Lines Matching full:threadcount

94             , threadCount(0)  in TestSpec()
104 int threadCount; member
127 return m_spec.callCount * m_spec.threadCount + 1; in getInitialValue()
249 …src << " uint preGet[" << spec.threadCount * spec.atomicCounterCount * spec.callCount << "];\n"; in generateShaderSource()
252 …src << " uint increment[" << spec.threadCount * spec.atomicCounterCount * spec.callCount << "];… in generateShaderSource()
255 …src << " uint decrement[" << spec.threadCount * spec.atomicCounterCount * spec.callCount << "];… in generateShaderSource()
258 …src << " uint postGet[" << spec.threadCount * spec.atomicCounterCount * spec.callCount << "];\n… in generateShaderSource()
261 … src << " uint get[" << spec.threadCount * spec.atomicCounterCount * spec.callCount << "];\n"; in generateShaderSource()
546 … expectedValue = initialValue + (m_spec.useBranches ? m_spec.threadCount * m_spec.callCount - in checkAndLogCounterValues()
547 … m_spec.threadCount * m_spec.callCount / 2 : in checkAndLogCounterValues()
548 … m_spec.threadCount * m_spec.callCount); in checkAndLogCounterValues()
551 … expectedValue = initialValue - (m_spec.useBranches ? m_spec.threadCount * m_spec.callCount - in checkAndLogCounterValues()
552 … m_spec.threadCount * m_spec.callCount / 2 : in checkAndLogCounterValues()
553 … m_spec.threadCount * m_spec.callCount); in checkAndLogCounterValues()
558 … m_spec.threadCount * m_spec.callCount - m_spec.threadCount * m_spec.callCount / 2 : in checkAndLogCounterValues()
560 (m_spec.useBranches ? m_spec.threadCount * m_spec.callCount / 2 : 0); in checkAndLogCounterValues()
580 const int bufferValueCount = m_spec.callCount * m_spec.threadCount * m_spec.atomicCounterCount; in splitBuffer()
627 for (int threadNdx = 0; threadNdx < m_spec.threadCount; threadNdx++) in splitBuffer()
744 …(spec.useBranches ? spec.threadCount * spec.callCount - spec.threadCount * spec.callCount / 2 : 0)… in checkPath()
745 (spec.useBranches ? spec.threadCount * spec.callCount / 2 : 0); in checkPath()
998 …const int32_t ssoSize = m_spec.atomicCounterCount * m_spec.callCount * m_spec.threadCount * 4 * ge… in iterate()
1051 gl.dispatchCompute(m_spec.threadCount, 1, 1); in iterate()
1134 stream << "_" << spec.threadCount << (spec.threadCount == 1 ? "_thread" : "_threads"); in specToTestName()
1175 …c.atomicCounterCount << " atomic counters, " << spec.callCount << " calls and " << spec.threadCount in specToTestDescription()
1422 const int threadCount = threadCounts[threadCountNdx]; in AtomicCounterTests() local
1424 if (threadCount * callCount * counterCount > 10000) in AtomicCounterTests()
1427 if (useBranch && threadCount * callCount == 1) in AtomicCounterTests()
1436 spec.threadCount = threadCount; in AtomicCounterTests()
1505 const int threadCount = threadCounts[threadCountNdx]; in AtomicCounterTests() local
1513 spec.threadCount = threadCount; in AtomicCounterTests()
1537 spec.threadCount = 1; in AtomicCounterTests()
1552 spec.threadCount = 1; in AtomicCounterTests()
1568 spec.threadCount = 1; in AtomicCounterTests()
1583 spec.threadCount = 1; in AtomicCounterTests()
1599 spec.threadCount = 1; in AtomicCounterTests()