Lines Matching +defs:val +defs:format

71 inline void writeRGBA8888Int(uint8_t *ptr, const IVec4 &val)  in writeRGBA8888Int()
79 inline void writeRGB888Int(uint8_t *ptr, const IVec4 &val) in writeRGB888Int()
86 inline void writeRGBA8888Float(uint8_t *ptr, const Vec4 &val) in writeRGBA8888Float()
94 inline void writeRGB888Float(uint8_t *ptr, const Vec4 &val) in writeRGB888Float()
101 inline void writeUint24(uint8_t *dst, uint32_t val) in writeUint24()
145 inline void writeUint32Low8(uint8_t *dst, uint8_t val) in writeUint32Low8()
156 inline void writeUint32High8(uint8_t *dst, uint8_t val) in writeUint32High8()
178 inline void writeUint32High16(uint8_t *dst, uint16_t val) in writeUint32High16()
211 inline void writeUint32Low24(uint8_t *dst, uint32_t val) in writeUint32Low24()
222 inline void writeUint32High24(uint8_t *dst, uint32_t val) in writeUint32High24()
811 bool isValid(TextureFormat format) in isValid()
1050 int getPixelSize(TextureFormat format) in getPixelSize()
1289 IVec3 calculatePackedPitch(const TextureFormat &format, const IVec3 &size) in calculatePackedPitch()
1302 ConstPixelBufferAccess::ConstPixelBufferAccess(const TextureFormat &format, int width, int height, … in ConstPixelBufferAccess()
1313 ConstPixelBufferAccess::ConstPixelBufferAccess(const TextureFormat &format, const IVec3 &size, cons… in ConstPixelBufferAccess()
1323 ConstPixelBufferAccess::ConstPixelBufferAccess(const TextureFormat &format, int width, int height, … in ConstPixelBufferAccess()
1334 ConstPixelBufferAccess::ConstPixelBufferAccess(const TextureFormat &format, const IVec3 &size, cons… in ConstPixelBufferAccess()
1346 ConstPixelBufferAccess::ConstPixelBufferAccess(const TextureFormat &format, const IVec3 &size, cons… in ConstPixelBufferAccess()
1367 PixelBufferAccess::PixelBufferAccess(const TextureFormat &format, int width, int height, int depth,… in PixelBufferAccess()
1372 PixelBufferAccess::PixelBufferAccess(const TextureFormat &format, const IVec3 &size, void *data) in PixelBufferAccess()
1377 PixelBufferAccess::PixelBufferAccess(const TextureFormat &format, int width, int height, int depth,… in PixelBufferAccess()
1383 PixelBufferAccess::PixelBufferAccess(const TextureFormat &format, const IVec3 &size, const IVec3 &p… in PixelBufferAccess()
1388 PixelBufferAccess::PixelBufferAccess(const TextureFormat &format, const IVec3 &size, const IVec3 &p… in PixelBufferAccess()
1556 …tic tcu::Vector<T, 4> getPixelIntGeneric(const uint8_t *pixelPtr, const tcu::TextureFormat &format) in getPixelIntGeneric()
1591 static U64Vec4 getPixelAsBitsUint64(const uint8_t *pixelPtr, const tcu::TextureFormat &format) in getPixelAsBitsUint64()
2330 static bool isFixedPointDepthTextureFormat(const tcu::TextureFormat &format) in isFixedPointDepthTextureFormat()
2349 const TextureFormat &format = access.getFormat(); in lookup() local
2367 static inline Vec4 lookupBorder(const tcu::TextureFormat &format, const tcu::Sampler &sampler) in lookupBorder()
3011 TextureLevel::TextureLevel(const TextureFormat &format) : m_format(format), m_size(0) in TextureLevel()
3015 TextureLevel::TextureLevel(const TextureFormat &format, int width, int height, int depth) : m_forma… in TextureLevel()
3024 void TextureLevel::setStorage(const TextureFormat &format, int width, int height, int depth) in setStorage()
4225 TextureLevelPyramid::TextureLevelPyramid(const TextureFormat &format, int numLevels) in TextureLevelPyramid()
4300 Texture1D::Texture1D(const TextureFormat &format, int width) in Texture1D()
4342 Texture2D::Texture2D(const TextureFormat &format, int width, int height, bool es2) in Texture2D()
4351 Texture2D::Texture2D(const TextureFormat &format, int width, int height, int mipmaps) in Texture2D()
4495 TextureCube::TextureCube(const TextureFormat &format, int size, bool es2) : m_format(format), m_siz… in TextureCube()
4684 Texture1DArray::Texture1DArray(const TextureFormat &format, int width, int numLayers) in Texture1DArray()
4729 Texture2DArray::Texture2DArray(const TextureFormat &format, int width, int height, int numLayers) in Texture2DArray()
4789 Texture3D::Texture3D(const TextureFormat &format, int width, int height, int depth) in Texture3D()
4887 TextureCubeArray::TextureCubeArray(const TextureFormat &format, int size, int depth) in TextureCubeArray()
5025 std::ostream &operator<<(std::ostream &str, TextureFormat format) in operator <<()