Lines Matching defs:program

186 void drawWithProgram(glu::RenderContext &renderCtx, uint32_t program)  in drawWithProgram()
354 void logProgram(TestLog &log, glu::RenderContext &renderCtx, glu::Program &program, ShaderAllocator… in logProgram()
369 void logVertexFragmentProgram(TestLog &log, glu::RenderContext &renderCtx, glu::Program &program, in logVertexFragmentProgram()
489 const GLuint program = glCreateProgram(); in linkProgram() local
781 glu::Program program(renderCtx); in buildProgram() local
858 void ProgramStateCase::buildProgram(glu::Program &program, ShaderAllocator &shaders) in buildProgram()
875 void ProgramStateCase::verify(glu::Program &program, const glu::ProgramInfo &reference) in verify()
909 glu::Program program(renderCtx); in test() local
966 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
989 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
1013 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
1037 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
1062 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
1086 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
1176 void ProgramBinaryCase::getProgramBinary(ProgramBinary &out, GLuint program) in getProgramBinary()
1197 void ProgramBinaryCase::loadProgramBinary(ProgramBinary &binary, GLuint program) in loadProgramBinary()
1263 glu::ShaderProgram program(m_context.getRenderContext(), sources); in test() local
1317 void setUniformsRandom(glu::ShaderProgram &program) in setUniformsRandom()
1340 void verifyUniformInt(glu::ShaderProgram &program, const std::string &name) in verifyUniformInt()
1355 void verifyUniformFloat(glu::ShaderProgram &program, const std::string &name) in verifyUniformFloat()
1370 void verifyUniformsReset(glu::ShaderProgram &program) in verifyUniformsReset()
1388 glu::ShaderProgram program(m_context.getRenderContext(), sources); in test() local
1446 void ProgramBinaryPersistenceCase::buildProgram(glu::Program &program, ShaderAllocator &shaders) in buildProgram()
1463 void ProgramBinaryPersistenceCase::verify(glu::Program &program, const ProgramBinary &binary) in verify()
1486 glu::Program program(renderCtx); in test() local
1546 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
1570 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
1595 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
1620 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
1646 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()
1671 void executeForProgram(glu::Program &program, ShaderAllocator &shaders) in executeForProgram()