIEWCLASS_24_BITS].push_back(GL_RGB8UI); in init()
2479 textureFormatViewClasses[VIEWCLASS_24_BITS].push_back(GL_RGB8_SNORM); in init()
2480 textureFormatViewClasses[VIEWCLASS_24_BITS].push_back(GL_SRGB8); in init()
2483 textureFormatViewClasses[VIEWCLASS_16_BITS].push_back(GL_R16F); in init()
2484 textureFormatViewClasses[VIEWCLASS_16_BITS].push_back(GL_R16I); in init()
2485 textureFormatViewClasses[VIEWCLASS_16_BITS].push_back(GL_R16UI); in init()
2487 textureFormatViewClasses[VIEWCLASS_16_BITS].push_back(GL_RG8); in init()
2488 textureFormatViewClasses[VIEWCLASS_16_BITS].push_back(GL_RG8I); in init()
2489 textureFormatViewClasses[VIEWCLASS_16_BITS].push_back(GL_RG8UI); in init()
2490 textureFormatViewClasses[VIEWCLASS_16_BITS].push_back(GL_RG8_SNORM); in init()
2493 textureFormatViewClasses[VIEWCLASS_8_BITS].push_back(GL_R8); in init()
2494 textureFormatViewClasses[VIEWCLASS_8_BITS].push_back(GL_R8I); in init()
2495 textureFormatViewClasses[VIEWCLASS_8_BITS].push_back(GL_R8UI); in init()
2496 textureFormatViewClasses[VIEWCLASS_8_BITS].push_back(GL_R8_SNORM); in init()
2659 …(map<ViewClass, vector<uint32_t>>::const_iterator viewClassIter = textureFormatViewClasses.begin(); in init()
2660 viewClassIter != textureFormatViewClasses.end(); ++viewClassIter) in init()